Aug 21 Pete Hines Meristation Video Interview

Post » Mon Aug 22, 2011 5:04 am

By modifiable Third Person settings, I hope they give us the option of FO3 and NV 3rd person setting, the over the shoulder view, just because I prefer 3rd person action and looking over shoulder makes it easier for ranged combat as well as interacting with items
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Elisabete Gaspar
 
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Post » Mon Aug 22, 2011 4:30 am

omg...we get to summon dragons! How [censored] awesome is that!!!!!?
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Alada Vaginah
 
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Post » Mon Aug 22, 2011 1:24 am

omg...we get to summon dragons! How [censored] awesome is that!!!!!?


The fact that there is a "summon dragon" shout was revealed quite some time ago, perhaps in the February GI article, IIRC.

But yes, it will be a fun feature. Looking forward to seeing some epic dragon dogfights!
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Beth Belcher
 
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Post » Mon Aug 22, 2011 12:31 pm

omg...we get to summon dragons! How [censored] awesome is that!!!!!?

Pretty damn awesome, I'd say! Though, we've known this since the original Game Informer cover story back in February :P

Ninja'd by mod-new-blood! *shakes fist at Booty* :teehee:
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Dan Stevens
 
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Post » Mon Aug 22, 2011 12:39 pm

The fact that there is a "summon dragon" shout was revealed quite some time ago, perhaps in the February GI article, IIRC.

But yes, it will be a fun feature. Looking forward to seeing some epic dragon dogfights!


Well I've never read it! And don't remember anything post on here before!
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Jessica Phoenix
 
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Post » Mon Aug 22, 2011 7:05 am

Link: http://www.meristation.com/v3/video_player_prisa.php?id=cw4e506cfa040e1

Pete discusses a few things that have been mentioned in other recent interviews, such as using cookfires for cooking, upgrading weapons and armor, mining ore and turning it into ingots, etc.

The only highlights seemed to be:

  • some killing moves will be in first person, others will be in third person.
  • third person camera has modifiable settings
  • he keeps repeating 20-25 hours for main quest (as opposed to 20-30 hours mentioned in certain previous interviews).


Congratz on being a moderator, sincerly.
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Oscar Vazquez
 
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Post » Mon Aug 22, 2011 12:54 pm

Congratz on being a moderator, sincerly.


Thanks, I'm verklemmt from all the kind words of congratulations. :touched:
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Floor Punch
 
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Post » Sun Aug 21, 2011 10:48 pm

Thanks.
20-25 hours is better than the 9 hours it took me to beat Oblivions main quest at level 6. Ugh. What a joke. Hopefully Skyrims will be better.

damn were you on easy mode?
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Christina Trayler
 
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Post » Mon Aug 22, 2011 1:06 pm

If the main quest is "20-25" in actuality it will be 10-14. Devs always publish numbers from their slowest playtesters to boast game stats.


When I see 20-25, I actually think 40-50, since I make it a point to play games like this as slowly as possible, taking in every possible detail and roleplaying a storyline for my character as I progress through the main quest. Everyone plays at their own pace of course, but I think blitzing right through it isn't the best way to go
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Kelly John
 
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Post » Mon Aug 22, 2011 9:14 am

Thanks, I'm verklemmt from all the kind words of congratulations. :touched:


I extend that congratulations aswell.

Whiile we seem to differ in opinions as to different features of TES and RPG mechanics I've seen over the months you do pretty well for the community with setting up overview threads and other conglomorates of info or specific topics.

So keep it up lol.
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Horse gal smithe
 
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Post » Mon Aug 22, 2011 6:51 am

The fact that there is a "summon dragon" shout was revealed quite some time ago, perhaps in the February GI article, IIRC.

But yes, it will be a fun feature. Looking forward to seeing some epic dragon dogfights!

There's going to be some pretty epic YouTube videos haha.
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Milad Hajipour
 
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Post » Sun Aug 21, 2011 9:59 pm

The fact that there is a "summon dragon" shout was revealed quite some time ago, perhaps in the February GI article, IIRC.

But yes, it will be a fun feature. Looking forward to seeing some epic dragon dogfights!



would be more fun if you could actually shapeshift into a dragon to participate in said dogfights, but hey maybe that's just me... :whistling:
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Charity Hughes
 
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Post » Mon Aug 22, 2011 12:55 am

What do you guys think Pete meant by "customizing the third person camera settings"?

adjusting the angle to either center the character make the camera over-the-shoulder?

In Oblivion, we could zoom way out using the mouse scroll wheel, but in FO3 and FNV you can only zoom out a little bit.
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Jennifer May
 
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Post » Mon Aug 22, 2011 2:49 am

Since my PC will not be able to play this game is the 3rd person camera adjustable on Xbox 360 as well or just PC?
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Kayleigh Mcneil
 
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Post » Mon Aug 22, 2011 2:16 am

Since my PC will not be able to play this game is the 3rd person camera adjustable on Xbox 360 as well or just PC?


We don't know. But probably, yes. (Edit: ninjaed, and corrected too).

PS: summoning dragons I didn't know. So awesome! :flamethrower:
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Adam Kriner
 
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Post » Mon Aug 22, 2011 8:20 am

Since my PC will not be able to play this game is the 3rd person camera adjustable on Xbox 360 as well or just PC?

He actually specifically said it was adjustable on Xbox 360 and PS3. Did not mention PC. Though, that is of little matter. Modders can do whatever they want if it isn't vanilla :)
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Sandeep Khatkar
 
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Post » Mon Aug 22, 2011 10:56 am

He actually specifically said it was adjustable on Xbox 360 and PS3. Did not mention PC. Though, that is of little matter. Modders can do whatever they want if it isn't vanilla :)


I haven't watched it yet so I'm confused at the context. Did he mean 3rd person or any flairs from special attacks can be turned off or turned into 3rd person only/1st person only and cinematic/real time slo-mo

Or was it towards 3rd person mode itself and you can adjust the perspective instead of just a centered 3rd person view.
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Sophie Miller
 
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Post » Mon Aug 22, 2011 1:02 am

:( Still not happy about kill moves. I didnt really want any, but I would tolerate (and probably grow to like) 1st person ones. But Im really, really annoyed about the 3rd person ones. I hope to god that they only trigger if you play in 3rd person. But they way he says it, it sounds as if they are forced, no matter what....


3rd person camera should at no point ever be forced upon the player.


I was gonna say "I hope that what they mean is that third person view will give third person kill moves..." but I remember that gameplay video with the dragon when he does the God of War axe-head-smash.

I can only assume now that if you are in third person, you will also be warped into first person for some kill moves. Either way I think it's pretty jarring. But no game yet as really captured a good view style. "modifiable third person" gives me hope for tweaking it just right. The problem is that traditional third person shows you way too much (I realize some people prefer it, I use when I'm just running, or want to see my guy fight for cinematic enjoyment) but first person views are too limited, with the tunnel vision caused by using a single flat screen to convey 180 degree curved field of view.

What I can't stand is games like Diablo where you can see the tops of trees...and yet I love Gauntlet Legends, which is really only a few feet closer...I guess I just don't want my char to be a half inch tall on the screen. Seems...inadequate.
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Chavala
 
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Post » Sun Aug 21, 2011 10:09 pm

What do you guys think Pete meant by "customizing the third person camera settings"?

adjusting the angle to either center the character make the camera over-the-shoulder?

In Oblivion, we could zoom way out using the mouse scroll wheel, but in FO3 and FNV you can only zoom out a little bit.

It might be similar to Fallout 3/New Vegas where you were able to move the camera in closer or out farther and rotate the camera.
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Gaelle Courant
 
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Post » Mon Aug 22, 2011 9:09 am

who cares the game has 25 or 20 hour of mq,even it has only 10 hour its still beats alot of games out thereXD
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neen
 
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Post » Sun Aug 21, 2011 11:49 pm

3rd person camera should at no point ever be forced upon the player.

Oh no! Only being forced to go into 3rd person for 3 seconds. THAT IS SUCH A BIG DEAL! BETHESDA WHY?
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Tasha Clifford
 
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Post » Mon Aug 22, 2011 1:03 pm

3rd person camera should at no point ever be forced upon the player.



how could second option fail?that dont make any sense to me, toggle off?just dont....press the button to activate it?


and the third person killing move,u cant even control ur character,so its nth anyway

if u dun like u can choose not to use the killing moves anyway
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Jose ordaz
 
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Post » Mon Aug 22, 2011 8:57 am

3rd person camera should at no point ever be forced upon the player.


Agree.
Totally.
Forced 3rd person camera in kill moves is big fail.
This is a game.
Not a movie.
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Peter lopez
 
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Post » Mon Aug 22, 2011 2:34 am

Oh no! Only being forced to go into 3rd person for 3 seconds. THAT IS SUCH A BIG DEAL! BETHESDA WHY?


Indeed, it is.
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Eddie Howe
 
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Post » Mon Aug 22, 2011 11:31 am

I haven't watched it yet so I'm confused at the context. Did he mean 3rd person or any flairs from special attacks can be turned off or turned into 3rd person only/1st person only and cinematic/real time slo-mo

Or was it towards 3rd person mode itself and you can adjust the perspective instead of just a centered 3rd person view.

He was talking about the view-point of third person when he mentioned it was fully customizable. I hope that does include turning off any stupid slo-mo.
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Elina
 
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