Hi,
This is a post concerning the auto-travel feature that was present in Oblivion and will most likely be present in Skyrim. What do you think about it? Personally I believe auto-travel should be limited to between major towns only. I feel the ability to instantly travel anywhere you've previously been from anywhere else took a lot of the risk and chance out of exploration in Oblivion. Some may say that the feature is optional and you don't have to use it but the point is it's there and it becomes pretty easy to fall back on using it when it is so easy and convenient and as such open to abuse.
While I do think that some auto-travel feature is necessary I think it goes too far in Oblivion and would be happy if it was scaled back to between major towns similar to the silt strider in Morrowind.
Fast travel took out most of the fun from the game. You didn't have to use it, but you ended up using it anyway.
I think system that is is cross breed between Daggerfall, Morrowind and Oblivion could work.
Fast Travel System where you can fast travel safely by paying for it (like in Morrowind).
If you don't have the money for boat, caravan etc you could Fast Travel recklessly (like in Oblivion and Daggerfall) with chance of getting diseases, health loss etc. or cautiously by staying in Inns and lose money that way.
Mounts or running can get you there as well, for free with the benefits of finding locations but also running into bears and cliff racers. You'd just have to do that manually to get the benefits.
System like this would reward the player for going for adventure, once you have enough loot and you have done the trip thousand times, you can hop on the slitstrider and pay for the trip. This would mean that the paid travelling would be twice as expensive as it was in Morrowind, if not more. No problem when you have lots of money. The game needs more ways for the player to use money, once you have the gear you need and the house you need you only need to worry about travel costs and keeping that gear repaired.