Backwards Windmill in Trailer

Post » Fri Feb 25, 2011 5:54 am

LOL Sarcasm at its best.


:biggrin:
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keri seymour
 
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Post » Fri Feb 25, 2011 12:52 am

If everybody took this "Oh, the little things don't matter" view, you'd have a functionally fine game absolutely ruined by lack of detail. How can you, on one hand, praise TES for giving you a detailed world, and then condemn pointing out errors?

Can you not see the sarcasm? LOL. Even I picked up on it.
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Claire
 
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Post » Fri Feb 25, 2011 4:16 am

Did anyone else notice that it seems they built the windmill at the bottom of a valley? You might say they were trying to catch the venturi effect, but then the windmill should be sideways from how it is oriented now. Also I'd figure the breeze would come in from the ocean side in this case.
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Nicole Kraus
 
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Post » Fri Feb 25, 2011 9:20 am

:rofl:

If we had a "bethesda softworks meeting hall" and not a "bethesda softworks forum", someone would get punched in the face every day... and it wouldn't be about personal matters, it would be about the direction and airspeed volicity of a windmill sail.


Was that an African or European windmill sail? :hubbahubba:
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Dawn Farrell
 
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Post » Fri Feb 25, 2011 12:57 am

the problem is not the direction, per se. You can reverse the spin based on the angle of the blades like others have pointed out. The problem is that the direction the blades are spinning has the sails cutting in to the wind and not the leading edge. The sails of a windmill never cut into the wind, it should always be the leading edge.(The leading edge is the solid piece) Because of how they are made I would bet they would be ripped off or damage the blades if they were forced to. Ortherwise they certainly wouldnt work very well. Not enough lift would be created to spin the blades efficiently.

Edit: Of course, there are some windmills where the trailing and leading edges are equal in width. In that case which is which depends only on the angle of the blades. In the trailer however, the leading edge is what is connected to the arm which connects to the pivot, yet the trailing edge is leading....so it's backwards.

There is a reason all those videos from youtube show dutch windmills with their leading edges cutting in to the wind and not their trailing edges...


How do you know which direction the wind is coming from?
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Jay Baby
 
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Post » Fri Feb 25, 2011 5:42 am

the problem is not the direction, per se. You can reverse the spin based on the angle of the blades like others have pointed out. The problem is that the direction the blades are spinning has the sails cutting in to the wind and not the leading edge. The sails of a windmill never cut into the wind, it should always be the leading edge.(The leading edge is the solid piece) Because of how they are made I would bet they would be ripped off or damage the blades if they were forced to. Ortherwise they certainly wouldnt work very well. Not enough lift would be created to spin the blades efficiently.

Edit: Of course, there are some windmills where the trailing and leading edges are equal in width. In that case which is which depends only on the angle of the blades. In the trailer however, the leading edge is what is connected to the arm which connects to the pivot, yet the trailing edge is leading....so it's backwards.

There is a reason all those videos from youtube show dutch windmills with their leading edges cutting in to the wind and not their trailing edges...

How do you know from what direction the wind is coming? And don't windmills in Ireland spin the opposite direction than the windmills in Holland. This has me so curious that I am going to have to google windmill directions all day long.

It looks find to me and more fine each time I watch the video, though I am not sure why and it's now driving me mad. I must know the truth of the matter. :lol:
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ONLY ME!!!!
 
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Post » Fri Feb 25, 2011 8:26 am

Can you not see the sarcasm? LOL. Even I picked up on it.

Yes, I see the sarcasm, I don't think it's something one needs to be sarcastic about. No, windmills spinning backwards is not a serious problem - yes, you should care about the little things. How can we both want a detailed world, and not care about the little things? It's hypocritical.
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Abel Vazquez
 
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Post » Fri Feb 25, 2011 2:27 am

Yes, I see the sarcasm, I don't think it's something one needs to be sarcastic about. No, windmills spinning backwards is not a serious problem - yes, you should care about the little things. How can we both want a detailed world, and not care about the little things? It's hypocritical.


Each to their own, its not probably something I would have even noticed if I was wandering around in the game, doesn't affect my opinion of anything, this has been brought up a few times before already! I guess people have moved on complaining about the water and now they have found something else they are quite proud of themselves :)
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Charlotte Lloyd-Jones
 
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Post » Fri Feb 25, 2011 5:55 am

2 words

who cares

its an easy fix anyways
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MISS KEEP UR
 
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Post » Fri Feb 25, 2011 12:04 pm

Yes, I see the sarcasm, I don't think it's something one needs to be sarcastic about. No, windmills spinning backwards is not a serious problem - yes, you should care about the little things. How can we both want a detailed world, and not care about the little things? It's hypocritical.

The fact that they took the time to animate a windmill is the "little detail". The direction its spinning and the sails pointing is a nit-pick.

There as to be a level of detail that is "enough" and anything beyond that you look past. For some, though, it appears that such a level is at the atomic level.
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Karen anwyn Green
 
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Post » Fri Feb 25, 2011 5:57 am

Each to their own, its not probably something I would have even noticed if I was wandering around in the game, doesn't affect my opinion of anything, this has been brought up a few times before already! I guess people have moved on complaining about the water and now they have found something else they are quite proud of themselves :)



The fact that they took the time to animate a windmill is the "little detail". The direction its spinning and the sails pointing is a nit-pick.

There as to be a level of detail that is "enough" and anything beyond that you look past. For some, though, it appears that such a level is at the atomic level.


This particular one I don't think any of us would have noticed, not coming from particularly windmilled countries, but getting the little things right across the board is what makes for a world that will be remembered for decades, not just until the sequel. This one small thing doesn't make any real impact, but the attention to detail it represents defines the feel of the world.
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Javaun Thompson
 
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Post » Thu Feb 24, 2011 9:18 pm

How do you know which direction the wind is coming from?

They are built in the best spot to take the wind right in the front. Some of them in Holland have the whole upper body mobile (it can rotate around its center) to adjust and capture the wind in the front.
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Breanna Van Dijk
 
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Post » Fri Feb 25, 2011 4:24 am

They are built in the best spot to take the wind right in the front. Some of them in Holland have the whole upper body mobile (it can rotate around its center) to adjust and capture the wind in the front.

But can't you set the sails to capture the usual direction that the wind comes from? I am positive I have seen windmills going clockwise and counter clockwise. The one in the video looks to be set against a mountain side and thus can only get wind from the valley below. It still looks right to me. But....I'm no windmill expert. I have now googled enough however to know they can spin either way dependent upon the wind direction and how the sails are set.
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Emerald Dreams
 
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Post » Fri Feb 25, 2011 3:46 am

I do believe a windmill can turn either way. :shrug: Sails are set to turn according to the direction the wind usually comes from. Or am I missing something here?

This. Is it not reasonable to assume the wind would usually be coming from the coast?

(and as for power being generated - the wind is the power that turns to cogs and grounds the grain)
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RObert loVes MOmmy
 
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Post » Thu Feb 24, 2011 9:00 pm

Gotta have mah windmills cappin'!

Gotta have 'em spinnin' propah!
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Ross Zombie
 
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Post » Fri Feb 25, 2011 10:31 am

You don't tug on Superman's cape
You don't spin your windmill sails into the wind
You don't pull the mask off the old Lone Ranger
And you don't mess around with Skyrim

:D

It's physics and it's probably already fixed. Sails trail the blades.

:tes:
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liz barnes
 
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Post » Fri Feb 25, 2011 12:42 pm

How do you know from what direction the wind is coming? And don't windmills in Ireland spin the opposite direction than the windmills in Holland. This has me so curious that I am going to have to google windmill directions all day long.

It looks find to me and more fine each time I watch the video, though I am not sure why and it's now driving me mad. I must know the truth of the matter. :lol:


I know the way the wind is coming because the trailing edge is the one that is leading. If it is merely the angle of the blades that is causing it then whoever built the windmill didnt know what they were doing. I assume that even in this fantasy world that those who took the time to build such a machine would take the time to do it correctly.

Most windmills can be rotated so that the wind hits the blades from the front.That way, the leading edge will always cut in to the wind. If they can't, they certainly wouldnt be built in the manner that the one in the trailer is built. There are various designs that function best under particular conditions.

Also, it's a lie that all windmills in Ireland spin the opposite direction from ones in Holland. Like I said, there are various designs that dictate the rotation of the blades. You will find counterclockwise and clockwise spinning windmills all over the world. What you will never find is one where the trailing edge cuts in to the wind...that is to say, that the trailing edge is the one that is leading. (unless the design is like one I pointed out in my previous post, where the trailing and leading edge are the same width. In that case the direction of the wind and angle of the blades are what determine the spin)
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Aliish Sheldonn
 
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Post » Fri Feb 25, 2011 1:24 pm

I think Uday is right, I've never seen a windmill with sails cutting the wind... a Youtube clip would be appreciated, all I can find have the blades cutting the wind, no matter if they go clockwise or counter-
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Lauren Dale
 
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Post » Thu Feb 24, 2011 9:31 pm

Am I the only one that still thinks nothing is wrong with it?
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tegan fiamengo
 
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Post » Fri Feb 25, 2011 8:19 am

Am I the only one that still thinks nothing is wrong with it?


No, I think its fine. Its always a good thing for a game when one of the bigger worries people have is the way the windmill is turning.

Although, I personally feel the small clip was just flipped. You know, so the flow of the trailer continued to move from left to right.
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OnlyDumazzapplyhere
 
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Post » Thu Feb 24, 2011 9:20 pm

Although, I personally feel the small clip was just flipped. You know, so the flow of the trailer continued to move from left to right.

Yea I didn't think of that. That's probably the reason.
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SHAWNNA-KAY
 
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Post » Fri Feb 25, 2011 7:48 am

The placebo effect makes wonders :D
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Unstoppable Judge
 
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Post » Fri Feb 25, 2011 7:57 am

Yea I didn't think of that. That's probably the reason.


I could be wrong though. Its hard to tell really. But meh, it doesn't matter to me.
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Jessie Butterfield
 
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Post » Fri Feb 25, 2011 7:40 am

No, I think its fine. Its always a good thing for a game when one of the bigger worries people have is the way the windmill is turning.

Although, I personally feel the small clip was just flipped. You know, so the flow of the trailer continued to move from left to right.


I considered this as well....but if you pay close attention to the guy chopping wood infront of the windmill you notice that he is actually chopping it. If it were reveresed the wood would be coming back together.
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Phillip Hamilton
 
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Post » Fri Feb 25, 2011 8:32 am

If you guys are whining about this just wait until you see the dwemer windmills, the blades are on top of the roof and they hover.
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Alexandra Ryan
 
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