Auto take gold

Post » Sun Oct 24, 2010 4:17 pm

Auto-looting in general bothers me, regardless of whether it "makes sense". Having an auto-sell button to save you the trouble of having to actually go to a vendor and sell your stuff also makes sense, but it robs from me part of the experience.

I like seeing how much gold I've uncovered, the feeling of finding a really valuable chest and seeing its contents, not to mention I could be looking through someone's drawers but not necessarily wanting to steal...
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Sara Lee
 
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Post » Sun Oct 24, 2010 9:00 pm

What I want is a shortcut to auto-loot gold. In oblivion we had a shortcut to "take all" but once you were totally encumbered you simply wanted to take the gold and nothing else.

For example, on the xbox 360:
A: take selected item
X: take all
Y: take gold
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Brentleah Jeffs
 
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Post » Sun Oct 24, 2010 2:53 pm

(not sure if this has been said yet...) I would like them to have a "form" of this in the game, ie:

playing on XBOX

To back out of an inventory I press B
To "take all" I press X (like OB)
To "take only gold" I press Y

EDIT:

Whoops, looks like it has been said right before me :facepalm:
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Ana
 
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Post » Sun Oct 24, 2010 4:08 pm

I would imagine that this would only be from containers, not just a "gold in the world around you flies magically into your pockets." :D


Thank you for using logic and reason. And the auto aspect almost certainly refers to a button you can press, just like so many other games.
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мistrєss
 
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Post » Sun Oct 24, 2010 6:02 pm

How would it be a bonus? Every time you dropped a gold piece it would auto loot it so you'd never be able to stack it.


OMFG, I can't even begin to describe how stupid the posts on this thread are....

What I want is a shortcut to auto-loot gold. In oblivion we had a shortcut to "take all" but once you were totally encumbered you simply wanted to take the gold and nothing else.

For example, on the Xbox 360:
A: take selected item
X: take all
Y: take gold

(not sure if this has been said yet...) I would like them to have a "form" of this in the game, ie:

playing on XBOX

To back out of an inventory I press B
To "take all" I press X (like OB)
To "take only gold" I press Y

EDIT:

Whoops, looks like it has been said right before me :facepalm:


The auto-take gold feature Bethesda is working on as of the video would be implemented along the lines of the above 2 quotes, imo. Either like that, or it literally means anytime you open a container it takes the money and informs you of how much. Basically that means the only difference between how Oblivion did it and how Skyrim would do it would be this: You don't click/press a button to take the gold itself. Every other object and item would remain your choice, but gold would basically be deposited to your "coin purse".

That is it's only purpose. In the same way Todd has said about character skills like Athletics - "Who doesn't run?", I'm sure he said something along the lines of "Who doesn't want to collect money?" concerning the implementation of the ability to "auto-take" gold. It's really simple and is not a big deal in any way. It will only be a possible benefit to each and every kind of player. And more than likely, we won't even notice it, and I guarantee no one will complain about it when the game is out, if it's even actually implemented.

And I don't know where people are getting this crap about gold being easy to get and having "too much" in Oblivion. When I played, I either worked my character's ass off to collect loot and sell stuff for money, did quests for money, or dupe glitched my way to millions of gold. I have never thought there was a problem with the OB gold balance, other than the fact that a lot of stuff was worthless, and everything valuable to the player was a fortune. As for making money, I am happy to here that there will be more diverse ways in Skyrim for getting paid. It was a pain in OB to make my full time job dungeon-diving, and hauling back equipment to sell just to make a sufficient amount of money to buy the good stuff.

Stop freaking out and think, people. It starts sounding like a damn circus here when everyone starts saying stupid BS.
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Nymph
 
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Post » Sun Oct 24, 2010 10:07 pm

If i'm RP'ing a prophet? Or someone who just travels the world exploring and studying, looking for answers?

I dont think you will find answers in a crate or on a corpse
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Haley Cooper
 
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Post » Sun Oct 24, 2010 9:36 pm

If i'm RP'ing a prophet? Or someone who just travels the world exploring and studying, looking for answers?

I dont think you will find answers in a crate or on a corpse


Lolz^

Unless you expect NPCs to give you everything you need to survive out of their good will in-game, then you'll need money.
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Dark Mogul
 
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Post » Sun Oct 24, 2010 6:02 pm

Come on, it is a button obviously.

It would be nice to just walk around and collect loot Minecraft style. :P j/k
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Josephine Gowing
 
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Post » Sun Oct 24, 2010 9:21 pm

I don't see the big deal, it will most likely be a button.
You'll look through the container, see some tongs, an apple, and 3 gold.
you could scroll down, press A on the gold, and B to exit the container.
OR you could just press Y, take the gold, and move onto the next.
obviously it this process is quicker for a PC player, however, I can find myself absolutely adoring this feature for the console.
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Stephy Beck
 
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Post » Sun Oct 24, 2010 4:26 pm

i imagine it would only be for looting corpses and more than likely optional.
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LittleMiss
 
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Post » Sun Oct 24, 2010 1:18 pm

Well, they've done this in Dragon Age, and I guess it was a nice feature, but gold was also pretty scant in that game, as far as looted amounts go. I wouldn't mind it, really. I already take all the gold I can when I see it. But it'd be kinda tricky if you opened a private chest with gold in it and it was auto looted, thus being stolen, getting you into trouble. That could be problematic.
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Danielle Brown
 
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Post » Sun Oct 24, 2010 1:24 pm

How would it be a bonus? Everytime you dropped a gold piece it would auto loot it so you'd never be able to stack it.


I'm sure they(Bethesda) meant more along the lines of *press Y while looking in a container to auto take the gold* not just all gold within a radius of the PC.

[EDIT]- oops, forgot to read page 2 :facepalm:
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Andrew
 
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Post » Sun Oct 24, 2010 9:57 am

I think what they meant is that when you click in the gold to get it, you get all of it automatically instead of choosing the amount of gold you want to get.
i like this feature, in oblivion when i get gold from craters its obvious i want all of it...

sorry for my poor english :sweat:
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Laura Tempel
 
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Post » Sun Oct 24, 2010 9:10 pm

Pete Hines and Todd Howard have a standing bet on how many people on the forums would totally freak out about such a feature, so one of them wrote that on the board.
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Stephanie I
 
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Post » Sun Oct 24, 2010 11:38 pm

Do you mean literally "on" or "inside"? Because I don't think you will auto-pick up gold, you'll just auto-take gold from whatever invntory you're looking in.

I honestly don't get why some people don't like this feature, saying they don't want to "accidently" steal gold; Well, don't break into the house in the first place ;)

And I'm pretty sure you could steal gold in OB without getting a red flag/bounty, etc.

Why other reasons to look in a container than just looting sometimes you open a owned chest to see if it contains the quest item, you did not want to take the gold or items for sale.

This was true in multiple quests in Oblivion, the stole painting in the castle and the "unfriendly competition". Not sure if you needed to search containers in the quests but anybody did to search for clues.

Not sure about the stealing gold part in Oblivion, just opening a container was a crime.
This will be different in Skyrim as you are allowed to take minor items from friends, might also to look in containers, here it makes sense that food is legal but not money.
Then you visit somebody its ok to take an apple from a bowl of fruit but not to take the dollar bill next to it.
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Amanda savory
 
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Post » Sun Oct 24, 2010 6:55 pm

I don't see what the problem is. I take the gold anyways, I think this is just a little convenient to prevent me from having to do it myself. Why wouldn't you take gold?
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Heather Kush
 
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Post » Sun Oct 24, 2010 4:46 pm

I don't see what the problem is. I take the gold anyways, I think this is just a little convenient to prevent me from having to do it myself. Why wouldn't you take gold?


It's the attitude behind such a feature. The manner in which the game would be holding your hand at that point would be utterly ridiculous. Immortal NPCs and undroppable quest items are bad enough. People need to be able to screw up, to lose, else it's not even a game.

And there's plenty of people who limit themselves for challenge/RPing purposes. There's also those who use mods that make gold actually weigh something, like it should, and therefore can't haul around 25,000 pieces of it.
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kennedy
 
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Post » Sun Oct 24, 2010 6:52 pm

It could always be optional...
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Albert Wesker
 
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Post » Sun Oct 24, 2010 6:28 pm

In TES3 when stealing from someone something valuable I usually left 1Gp behind as sort of humiliation
In TES4 it was already impossible, I hope they return gold managing back in TES5
(And no, I don't like the idea of auto-taking gold)
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Jose ordaz
 
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Post » Sun Oct 24, 2010 5:08 pm

Well when you open a container there are a lot of buttons free. Perhaps there will be an 'auto' take gold button, where you just take the gold from the container.

IDK, sounds a bit stupid, but then so does it just taking the gold automatically -- I have no idea what real benefit that would give. It would just irritate me, I don't want the game doing things for me that I am perfectly happy to do myself.

that idea doesn't sound stupid its actually a good idea :thumbsup:
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Lyd
 
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Post » Mon Oct 25, 2010 12:45 am

is the sky falling yet? :ahhh:

as was the case in Oblivion and Morrowind, (as well as FO3 and FNV), the vanilla version of Skyrim is almost certainly going to have a screwed up economy system where it is far too easy to become rich.

I could hold out hope for this not to be the case, but it would be like a spider peeing on cotton.

There will be some improvements over previous TES games in terms of there being a few local economy features that the PC can even have some impact on.

However, in order for the game to be accessible for the widest possible audience, it seems necessary that it is relatively easy to become rich. The only way to make the economics of the game more challenging and fun is going to be through mods.

I don't care about an "auto-take" feature, but it would be nice to have the ability to drop gold, or for gold to have weight. More importantly, however, I'm probably going to have to wait for a mod that increases all the shop selling prices by 5x or so and reduces the buying prices.
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Greg Swan
 
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Post » Sun Oct 24, 2010 9:33 am

I can't believe I see people advocating for a pointless extra click. That said on/off toggles hurt no one for features like this.

With containers it's different since you might want to snoop but not take.
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Reanan-Marie Olsen
 
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Post » Sun Oct 24, 2010 2:44 pm

Auto take gold is almost as bad as 'random loot' items in Dragon Age 2.

Naturally all the crappy gear you find you wont be wearring 99% of the time but that doesn't mean you can replace it with some unequipable item named 'broken gear' like in DA2. They served no purpose other then give us the idea that they still cared for traditional RPG elements. Taking gold shouldn't be automatical, it is the illusion of choice that makes RPG fun. Same with the atributes in previous TES games, they add nothing (when you think about it) but they give the idea of choice and that is enough. Now the removal of atributes I can accept due to the addition of the perks that add something that should have been added a long time ago. But auto loot gold would be horrible...
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His Bella
 
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Post » Mon Oct 25, 2010 1:15 am

It's the attitude behind such a feature. The manner in which the game would be holding your hand at that point would be utterly ridiculous. Immortal NPCs and undroppable quest items are bad enough. People need to be able to screw up, to lose, else it's not even a game.

And there's plenty of people who limit themselves for challenge/RPing purposes. There's also those who use mods that make gold actually weigh something, like it should, and therefore can't haul around 25,000 pieces of it.

You have to press one less button...

THEY'RE MAKING SKYRIM WAY TOO EASY!!!
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Marilú
 
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Post » Sun Oct 24, 2010 5:37 pm

I can't believe I see people advocating for a pointless extra click. That said on/off toggles hurt no one for features like this.

With containers it's different since you might want to snoop but not take.


By making gold something that automaticlaly tranfers from someone you killed or from a chest to you, it becomes nothing more then a statistical number. Some 'gaming score' as if you get gold coins from defeating someone like in Mario. It takes the believabilty out of things, it streamlines it to the point that it feels 'arcade'. Naturally 99% of us will loot all the gold but it is the satisfaction of doing just that which makes it great. If it automatically transfers to you then the satisfaction will diminish.
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Farrah Barry
 
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