I see. comparing the 2 nifs, mine and Ez0n3, it looks like you can probably just remove the nonaccum from the NiMultiTargetTransformController and not get the warning.
cool. So I know where that goes now as well.
Well not really- the easiest way to remove say the 5th entry of an array would be just to double click into the object name, as you would as if you were to enter a new one, and just hit backspace then enter. in my experience blank entries usually don't matter. except for in the where you add controller sequences to the NiControllerManager, which will insta crash if there is a blank entry. tbh honest, it is good practice make it all air tight just to be sure. I always do, so there maybe other times where it could cause a crash, because I have just avoided it by never leaving things up to chance. Afaik its all down to you adding and organising the entries by hand.
o/t I'm not sure I like 30 posts per page..... a lot went on there.... hmmm. might make tracking a particular post harder, getting lost in the fog...