Aug 31 G4TV PAX Preview

Post » Mon Sep 05, 2011 11:49 am

http://www.g4tv.com/games/xbox-360/64714/the-elder-scrolls-5-skyrim/articles/75415/the-elder-scrolls-5-skyrim-pax-2011-preview-how-best-to-dispose-of-dead-townspeople/
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Adam Porter
 
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Post » Mon Sep 05, 2011 1:34 am

Thanks!
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Annick Charron
 
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Post » Mon Sep 05, 2011 6:42 am

Sounds like townspeople might be able to use unconventional weapons like pitchforks. Bodies are actually carried along by rivers, very nice.
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Flesh Tunnel
 
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Post » Mon Sep 05, 2011 12:48 am

"I dragged the two townsfolk in to the stream and away they floated. The developer let me know that if I had stayed with them that they would have kept floating for a very long time, fallen over waterfalls, and more."

Holy crap! Talk about getting rid of the evidence...
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Chase McAbee
 
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Post » Mon Sep 05, 2011 12:39 pm

At least Immortal Kids don't fight back. :tongue:
Note: Please, don't turn this in a "Should Kids be in(?) Discussion"
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^_^
 
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Post » Sun Sep 04, 2011 11:55 pm

I dragged the two townsfolk in to the stream and away they floated. The developer let me know that if I had stayed with them that they would have kept floating for a very long time, fallen over waterfalls, and more.

It's the little things like this that i love about TES :tes:
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Andrea Pratt
 
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Post » Mon Sep 05, 2011 12:12 pm

"I dragged the two townsfolk in to the stream and away they floated. The developer let me know that if I had stayed with them that they would have kept floating for a very long time, fallen over waterfalls, and more."

Holy crap! Talk about getting rid of the evidence...

this is great news...i wasn't sure if water physics was in the game cos it hasn't been mentioned since game informer in january (to my knowledge)...very happy about this!
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Zosia Cetnar
 
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Post » Mon Sep 05, 2011 12:08 pm

"I dragged the two townsfolk in to the stream and away they floated. The developer let me know that if I had stayed with them that they would have kept floating for a very long time, fallen over waterfalls, and more."

Holy crap! Talk about getting rid of the evidence...


That is AWESOME!

I hope it works with the AI for murders in which you get rid of the body and if no one saw then no one would know
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TWITTER.COM
 
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Post » Mon Sep 05, 2011 4:22 am

The city in the first screen reminds me of Edoras. Thanks for sharing!
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Alexandra walker
 
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Post » Mon Sep 05, 2011 7:29 am

Wonder if the floaty water stuff means we can have rafts? that would be awesome.
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Rach B
 
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Post » Mon Sep 05, 2011 5:46 am

"I dragged the two townsfolk in to the stream and away they floated. The developer let me know that if I had stayed with them that they would have kept floating for a very long time, fallen over waterfalls, and more."

Holy crap! Talk about getting rid of the evidence...

wow ya drag bodys and the water carrys things down stream confirmed very cool you could hide bodys......
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BrEezy Baby
 
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Post » Mon Sep 05, 2011 11:34 am

Checkpoints, hope that's only a confusion that the author made with the Auto Save, We don't need that crap in TES. Besides that it's Still a good article and I like the bodies floating down the stream.
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Sun of Sammy
 
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Post » Mon Sep 05, 2011 1:52 am

Wonder if the floaty water stuff means we can have rafts? that would be awesome.


Sure, just collect enough dead bodies and...instant "necro-raft" :P
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Adam Baumgartner
 
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Post » Sun Sep 04, 2011 10:09 pm

Thanks for that. Too low a level for the dungeon; better than Oblivion already. Just using a cliche, or pitchforks confirmed? Must be just a cliche, they would use an animation suitable for spears.
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Alexandra Louise Taylor
 
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Post » Sun Sep 04, 2011 10:37 pm

this is great news...i wasn't sure if water physics was in the game cos it hasn't been mentioned since game informer in january (to my knowledge)...very happy about this!


Yes!

Best news in a while!

Excitement!
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Bad News Rogers
 
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Post » Mon Sep 05, 2011 11:16 am

"I dragged the two townsfolk in to the stream and away they floated. The developer let me know that if I had stayed with them that they would have kept floating for a very long time, fallen over waterfalls, and more."

Holy crap! Talk about getting rid of the evidence...


I enjoyed reading that piece of info too :rock:
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Mark
 
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Post » Mon Sep 05, 2011 6:35 am

Sure, just collect enough dead bodies and...instant "necro-raft"! :P

Have you seen the Family Guy episode where they use Quagmire's blow-up dolls as a raft? That's the picture in my head anyways :tongue: :ahhh:
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Far'ed K.G.h.m
 
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Post » Sun Sep 04, 2011 10:09 pm

Checkpoints, hope that's only a confusion that the author made with the Auto Save, We don't need that crap in TES. Besides that it's Still a good article and I like the bodies floating down the stream.

I was wondering what that was all about too... Maybe it's just for the demo and people couldn't save there?
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Gisela Amaya
 
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Post » Mon Sep 05, 2011 11:25 am

Sure, just collect enough dead bodies and...instant "necro-raft" :P

Oh. My. God. Awe. Some.
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Kathryn Medows
 
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Post » Mon Sep 05, 2011 10:16 am

Awesome read. Thanks for posting.
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Laura Elizabeth
 
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Post » Mon Sep 05, 2011 9:59 am

She didn't know where to go, so he asked a dev for guidance :facepalm:

And they guided her to Bleak Falls Barrow :facepalm: :facepalm:
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Prue
 
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Post » Sun Sep 04, 2011 9:18 pm

He didn't know where to go, so he asked a dev for guidance :facepalm:

And they guided him to Bleak Falls Barrow :facepalm: :facepalm:


Haha, I facepalmed here as well. I would probably run north, and see what the ocean looks like.
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patricia kris
 
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Post » Mon Sep 05, 2011 12:08 pm

Love it!!! So excited to "get rid of my evidence" using the rivers =P
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Czar Kahchi
 
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Post » Mon Sep 05, 2011 2:24 am

He didn't know where to go, so he asked a dev for guidance :facepalm:

And they guided him to Bleak Falls Barrow :facepalm: :facepalm:


She/Her. Not to be sixist or anything.
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TASTY TRACY
 
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Post » Sun Sep 04, 2011 10:29 pm

The city in the first screen reminds me of Edoras. Thanks for sharing!
Its very uncanny :P

Todd did say that Skyrim is Influenced by Lord of the Rings. Gandalf Anyone :D
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stephanie eastwood
 
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