Aug 30 GameTrailers Todd Howard Interview

Post » Thu Sep 01, 2011 2:40 am

I felt so bad when he said "we wanna thank the fans who have supported us". Seeing all the complaints on the forum, it really feels like the majority of the threads and posts made by (presumably) fans are negative ones. Oh well, I still believe they are a teeny tiny minority, and that the majority of people will love the game. Just as I love TES, BGS and everyone involved.

I just [censored] love them :tes:
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Gen Daley
 
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Post » Thu Sep 01, 2011 3:17 am

Cool, thanks.
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Daniel Holgate
 
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Post » Wed Aug 31, 2011 11:27 pm

Thanks dude!
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glot
 
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Post » Wed Aug 31, 2011 7:28 pm

Thanks for posting. Todd said they're not dumbing it down half way through. But what director would ever say "we've dumbed down our series a lot for the mass public"? Haha I mean c'mon, that would be saying how stupid the majority of people are (which I personally think they are). But other than that, I still believe the series is being dumbed down. The game still looks awesome and I'm anxious to play it and design my character and do some crafting.
This interview didn't provide much new information really, but still good to see Todd talking about it again. :)
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Brandon Wilson
 
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Post » Wed Aug 31, 2011 10:30 pm

Todd reminds me of Seth Green. I wonder if Seth Green, fellow nerd, is as super excited about Skyrim as we are. Do you think he plays the Elder Scrolls? If I was an actress, and people were interviewing me, I'd be like "Elder Scrolls this" and "Elder Scrolls that" and "SKYRIM!! Game of the year!" And they'd be like... WTF is she talking about? Oh look, there's Beyonce, let's go ask her about her baby, instead...

Yeah... In another life. Anyway, I was wondering, when a dragon comes on the scene, do you have to fight it, or could you just run away? Are you forced to fight it?
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Niisha
 
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Post » Thu Sep 01, 2011 7:25 am

Thanks for the Interview :D
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Milagros Osorio
 
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Post » Wed Aug 31, 2011 9:23 pm

Thanks :biggrin:
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bonita mathews
 
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Post » Wed Aug 31, 2011 8:21 pm

Thnx man :)
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Roisan Sweeney
 
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Post » Thu Sep 01, 2011 8:00 am

thanks. :)
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Antonio Gigliotta
 
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Post » Wed Aug 31, 2011 11:07 pm

Great interview that I hadn't yet seen, Thanks!

Anyone else getting a bit fed up of seeing the same footage over and over now though?! Hurry up and release some new footage Beth!
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El Khatiri
 
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Post » Wed Aug 31, 2011 9:58 pm

seriously, is there a youtube link anywhere?

i can not use gametrailers... :glare:
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RUby DIaz
 
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Post » Thu Sep 01, 2011 3:22 am

seriously, is there a youtube link anywhere?

i can not use gametrailers... :glare:


just keep reloading the page. it took me 5 or 6 tries before it loaded. they were probably doing server maintenance.
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Mylizards Dot com
 
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Post » Thu Sep 01, 2011 2:34 am

seriously, is there a youtube link anywhere?

i can not use gametrailers... :glare:



http://www.youtube.com/watch?v=8zDXPMMD2Ws
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Elea Rossi
 
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Post » Wed Aug 31, 2011 8:58 pm

Thanks for posting the linky :thumbsup:
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Assumptah George
 
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Post » Wed Aug 31, 2011 6:35 pm

So let me get this straight, this is the Full Game at Pax they played and we Officially start the Game from that Path we Constantly see in the Gameplay Trailers that eventually leads us to Riverwood. :shakehead:

For those who played, what is behind you and did you went back there. :)
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lilmissparty
 
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Post » Thu Sep 01, 2011 4:24 am

Ok after seeing that, I now have determined what class I am going to be.

I am going to be the, "Ultimate F'in Flower Picker". (That is an Instant Classic, I would Add) :rofl:

The only thing I can add to that is this..

Don't F'in Jack With Me While I Am Picking F'in Flowers!!! Lol! :rofl:

Edit:

And he said "Dragons Can Appear In Towns", Now THAT could get pretty darn crazy I think.. lol

And Thank You For Posting That Link. :)

It Is Going To Be An Awesome Game and I Can't Wait To Play It!
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Sunny Under
 
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Post » Thu Sep 01, 2011 5:41 am

Its nice that he specifically mentions the game not being dumbed down... I hope that hushes complainers.
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NEGRO
 
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Post » Thu Sep 01, 2011 3:54 am

so this game is hardcoe
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Big mike
 
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Post » Thu Sep 01, 2011 2:55 am

I think its nice that he mentions that the game is both "hardcoe" and not being "dumbed down" apparently the devs read these forums quite alot considering what he mentions. But thats good isnt it, he really tries to cement that this game isnt streamlined, hope this made some more people believers.

:foodndrink:
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Jamie Moysey
 
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Post » Wed Aug 31, 2011 7:50 pm

At 2 min in.

"We want to have the game reward you for what you want to do. So the people have this idea of the character they want to play in their head and we want Skyrim to deliver on that. So if they're gonna decide that 'I gonna be, like, the ultimate warrior', 'I'm gonna be the ultimate wizard/thief/assassin' and all this...."

I am gonna hold him to his word.

To be honest, Oblivion failed to deliver on this very thing. You can do just fine as a warrior type. You can get by pretty darn good as the mage type. Assassin type...not so much. Even working on your alchemy, coating your blades, sneaking up to get a crit and using long sword for maximum damage with the crit multiplier..you quickly go from assassinating the person to taking out a good chunk and finishing them off with 1 or 2 blows to little more than tapping them on their shoulder and fighting them fighter style (block, swing, swing, repeat). Of course since you didn't do it from the start, your endurance and thus your hit points are lower than they would be if you played as a fighter.

Unless you maxed out your sneak and it is a remotely dark environment. Then you can simply crit, crit, crit, crit, they die.

Which is why I would prefer if the act of sneaking was more in the hand of the player and not the AI/skill system and is why that sneaking up on someone with a stealth build should be a challenge on par with fighting them with a fighter build. So that once the challenge is over and you are successful, they end up dead at your feet. Hence assassins actually being able to assassinate someone and not fight with the npc toe to toe regardless.

Say what you like but you have your preferred way of playing and I have my preferred way. That was always the beauty of Morrowind and Oblivion. The freedom to play the type of char you want to play. Only with the leveling system and how enemies leveled with you in Oblivion, you really couldn't play certain ways and with certain character builds.

Like taking sneak as a primary and lock picking. Those two alone would cause you to level so fast that entering a dungeon to do any quest meant you were overwhelmed by how much more powerful the enemy was over you. Taking too many non combat skills basically made the game unplayable. Hence cutting the freedom to make the character you like.

IMO I feel like you misunderstand what he means to an extent.. Whilst he wants you to be able to build and play the type of character that you want, it will always be within the confines/ playstyle of the game. You will never be able to do exactly what you want to do in the exact way you see is best unless you create your own game or mod it.
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gemma
 
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Post » Thu Sep 01, 2011 1:59 am

I wonder how many times Todd has said "11.11.11"
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SWagg KId
 
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Post » Thu Sep 01, 2011 3:41 am

Nice find
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Jon O
 
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Post » Thu Sep 01, 2011 12:39 am

BTW I cant wait to gain the "ultimate flower picker" perk - then I am going to enchant the flowers to make "THE ENCHANTED FLOWER PICKER PETALS OF DOOM!'
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Vicki Blondie
 
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Post » Thu Sep 01, 2011 9:28 am

Thanks mate :celebration:
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Robert Bindley
 
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Post » Wed Aug 31, 2011 10:04 pm

That's pretty cool that dragons can show up in towns. I'd love to see a dragon swoop in, pick up a few guards and maybe an old man or two and toss them around. I'd actually find the nearest rocking chair and just sit down with my sword and spell in hand and just watch.
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tegan fiamengo
 
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