Bad GECK you moved all my portals didn't you!

Post » Thu Jun 18, 2015 1:41 pm

I made my roombounds and connecting portals sometime back, and I'm super fussy about them and checked everyone in game. Now after edits to a great many others things and multiple saves and reloads they have moved, not just one or two but it appears like the whole damn lot of them. :stare: It appears to have happened across all my dungeons and they all seem to have moved by only a smidge, I click on them with snap and they (like they should) jump back onto the snap.

This is annoying because I can't trust them to stay where I left them and I'll have to wait right to the end of the project before I can set them straight.

User avatar
Genevieve
 
Posts: 3424
Joined: Sun Aug 13, 2006 4:22 pm

Post » Thu Jun 18, 2015 12:38 pm

Use FNVEdit to save them as override in an second plugin.

Once you are done, override back to your original plugin.

User avatar
Beulah Bell
 
Posts: 3372
Joined: Thu Nov 23, 2006 7:08 pm


Return to Fallout: New Vegas