Autoaim is over the top (video included)

Post » Tue Dec 13, 2011 8:59 am

Ah, yea it sounds like you're talking about hit-boxes. Auto-aim is something entirely different; you may want to change the title if you don't want people to come into this thread not really getting what you're talking about.

Some creatures in this game do have oddly large hit-boxes, probably to make aim arrows and spells mid combat more forgiving. Mine don't seem to be that big, though, so maybe it's a console or difficulty level thing.
User avatar
Dominic Vaughan
 
Posts: 3531
Joined: Mon May 14, 2007 1:47 pm

Post » Tue Dec 13, 2011 1:12 am

There's autoaim in this game? I didn't even know. Nor did I realize there was/is an issue with archery with it. I don't have an issue at all. I chalk it up to; "you hit some/you don't hit some".
User avatar
+++CAZZY
 
Posts: 3403
Joined: Wed Sep 13, 2006 1:04 pm

Post » Tue Dec 13, 2011 12:11 pm

That's not autoaim, that's a hitbox problem.
User avatar
LADONA
 
Posts: 3290
Joined: Wed Aug 15, 2007 3:52 am

Post » Tue Dec 13, 2011 12:10 pm

Agreed... haven't noticed it once. Maybe on a controller it would be more apparent, but my arrows pretty much go where my mouse is pointing


Well arrows DO realistically drop during their flight...so on a distant target, aim a bit high.

(Edit) 1-shotted my first wolf today at long range with a stealth-snipe for *3 damage at level 9.
User avatar
Albert Wesker
 
Posts: 3499
Joined: Fri May 11, 2007 11:17 pm

Post » Mon Dec 12, 2011 11:45 pm

My archery skill is ~60, and I haven't noticed anything like this. Weird.
User avatar
Tania Bunic
 
Posts: 3392
Joined: Sun Jun 18, 2006 9:26 am

Post » Tue Dec 13, 2011 5:56 am

Ah, yea it sounds like you're talking about hit-boxes. Auto-aim is something entirely different; you may want to change the title if you don't want people to come into this thread not really getting what you're talking about.

Some creatures in this game do have oddly large hit-boxes, probably to make aim arrows and spells mid combat more forgiving. Mine don't seem to be that big, though, so maybe it's a console or difficulty level thing.


I'm assuming the hit-box scales up with archery skill.
User avatar
Katie Pollard
 
Posts: 3460
Joined: Thu Nov 09, 2006 11:23 pm

Post » Tue Dec 13, 2011 5:34 am

That doesn't look like autoaim/magnetism, that looks like too big hit-boxes.
User avatar
Marina Leigh
 
Posts: 3339
Joined: Wed Jun 21, 2006 7:59 pm

Post » Mon Dec 12, 2011 11:35 pm

Do not see an option to edit the title. Sorry for ever using the word autoaim. Whatever it is called i do not like it. And this is on the pc not a console.

Oh and this is acrhery skill at 26.
User avatar
Matt Gammond
 
Posts: 3410
Joined: Mon Jul 02, 2007 2:38 pm

Post » Tue Dec 13, 2011 12:03 pm

That's kinda weird, but i'm pretty sure it's an effect of the archery skill being high. I play on xbox, I have about 20 archery, no perks, and when I shoot right on the ear, I'm lucky if it hits. I haven't tried on enemies though, only on civilians (easier to aim at lol)

EDIT: I guess there's something weird in the game then...
User avatar
Captian Caveman
 
Posts: 3410
Joined: Thu Sep 20, 2007 5:36 am

Post » Tue Dec 13, 2011 4:11 am

That's kinda weird, but i'm pretty sure it's an effect of the archery skill being high. I play on xbox, I have about 20 archery, no perks, and when I shoot right on the ear, I'm lucky if it hits. I haven't tried on enemies though, only on civilians (easier to aim at lol)

EDIT: I guess there's something weird in the game then...


Archery is meant to be used at range. Of COURSE there's a problem using it point blank.

There was a saying in the middle ages: In hand to hand combat, an archer is a man with a stick.
User avatar
Danial Zachery
 
Posts: 3451
Joined: Fri Aug 24, 2007 5:41 am

Post » Tue Dec 13, 2011 2:40 pm

Archery is meant to be used at range. Of COURSE there's a problem using it point blank.

There was a saying in the middle ages: In hand to hand combat, an archer is a man with a stick.


Need another video of the same thing from 30 feet away and further? it happens there also. its really not hard to see how bad it is when you make the npc's stop moving.
User avatar
Arnold Wet
 
Posts: 3353
Joined: Fri Jul 07, 2006 10:32 am

Post » Tue Dec 13, 2011 2:07 am

How to increase autoaim?
User avatar
Jessica Thomson
 
Posts: 3337
Joined: Fri Jul 21, 2006 5:10 am

Post » Tue Dec 13, 2011 1:39 am

Bah, personally, I think people are finding reasons to complain. Just PLAY. THE. GAME. :confused:
User avatar
Georgine Lee
 
Posts: 3353
Joined: Wed Oct 04, 2006 11:50 am

Post » Tue Dec 13, 2011 12:04 pm

Archery is my favorite way to fight in this game, never noticed one problem with it... but geez leave it to some person on the forums to find something to whine about. Archery is fine.

EDIT: and I agree with the others, looks like a hit-box thing.. do the same test at something other than point blank maybe
User avatar
brenden casey
 
Posts: 3400
Joined: Mon Sep 17, 2007 9:58 pm

Post » Tue Dec 13, 2011 12:35 pm

I just did the same test, missed each one. Not sure how your game is working, but it doesn't work for me at all. The arrow goes where my cursor is pointing. The only bug I Have is sometimes the arrow just falling two feet away from me. In open ground shooting forward, not invisible walls or anything, it'll just go about two feet and fall down, lol. Switching out arrows usually fixes that, though.
User avatar
Dan Wright
 
Posts: 3308
Joined: Mon Jul 16, 2007 8:40 am

Post » Tue Dec 13, 2011 1:36 am

Like most in this thread, I do not experience this issue, and my main is an archer. In fact, I miss more than I would like to admit.

I would say, either it's something funky with the hitboxes in point blank range, or your hitboxes are bugged.

Sorry.
User avatar
SWagg KId
 
Posts: 3488
Joined: Sat Nov 17, 2007 8:26 am

Post » Tue Dec 13, 2011 2:28 am

i have noticed the horrible autoaim when I tried hitting people standing behind other people. Not exactly behind but a bit to the side. I couldn't do it. Always hit the guys standing in front... Thats when I stopped using my bow :[


It's pretty apparent if you are trying to fire from partial cover at a target that's in open crosshair but not fully exposed. You can see your arrow turn as it leaves the bow and wing into whatever your cover is. While I'm used to dealing with the clunky collision boxes, the auto-aim is as bad is it was in Fallout. It will probably be after the CK is available until it is properly disabled, as I recall it ended up being somewhat tricky to fix.
User avatar
Kat Stewart
 
Posts: 3355
Joined: Sun Feb 04, 2007 12:30 am

Post » Tue Dec 13, 2011 2:28 pm

I noticed it taking my first shot at the bear in the tutorial. Apart from the lack of damage the archery wasn't that bad in Oblivion but the auto-aim in this game is nuts.

The other problem is that after a certain distance there is no auto aim so stick you crosshairs over something and watch as your arrow drops like a rock so you have to get used to accounting for no gravity within a certain distance and extreme gravity outside of a certain distance.
User avatar
Vincent Joe
 
Posts: 3370
Joined: Wed Sep 26, 2007 1:13 pm

Post » Tue Dec 13, 2011 11:51 am

This isn't a FPS, it's an adventure RPG.
User avatar
Natalie J Webster
 
Posts: 3488
Joined: Tue Jul 25, 2006 1:35 pm

Post » Tue Dec 13, 2011 8:42 am

I don't think this is auto-aim.. rather that it uses hitboxes. It's an old tech, I didn't think they still used it but this looks much the same. With hotboxes as long as you hit within the 'box' that the enemy is in, you still hit it. If this were auto-aim the arrow would swerve to hit the target.
User avatar
Vera Maslar
 
Posts: 3468
Joined: Wed Sep 27, 2006 2:32 pm

Post » Tue Dec 13, 2011 10:28 am

Ok i have narrowed it down some i think. I just tested the same shots on giants, rats, and town guards. For giants and rats it was exactly the same as it was to the skeleton in the video. On the Town guards, when they are not hostile, arrows can whizz past them and miss on the same shots. Even the shot between the legs does not hit. But after I damage the guard the hitbox/ aim assist kicks in and I can no longer shoot between the legs and near the head without the arrow hitting. It seems as though only pre disposed hostile NPC's get the automatic aim assist/big hitbox. So that is why shooting dear and rabbits from a distance is very hard, but shooting a wolf is not as hard. Its still not too big of a problem but I hope I or some modder can fix it once the appropriate tools are available.

And again i apologize for using the term auto aim. I did not know it was a well defined term in the gaming world. All i meant when i used it was the arrows automatically end up in the middle of the head when i am 2 feet off to the side of said spot.
User avatar
Emilie M
 
Posts: 3419
Joined: Fri Mar 16, 2007 9:08 am

Post » Tue Dec 13, 2011 12:44 pm

I didn't even know there WAS auto-aim.
User avatar
Batricia Alele
 
Posts: 3360
Joined: Mon Jan 22, 2007 8:12 am

Post » Tue Dec 13, 2011 12:37 am

I didn't even know there WAS auto-aim.


I am going to start crying because of my lack of message board experience using the word immersion and auto-aim. I had no idea those two words could be such a problem. Are there any other words i should avoid using in the future? i might be over using the word word.
User avatar
Karine laverre
 
Posts: 3439
Joined: Tue Mar 20, 2007 7:50 am

Post » Tue Dec 13, 2011 2:37 pm

I am going to start crying because of my lack of message board experience using the word immersion and auto-aim. I had no idea those two words could be such a problem. Are there any other words i should avoid using in the future? i might be over using the word word.


It's more that people read a few words of the first post, then fly off into ragereply mode. As evidenced by about half the posts in this thread, most people don't actually read through a thread before attempting to make a halfway intelligent response.

I'll bet there's at least a few more people who come in and post, "It's not autoaim, it's hitboxes," even though we've all already agreed on that. Sigh. Has reading comprehension always been this difficult for the general populace?

Anyway, back on topic. I've noticed things like this. My archery skill is high ... 73 or so. It just seems like the hitboxes vary between being crazy big, and perfectly accurate. Not sure what the deal is, but I've made some shots that I definitely should've missed, and vice versa. It's annoying for sure.
User avatar
Bambi
 
Posts: 3380
Joined: Tue Jan 30, 2007 1:20 pm

Post » Tue Dec 13, 2011 10:22 am

It's called a bigger hitbox, it's not autoaim. There's a difference, auto aim is when the crosshairs snap onto the target.

Plus I've never, even had this happen. I was missing a guy in a dungeon last night repeatedly, even when arrows were right next to his head.
User avatar
Rudi Carter
 
Posts: 3365
Joined: Fri Sep 01, 2006 11:09 pm

PreviousNext

Return to V - Skyrim