Ayleid

Post » Sat May 28, 2011 5:51 am

This is the only language that is featured in the games. the phrase in my sig says "by the wisdom of the gods, my life is blessed"... do you think there will be more Ayleid revealed in the next game or will there be another language featured?
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Marie
 
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Post » Sat May 28, 2011 3:11 am

It all depends where the next game will be set. Morrowind had the dwemer, Oblivion the Ayleids so I think the next game will be set somewhere else and will have a new extinct race.
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Jonny
 
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Post » Sat May 28, 2011 6:21 am

All they have to do is steal from Tolkein and Biblical words and phrases, and they got a pseudo-language going on.
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Stefanny Cardona
 
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Post » Sat May 28, 2011 12:14 am

The most prevailing prediction is that it'll be in Skyrim, in which the "ancient extinct elven race" will be the Falmer.
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Robert Bindley
 
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Post » Fri May 27, 2011 6:45 pm

do you think there will be more Ayleid revealed in the next game

I sure hope not.
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Nice one
 
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Post » Sat May 28, 2011 8:06 am

I sure hope not.

Not even if it's filled with juicy lore goodness?
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Danel
 
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Post » Sat May 28, 2011 12:11 am

Not even if it's filled with juicy lore goodness?


Not juicy enough since there are no texts that are in Ayleid.
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Pumpkin
 
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Post » Sat May 28, 2011 5:56 am

Not even if it's filled with juicy lore goodness?

I tried it once. It tasted of microwave-heated ersatz language with an overabundance of more-renowned-and-cooler-counterpart derivatives and a shiny "NEW" sticker on the box.
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Eddie Howe
 
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Post » Sat May 28, 2011 1:52 am

All they have to do is steal from Tolkein and Biblical words and phrases, and they got a pseudo-language going on.

Why are you even here if all you are going to do is bash Bethesda and TES? You add nothing.
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laila hassan
 
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Post » Sat May 28, 2011 6:14 am

Why are you even here if all you are going to do is bash Bethesda and TES? You add nothing.


It's not bashing Bethesda at all. It's simply expressing concern.

Also, we buy their products, and we can express concern till the cows come home.
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glot
 
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Post » Fri May 27, 2011 7:36 pm

Why are you even here if all you are going to do is bash Bethesda and TES? You add nothing.


Oh I'm sorry, did the truth hurt you?
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Ana Torrecilla Cabeza
 
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Post » Sat May 28, 2011 4:51 am

The most prevailing prediction is that it'll be in Skyrim, in which the "ancient extinct elven race" will be the Falmer.

You know I think that's a great argument for why the next game shouldn't be in Skyrim. I'm tired of extinct elven races. Of course the Ayleids aren't extinct anyway, but don't tell that to Oblivion.
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Killer McCracken
 
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Post » Sat May 28, 2011 10:33 am

I'd be pissed if they made the next game in Skyrim. They either need to do something that encompasses all of Tamriel or they need to take a trip to Akavir or something and just get outside the ordinary.

I thought they'd do that with Oblivion- what, with calling it "Oblivion" and all and saying 'a large portion of the game will be spent in Oblivion'- but instead I just ende4d up running through the same 5 Oblivion maps over and over and over.
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Vahpie
 
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Post » Fri May 27, 2011 9:36 pm

I thought they'd do that with Oblivion- what, with calling it "Oblivion" and all and saying 'a large portion of the game will be spent in Oblivion'- but instead I just ende4d up running through the same 5 Oblivion maps over and over and over.


You spent a long time in Shivering Isles, too.
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Ashley Tamen
 
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Post » Sat May 28, 2011 9:13 am

The most prevailing prediction is that it'll be in Skyrim, in which the "ancient extinct elven race" will be the Falmer.

I'm hoping there will be another quest with Athellor.
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victoria gillis
 
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Post » Fri May 27, 2011 8:59 pm

Bethesda really screwed up with the ayleids. First of all, their archetecture is inconsistent, white gold tower is is roman-esque but the inside of all the ruins are like mayan temples. Secondly, their story was so freaking stupid "they're extinct, or are they? dun-dun-duuunnnnn!". Thirdly the languahe was retarded, just something latin-esque with lats of -unnises, -eos, -omnus'. I hope bethesda invests in a "is this totally retarded?" department.
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no_excuse
 
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Post » Sat May 28, 2011 4:08 am

Bethesda really screwed up with the ayleids. First of all, their archetecture is inconsistent, white gold tower is is roman-esque but the inside of all the ruins are like mayan temples.


While I don't disagree with you in spirit, the inside of the Ayleid ruins looks like anything but Mayan temples. The high arches and open design just don't resemble those.

Secondly, their story was so freaking stupid "they're extinct, or are they? dun-dun-duuunnnnn!".


There actually was a fair amount of info on what happened to them. Not a whole lot of detail on who they were but plenty of detail how they were forced out of Cyrodiil or into hiding in the jungle.

http://www.imperial-library.info/obbooks/last_king_ayleids.shtml

http://www.imperial-library.info/obbooks/songofpelinal.shtml

http://www.imperial-library.info/obbooks/wild_elves.shtml
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Sylvia Luciani
 
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Post » Fri May 27, 2011 10:52 pm

Bethesda really screwed up with the ayleids. First of all, their archetecture is inconsistent, white gold tower is is roman-esque but the inside of all the ruins are like mayan temples.


http://img2.travelblog.org/Photos/1600/77345/f/471536-Temple-V-0.jpg

http://www.uesp.net/w/images/OB-Miscarcand.jpg

:huh:
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Josh Dagreat
 
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Post » Sat May 28, 2011 7:45 am

http://img2.travelblog.org/Photos/1600/77345/f/471536-Temple-V-0.jpg

http://www.uesp.net/w/images/OB-Miscarcand.jpg

:huh:


He means inside the ruins look like Mayan temples. But, the Mayans used more colorful frescoes and reliefs far more than the Ayleids. And arches like what prow said.
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Grace Francis
 
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Post » Fri May 27, 2011 11:02 pm

Also, the White-Gold Tower has almost certainly been redecorated more than once, along with the rest of the Imperial City. You can't expect something like that to stay in the same condition as it was oringinally, it's been what, 2000 years since it was first made? And alot of the oringinal Ayleid-Imperial City would have been destroyed in the Alessian slave rebellion anyway, so complaining that it doesn't look that much like Ayleid architecture is just plain stupid.

(I'd also like to point out, that the old areas under the Imperial City (with ID as the set prefix in the CS), does infact bear a resemblance to Ayleid Architecture).

And atleast the Ayleid Language is better than other TES Languages; the Sloadic Language is complete balls, Dunmeri is lacking in it's vocab, and Dwemeris is for the most part just a random bunch of letters put into a Dwemeri Font.

Also, the Ayleidoon are no where near extinct, we have refernce to tribes living out in the Forests of Valenwood, and some proof they may have fled to the Dirreni West for shelter. They aren't gone, they just aren't a major force in Tamriel anymore.
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Cathrin Hummel
 
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Post » Fri May 27, 2011 11:16 pm

And atleast the Ayleid Language is better than other TES Languages; the Sloadic Language is complete balls, Dunmeri is lacking in it's vocab, and Dwemeris is for the most part just a random bunch of letters put into a Dwemeri Font.


I think after Dwemeris we gave up on it all. That was the big thing on the lore forums a while back...translating the Dwemer language...until it turned out that it all meant nothing and the devs were laughing at us. :P

Dunmeri though? You mean the oblivion script? I wasn't ware of any distinct Dunmeri language usage beyond that...or do you mean the obscure metaphysics in Vivec's Sermons? :unsure:

And Ayleid is just...well we really don't care that much about it anymore. Like I said, after Dwemeris...
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Kelly Tomlinson
 
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Post » Sat May 28, 2011 10:01 am

the Sloadic Language is complete balls


The "Sloadic Language" that we have so far is more of an Easter Egg than an actual language (since http://www.imperial-library.info/mwbooks/ngasta.shtml was an Easter Egg and that's the only piece of Sloadic Literature we have).

I'm pretty sure the actual Sloadic Language isn't Esperanto.

And I think that what little we have of Ta'agra is very well done. Wish we had more, though.
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Chrissie Pillinger
 
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Post » Sat May 28, 2011 7:50 am

Dunmeri though? You mean the oblivion script? I wasn't ware of any distinct Dunmeri language usage beyond that...or do you mean the obscure metaphysics in Vivec's Sermons? :unsure:

No, he's talking about the dialect that's used in Morrowind, some of which is derived from Aldmeri. Mora is an Aldmeri word meaning forest, Bal means stone, so Balmora means stone forest, and Hermaeus Mora means "The Woodland Man" or even, as implied in the Census of Daedric Realms, "Man Forester". Aldmeri words also pop up in http://www.imperial-library.info/obscure_text/watergettinggirl.shtml.

The obscure metaphysics in Vivec's Sermons is Ehlnofex, which predated all of them. It's arguably the most enjoyable because it seems to be made up more of poetic associations than references to concrete things, making it quite unlike the exhaustingly and exhaustively mapped nerd-fests we've come to expect and which I usually wouldn't care about.

Ayleidic is just disappointing. I'd prefer if languages are made up as they're being written, like Yoku, rather than stolen from Tolkien. It gives them their own sort of flavour when you try to read them, and doesn't recall someone else's works which, although enjoyable enough in their own right, is so prevalent for the inspiration of fantasy that it's better if one fantasy series at least tries to distance itself from it.
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vicki kitterman
 
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Post » Fri May 27, 2011 6:18 pm

While we're on the subject and TOYB's attention is on this topic... Hey TOYB, could I pick your brain over PMs over some Ayleid nomenclature issues for an Oblivion mod?
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Umpyre Records
 
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Post » Fri May 27, 2011 7:58 pm

While we're on the subject and TOYB's attention is on this topic... Hey TOYB, could I pick your brain over PMs over some Ayleid nomenclature issues for an Oblivion mod?


Sure, fire away :)
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Chavala
 
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