[RELz] Ayleid Loot EXtended - ALEX

Post » Fri Feb 18, 2011 9:06 pm

Hah! Well, some of them will be reachable if you've got the alteration skills (water walking), and jumping skills (base skills or restoration), or the alchemy skills to make potions for them. I've never made a potion that did telekinesis though, so never mind.
10 feet? That's not very far... It *might* get you a couple of the easier ones though.

Good luck for finding them! Let me know when you do!

Vac
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Sandeep Khatkar
 
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Post » Sat Feb 19, 2011 3:12 am

You just made my day, im happy to see one of my resource being used. As for the icons, i meant to do those but never got to it. I never thought about mixing the colors, the textures were not made with that in mind, personally i prefer only one color per mesh but im sure lots of people will like it that way.

Great job.
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kirsty williams
 
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Post » Sat Feb 19, 2011 11:37 am

This loot will only be found in n Ayleid ruins right? If its everywhere it wont be that realistic I think

Great mod!

:D
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YO MAma
 
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Post » Sat Feb 19, 2011 12:59 am

You just made my day, im happy to see one of my resource being used. As for the icons, i meant to do those but never got to it. I never thought about mixing the colors, the textures were not made with that in mind, personally i prefer only one color per mesh but im sure lots of people will like it that way.

Great job.


Ahh! The original creator!
Thankyou for making the original resources!
To be honest all I did was take cryptic_rain's versions of the resources, optimise the meshes with pyFFI and then make versions of the covered pot mesh that were static and would make a good loot chest. Very simple, but I lack texturing skills to change things in that area myself. It's possible I might make an update at a later stage with single-colour item sets, but with 6 sets already available I'm not sure more variety is really needed. I'd also need to go back into the ayleid language resources and have a think about what other social/religious functions might require this kind of stuff in Ayleid society.

Would people like to see more variety? I'm not even sure whether anyone's even seen one of the chests in-game yet!

Thanks again meo!

This loot will only be found in n Ayleid ruins right? If its everywhere it wont be that realistic I think

Great mod!

:D


You'll find the loot chests in ayleid ruins only. There are two vanilla NPCs with small collections of clutter in their homes, if you have a reason to go into either house you'll probably notice quite easily. There's a lost chest that could be anywhere (I'm not telling); you'll have to find both the chest and a key to unlock it. Then finally, as the stuff has no practical application for combat or any of your skills I figured I'd make the stuff available for sale at some vendors, but stocks are rare and limited: it's perfectly possible that if you visit every one of the vendors that *can* sell the stuff not one of them *will* have anything in stock.

I don't think this counts as "everywhere". :)

Vac
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Ashley Hill
 
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Post » Sat Feb 19, 2011 8:17 am

This sounds (and looks) awesome! I will definitely try it as soon as I get a chance. Thanks! :tops:
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John N
 
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Post » Sat Feb 19, 2011 12:11 pm

I tried two ruins today, no goodies yet :(, but I did check one npc who has some in his home and they are beautiful! Makes me wish I had a theif character :ninja: . I'll try a couple of more tomorrow. Hopefully I'll get lucky! Maybe a certain npc could have some notes on certain areas where he's heard rumors of stuff being found...give a little bread crumb trail to follow. Or (and I don't know if this is possible) some broken pieces laying around in the ruins they might be in (just so we know we're in the right places ). I'll check back in tomorrow after I try a couple of more. :foodndrink:
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Ella Loapaga
 
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Post » Fri Feb 18, 2011 11:38 pm

This sounds (and looks) awesome! I will definitely try it as soon as I get a chance. Thanks! :tops:


My pleasure, I hope you enjoy it!

I tried two ruins today, no goodies yet :(, but I did check one npc who has some in his home and they are beautiful! Makes me wish I had a theif character :ninja: . I'll try a couple of more tomorrow. Hopefully I'll get lucky! Maybe a certain npc could have some notes on certain areas where he's heard rumors of stuff being found...give a little bread crumb trail to follow. Or (and I don't know if this is possible) some broken pieces laying around in the ruins they might be in (just so we know we're in the right places ). I'll check back in tomorrow after I try a couple of more. :foodndrink:


Yes, they're gorgeous!
Two ruins? There's an *average* of one chest per two ruins, but there's no guarantee of a chest in any two you pick yourself. I did a little figuring with the math in the loot drops and I think I may add a few more chests in an update sometime. I think 26 chests just isn't enough spread over the whole game world when the chests don't even have a good chance of containing significant loot. I think it's going to be nearly impossible to get a full table service with the current loot drops. I'll think about it; feedback's good in the meantime though. Leaving broken pieces lying around? Interesting idea, but I'd have to make new meshes for that, so that's very high-hanging fruit indeed. Not too likely to happen.

Vac
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phillip crookes
 
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Post » Fri Feb 18, 2011 11:17 pm

now this is what i've been waiting for, was always dissapointed with the somewhat limited collection of ayleid items ( pretty much only varla and welkynd stones ) got it yesterday and visited tons of ruins without finding anything though... guess i'm just really bad at hide and seek :P
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jessica sonny
 
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Post » Fri Feb 18, 2011 10:08 pm

well i've managed to find 2 chests after alot of searching but for some reason there's nothing in it.
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Trevor Bostwick
 
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Post » Sat Feb 19, 2011 8:08 am

now this is what i've been waiting for, was always dissapointed with the somewhat limited collection of ayleid items ( pretty much only varla and welkynd stones ) got it yesterday and visited tons of ruins without finding anything though... guess i'm just really bad at hide and seek :P


and

well i've managed to find 2 chests after alot of searching but for some reason there's nothing in it.


About half of the loot chests don't have a *guaranteed* drop. The other half has a guaranteed small drop. All chests have a 1 in 4 chance of containing a good size stash. I would guess you were unlucky, but well done for finding and accessing the chests.
Just so you know, these things *do* respawn, so you can always go back again later and try your luck again (yes, not terribly realistic, but otherwise I'd have had to stuff every chest full of loot to make sure it was all available).

Vac

Edit: Oh, and well done for finding them, were they tough to find/access or not?

Edit2: I've uploaded to PES and now just have to wait for it to get approved. Don't forget I am amenable to increasing the number of chests in the game (within limits) and tweaking the loot drops. I just don't have any desire to see the player swimming in this stuff, you know?
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Natalie Taylor
 
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Post » Fri Feb 18, 2011 11:37 pm

Well I did 3 more ruins today and so far no luck, but that just makes it more interesting and is narrowing down the ones that should have some :). I'm really starting to feel like a treasure hunter with my character and I like it! Thanks again for this mod! :foodndrink:
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latrina
 
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Post » Sat Feb 19, 2011 1:14 am

Well I did 3 more ruins today and so far no luck, but that just makes it more interesting and is narrowing down the ones that should have some :). I'm really starting to feel like a treasure hunter with my character and I like it! Thanks again for this mod! :foodndrink:


Care to tell me which ruins you've tried (in spoiler tags, of course)?

Man, I'm feeling kinda sorry for you! <_<

Vac
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Anna Watts
 
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Post » Fri Feb 18, 2011 11:57 pm

Nah don't feel sorry! Like I said its narrowing them down :). The only other thing I can think of (if there are suppose to be some in the places i've visited) is that I have Ayleid Ruin retexture on. If you can let me know if there is suppose to be some in these ruins
Spoiler
Belda, Culotte, Elenglynn, Fanacas, and Vilverin
then maybe my problem is the texture replacer and i'll dump that. If not, I just have bad luck picking spots! :foodndrink:
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Cedric Pearson
 
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Post » Sat Feb 19, 2011 7:44 am

:blink:

Uhh, of the five ruins I can guarantee that
Spoiler
only one *doesn't* have a chest
. :lmao:

Now I *really* feel sorry for you!

Vac
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lolli
 
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Post » Sat Feb 19, 2011 11:36 am

Then it has to be the texture replacer interfering with the mod. I'll disable it and go back and look. At least I hadn't done 20 of them before finding the problem, that would of been horrible! :sad: I'll report back later tonight, wish me luck! :foodndrink:
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Chica Cheve
 
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Post » Sat Feb 19, 2011 6:49 am

thanks but if i hadn't seen the screenshots i wouldn't have a clue where to look, found 'm at exactly those sorts of places
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Laura Simmonds
 
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Post » Fri Feb 18, 2011 9:04 pm

Then it has to be the texture replacer interfering with the mod. I'll disable it and go back and look. At least I hadn't done 20 of them before finding the problem, that would of been horrible! :sad: I'll report back later tonight, wish me luck! :foodndrink:


A pure texture replacer shouldn't be interfering with anything much. :mellow:
It might make it harder to spot them, but... well, I don't see any reason for a conflict.

thanks but if i hadn't seen the screenshots i wouldn't have a clue where to look, found 'm at exactly those sorts of places


Makes sense, as I said in the initial post, almost all the screens are potential spoilers. I can't do a lot about that and this community is exceedingly demanding about seeing screenshots for pretty much anything. I already know where everything is, so it's not my loss.

Vac
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ImmaTakeYour
 
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Post » Sat Feb 19, 2011 10:59 am

Yeah! Found one! :celebration: I went back to three different ones and finally found one. Now this was after I took my replacer off, and I'm sure I checked that spot this morning. I'll double check tomorrow just to be sure now that I know where one is definately. Wow I haven't done this much dungeon delving in a long time! Thanks again. :foodndrink:
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Pants
 
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Post » Sat Feb 19, 2011 2:13 am

Yeah! Found one! :celebration: I went back to three different ones and finally found one. Now this was after I took my replacer off, and I'm sure I checked that spot this morning. I'll double check tomorrow just to be sure now that I know where one is definately. Wow I haven't done this much dungeon delving in a long time! Thanks again. :foodndrink:


Is the replacer just a bunch of textures, or is there an esp file as well?

Congrats on finding one. I feel obliged to point out that this mod is designed to add more variety to loot and reward the player for actually exploring those corners of the ruins while you're there. I'm not sure that "find all the chests" is going to be that exciting by itself. The mini-quest will test your knowledge of the game world a little (unless you're lucky and find the chest by chance), but that quest won't come to you, things will have to happen (either you do them yourself or you're around when they happen). If you set off with the express intention of finding all 26 chests you may find the experience a little... frustrating? I dunno.

I hope people are having fun anyway! :)

Vac
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priscillaaa
 
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Post » Fri Feb 18, 2011 11:23 pm

Wouldn't just :nuke: the whole place make them easy to find if they make sounds when hitting the floor and then they're not hidden anymore?
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Music Show
 
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Post » Sat Feb 19, 2011 6:11 am

Wouldn't just :nuke: the whole place make them easy to find if they make sounds when hitting the floor and then they're not hidden anymore?


http://www.gamesas.com/bgsforums/index.php?showtopic=959007&view=findpost&p=13860550 in the WIPz thread (that ran for all of four days): when was the last time you blasted a chest into range? Go try it!

Vac
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Nick Jase Mason
 
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Post » Sat Feb 19, 2011 1:13 am

Apologies for the double post, but http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=5362 is up and running. If you have religious, moral, allergenic or personal reasons for not using TESNexus (or something else, like TESNexus' irregular hiccups) then this is your opportunity to try and find that beautiful loot!

I hope you enjoy it!

Vac
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Naazhe Perezz
 
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Post » Sat Feb 19, 2011 4:48 am

excellent. This gets at the unacceptable lack of loot in these places...extremely disappointing aspect of Oblivion. Keeping my eye on this. Thanks.
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pinar
 
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Post » Sat Feb 19, 2011 12:16 pm

http://www.gamesas.com/bgsforums/index.php?showtopic=959007&view=findpost&p=13860550 in the WIPz thread (that ran for all of four days): when was the last time you blasted a chest into range? Go try it!

Vac


So, these are new containers and objects that won't be affected by throwable crates and chests, am I right?
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Everardo Montano
 
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Post » Sat Feb 19, 2011 10:36 am

Just installed this mod. Once Im out of SI I will see if I can find any new loot

:D
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kevin ball
 
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