"Bad" guilds

Post » Wed Mar 09, 2011 11:57 am

It can be fun to be a good guy in TES... join the fighters guild, the mages guild, fight the wicked and stop crime... but hasn't the real spice of TES always been in the "bad guilds" (Thieves, assassins, etc)?

Any thoughts on expanding this genre of guilds?

-A Necromancers guild (For the truly sick and twisted among us) and accompanying spells?
-A more violent brand of criminals than the thieves guild that involves mugging, extorting, and killing?
-A-moral vampire questlines?

I think a real shame about Oblivion was that you couldn't become a necromancer or a "true" member of the Blackwood company.

Any further ideas?
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Jessica Nash
 
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Post » Wed Mar 09, 2011 9:55 am

I think the guilds should be more gray, and not just good and evil. I also hope(and asume) that every proffesion will have a guild(maybe except basic crafting etc).
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naana
 
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Post » Wed Mar 09, 2011 11:23 am

I think the guilds should be more gray, and not just good and evil.

I think the OP does too. thats why he put "bad" in quotes
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Minako
 
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Post » Tue Mar 08, 2011 9:03 pm

I think the OP does too. thats why he put "bad" in quotes

Ops. Anyway: I think most proffesions willbe covered.
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Lloyd Muldowney
 
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Post » Wed Mar 09, 2011 5:59 am

Yes I agreee. I always make characters and 8/10 times they become evil, because I just can't resist the temptation to cold-bloodily murder everyone.

I like all of them ideas.
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BethanyRhain
 
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Post » Wed Mar 09, 2011 2:16 am

I think a vampire's guild would be amazing.
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Cheville Thompson
 
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Post » Wed Mar 09, 2011 8:17 am

I think a vampire's guild would be amazing.

The Volkihar would make an interesting faction.
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Jessie Butterfield
 
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Post » Wed Mar 09, 2011 4:45 am

The Volkihar would make an interesting faction.


OK, I'll bite.... Who are the Volkihar?
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matt oneil
 
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Post » Tue Mar 08, 2011 9:25 pm

OK, I'll bite....

oh you
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Horror- Puppe
 
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