After morrowind bethesda has done away with the dice roll system on pretty much everything and then attributes became dead weight. I'm not trying to argue that having numbers is better for an rpg because that would be dumb of me, that is pure preference. But what no one can really deny is that the system was so redundant and convoluted in oblivion. They could of improved it or outright removed it, either way is an improvement.
Also why does everyone think there are strict guidelines to game genres? RPG is the most open game genre for video games and trying to put limitations on it is laughable and I'm glad people with this mindset aren't designing games. I like my games fresh and I always look forward to a new system over a stagnant one.
Also stop talking about stats being gone because they are very much there. Skills are still in and most of what attributes did skills already did.