Awful textures

Post » Thu Dec 31, 2009 3:47 am

The textures in this game are great in the first cutscene on the ship. Then they just go downhill from there and it really breaks the immersion and experience for me.

Going up close to pretty much any object makes me cringe. The textures are stretched, low resolution and blurry. Will this be fixed?
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Sudah mati ini Keparat
 
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Post » Thu Dec 31, 2009 5:24 am

I wish. I expected a lot more from a game called Crysis 2.
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Marcus Jordan
 
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Post » Thu Dec 31, 2009 4:07 am

Same effect for me with Crysis 1. Until I upped the resolution witha new graphics card. It looked a lot LOT better.
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Fiori Pra
 
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Post » Thu Dec 31, 2009 11:54 am

Same effect for me with Crysis 1. Until I upped the resolution witha new graphics card. It looked a lot LOT better.

Getting a new graphics card fixed it for you? Do tell...
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Ellie English
 
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Post » Wed Dec 30, 2009 11:06 pm

I have seen some people moaning about textures....with the details set to High only. Uhuh. How much iq does it take somebody to have the intuition to realise, if you ain't running the extreme settings, you ain't gunna get the best textures, models or shaders!

Grrh X3

I presume nobody here is guity of this?
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Bones47
 
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Post » Thu Dec 31, 2009 10:59 am

Texture were really bad with unmoded crysis in its vanilla state also i posted a bunch of examples already
too many people e have been playing modded version of crysis for the last few years they lost touch with how crysis was originally
crysis 2 is definitely a step up in visuals

http://www.gamesas.com/forums/viewtopic.php?f=40&t=14005


Same effect for me with Crysis 1. Until I upped the resolution witha new graphics card. It looked a lot LOT better.


that is just silly
like i said i posted examples of crysis with 2 gtx 480 in sli at 1080 16XQAA in link above

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Myles
 
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Post » Thu Dec 31, 2009 1:14 am

The textures in this game are great in the first cutscene on the ship. Then they just go downhill from there and it really breaks the immersion and experience for me.

Going up close to pretty much any object makes me cringe. The textures are stretched, low resolution and blurry. Will this be fixed?

LOL, I just loaded up the game, im in the final stages of single player and tested your theory "Going up close to pretty much any object makes me cringe"... pfft.. yea, whatever. Textures look goood.

The only thing im missing in the game is killing some trees :) but its not a deal breaker for me.
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teeny
 
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Post » Wed Dec 30, 2009 10:29 pm

I think the big issue with textures in Crysis 2 is the lack of parallax occlusion mapping although some textures are very low resolution. As an example, all those missing persons boards - get up close to see how bad they look.
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Nick Jase Mason
 
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Post » Thu Dec 31, 2009 6:23 am


LOL, I just loaded up the game, im in the final stages of single player and tested your theory "Going up close to pretty much any object makes me cringe"... pfft.. yea, whatever. Textures look goood.



So then I have 3 questons. What PC do you own? Have you actually played Crysis 2? and when was the last time you went to the opticians?
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Jade
 
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Post » Thu Dec 31, 2009 3:34 am

Some stuff looks good:

http://oi52.tinypic.com/2r77qpt.jpg

But some other stuff is just awful:

http://oi54.tinypic.com/14jnpf9.jpg
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Jordyn Youngman
 
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Post » Thu Dec 31, 2009 10:21 am

This game is like Jekyll and Hyde...some stuff looks breathtaking and some parts are just painfully bad, I mean seriously worse than 5 year old games. One example is the 2d railing inside some buildings and the painfully bad cars lining the streets.
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Tai Scott
 
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Post » Thu Dec 31, 2009 5:23 am

Why doesn't Crytek put higher quality texture packs in the PC version?
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Justin Hankins
 
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Post » Thu Dec 31, 2009 8:58 am

The green road sign that falls on the ground when the bridge collapses must have between 12-13 pixels in it.
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Katie Samuel
 
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Post » Wed Dec 30, 2009 11:47 pm

I've been playing vanilla un-modded Crysis for 3 and a half years, and I can assure you that it looks better in every respect than Crysis 2. Direct comparison of textures in both Crysis and Crysis 2 (wooden boxes, for instance) clearly show that Crysis is superior graphically.

Load up an unmodded game of Crysis and get your C button on. Crawl up on -any- texture that is in both games - grass, wood, gun metal - and you'll see how much better Crysis looks than Crysis 2. How can anybody even say with a straight face that C2 looks better than Crysis? It's pretty much common knowledge at this point that CryEngine 2 is a PC engine and CryEngine 3 is a console engine.
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Chris Guerin
 
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Post » Wed Dec 30, 2009 10:06 pm

http://www.eurogamer.net/videos/crysis-2-pc-360-ps3-face-off-comparison

crysis 2 does not even have better textures than console version
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Beulah Bell
 
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Post » Wed Dec 30, 2009 11:15 pm

So higher resolution textures make a games graphics "better"? The fact that the light and shadow quailty and detail in levels are ages ahead of Crysis 1 does not account for anything?

Lighting is the top of the list for checklists for graphics. Model detail, enviornment detail, textures etc all come last.

Loading up HL1 and replacing all the textures with high resolution counterparts wont make it OMGZ BEST GRAPHICS EVAR! Apparently your enjoyment of graphics is in staring at a wall to see the little bump-mapped cracks then overlooking a massive vista where light cascades through trees and shadows are projected onto the walls. Overall C2 is a giant step up from Crysis 1.

Find similar urban parts of the campaign from C1 (area where you destroy ship in campaign) to some in Crysis 2. Its ages ahead. The ONLY thing Crysis 1 had was more foliage which made sense since it was a jungle.
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Amy Cooper
 
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Post » Thu Dec 31, 2009 6:53 am

u think hdr and bloom == good graphics...............wow what a noob
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Erika Ellsworth
 
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Post » Wed Dec 30, 2009 11:38 pm

So higher resolution textures make a games graphics "better"? The fact that the light and shadow quailty and detail in levels are ages ahead of Crysis 1 does not account for anything?

Lighting is the top of the list for checklists for graphics. Model detail, enviornment detail, textures etc all come last.

Loading up HL1 and replacing all the textures with high resolution counterparts wont make it OMGZ BEST GRAPHICS EVAR! Apparently your enjoyment of graphics is in staring at a wall to see the little bump-mapped cracks then overlooking a massive vista where light cascades through trees and shadows are projected onto the walls. Overall C2 is a giant step up from Crysis 1.

Find similar urban parts of the campaign from C1 (area where you destroy ship in campaign) to some in Crysis 2. Its ages ahead. The ONLY thing Crysis 1 had was more foliage which made sense since it was a jungle.

Wow your a complete idiot. Are textures considered graphics? Are they designed by graphics artists? Then yes Textures are apart of the experience. Lighting and everything else is still apart of the graphics. You can't have one experience without the other.

I can't believe people can ask such a stupid question. That's like saying a badass car looks awesome with no paint. It's gonna look like **** without the pain no matter what's under the hood. Or better yet that's like saying a chicks hot but all she's got is a big ass. Without the full package it just isn't good.

Well no **** the urban areas are gonna look better in crysis 2. Considering the entire game is urban. Damn you give Americans a bad name.

Seriously go educate yourself a bit more before posting again on these forums. Your just laughable. My 10 year old sister has more common sense and intelligence then you do.
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Natalie Harvey
 
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Post » Wed Dec 30, 2009 9:50 pm

So higher resolution textures make a games graphics "better"? The fact that the light and shadow quailty and detail in levels are ages ahead of Crysis 1 does not account for anything?

Lighting is the top of the list for checklists for graphics. Model detail, enviornment detail, textures etc all come last.

Loading up HL1 and replacing all the textures with high resolution counterparts wont make it OMGZ BEST GRAPHICS EVAR! Apparently your enjoyment of graphics is in staring at a wall to see the little bump-mapped cracks then overlooking a massive vista where light cascades through trees and shadows are projected onto the walls. Overall C2 is a giant step up from Crysis 1.

Find similar urban parts of the campaign from C1 (area where you destroy ship in campaign) to some in Crysis 2. Its ages ahead. The ONLY thing Crysis 1 had was more foliage which made sense since it was a jungle.

Wow your a complete idiot. Are textures considered graphics? Are they designed by graphics artists? Then yes Textures are apart of the experience. Lighting and everything else is still apart of the graphics. You can't have one experience without the other.

I can't believe people can ask such a stupid question. That's like saying a badass car looks awesome with no paint. It's gonna look like **** without the pain no matter what's under the hood. Or better yet that's like saying a chicks hot but all she's got is a big ass. Without the full package it just isn't good.

Well no **** the urban areas are gonna look better in crysis 2. Considering the entire game is urban. Damn you give Americans a bad name.

Seriously go educate yourself a bit more before posting again on these forums. Your just laughable. My 10 year old sister has more common sense and intelligence then you do.


Its a minor detail compared to the overall effects Crysis 2 has. How am I an idiot exactly? Little signs and mail boxes with no micro bump map make the graphics and textures horrible? Its a complete over-reaction.

And calm down btw. You say I somehow am giving Americans a bad name, yet your acting like a complete ass.
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Lindsay Dunn
 
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Post » Thu Dec 31, 2009 1:26 pm

Considering the fact that 1080p extreme the game is only using ~600mb of video memory at most, while modern high end graphics cards have over 2-3 times that, there's really no good reason for such crappy texture resolutions.
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Tamara Dost
 
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Post » Thu Dec 31, 2009 12:06 am

pure lazyness and greed..............what does cry-tom has to say about that.............he and all others in crytek should watch it..............we all atleast deserve some answers
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Je suis
 
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Post » Thu Dec 31, 2009 3:09 am

So higher resolution textures make a games graphics "better"? The fact that the light and shadow quailty and detail in levels are ages ahead of Crysis 1 does not account for anything?

Lighting is the top of the list for checklists for graphics. Model detail, enviornment detail, textures etc all come last.

Loading up HL1 and replacing all the textures with high resolution counterparts wont make it OMGZ BEST GRAPHICS EVAR! Apparently your enjoyment of graphics is in staring at a wall to see the little bump-mapped cracks then overlooking a massive vista where light cascades through trees and shadows are projected onto the walls. Overall C2 is a giant step up from Crysis 1.

Find similar urban parts of the campaign from C1 (area where you destroy ship in campaign) to some in Crysis 2. Its ages ahead. The ONLY thing Crysis 1 had was more foliage which made sense since it was a jungle.

Wow your a complete idiot. Are textures considered graphics? Are they designed by graphics artists? Then yes Textures are apart of the experience. Lighting and everything else is still apart of the graphics. You can't have one experience without the other.

I can't believe people can ask such a stupid question. That's like saying a badass car looks awesome with no paint. It's gonna look like **** without the pain no matter what's under the hood. Or better yet that's like saying a chicks hot but all she's got is a big ass. Without the full package it just isn't good.

Well no **** the urban areas are gonna look better in crysis 2. Considering the entire game is urban. Damn you give Americans a bad name.

Seriously go educate yourself a bit more before posting again on these forums. Your just laughable. My 10 year old sister has more common sense and intelligence then you do.


Its a minor detail compared to the overall effects Crysis 2 has. How am I an idiot exactly? Little signs and mail boxes with no micro bump map make the graphics and textures horrible? Its a complete over-reaction.

And calm down btw. You say I somehow am giving Americans a bad name, yet your acting like a complete ass.

Textures are a minor detail? Are you serious? So if they completely removed the textures of a game you would still play because of your fancy lighting effects? ....... WOW! I'm just in shock..... I can't believe what I'm seeing.

You do realize those crappy textures are on more objects then simple props right? Are have you even played the game? I'm gonna go ahead and say no. Either that or you didn't stop for 10 seconds and actually look around in the game.

Sorry to say but every single part of the package is equal in terms of requirement. Why make props around the environment if you are gonna be lazy with them? Hell why even texture any surface at all if you are gonna make beautiful scenery one minute and **** the next. Might as well just give us the original gray boxes.

Anyone who can say textures aren't important are just insane.... and that's putting it politely. EVERY single aspect draws you into the experience. In real life do you see crappy looking details on objects one minute and then beautiful objects the next? Do some things look blurry in real to you? (don't even turn this into a eye argument.) If the answer is no why should a game be any different? The point of a game is to immerse you. Crappy textures removes the immersion. So YES IT'S IMPORTANT.
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Tiffany Holmes
 
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Post » Thu Dec 31, 2009 9:32 am

This game is like Jekyll and Hyde...some stuff looks breathtaking and some parts are just painfully bad, I mean seriously worse than 5 year old games. One example is the 2d railing inside some buildings and the painfully bad cars lining the streets.

Perfect anology. Like, the water looks brilliant. Never seen such realistic water. Then I look at a signpost that looks like it was pulled directly out of a PS2 game. Also, wtf is with the ultra-shiny cars? looks like they're all coated in turkey grease.
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helliehexx
 
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Post » Wed Dec 30, 2009 9:56 pm

http://www.crymod.com/thread.php?threadid=67659&sid=c9f9f93211dde7933d0b1f2575e785bf

cry1 vs 2 comparison pics. all from maxed out settings at 1900x1200res

Just try to say Cry2 looks better.

And then after I modded Cry1 with HDR custom lighting and foliage textures it makes it even worse
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Bonnie Clyde
 
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Post » Thu Dec 31, 2009 5:18 am

^What he said.

I wasn't a huge fan of the Crysis 1 texture mods though, they made my grass look neon (if only they had kept the hues the same while only increasing resolution!), but yes, Crysis 1 did have better textures. I do think the HDR looked better in Crysis 2 though, but that's the Mr. Hyde this game can claim.

I was under the impression that HDR Gaussian effects were cheap in terms of processing power, like the same effects that made Crysis 2 shiner could have been implemented into Crysis 1 or Warhead easily with a minimal performance drop. Unfortunately most HDR mod's I've seen tend to go overboard with the contrast and ultimately decrease visual appeal.

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Albert Wesker
 
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