Bad Meshes

Post » Tue Dec 13, 2011 3:38 am

Anyone know what this is about? I've tried to find fixes and replacers, but can't find anything to fix this. This is the vanilla body mesh, but it does it to Robert's Male body as well. Does anything in FCOM touch this?

http://i1088.photobucket.com/albums/i339/Thayer_Goss/Oblivion2011-07-1509-34-15-46.jpg

Active Mod Files:
Spoiler
00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]03  Cobl Main.esm  [Version 1.73]04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]05  Mart's Monster Mod.esm  [Version 3.7b3p3]06  TamrielTravellers.esm  [Version 1.39c]07  FCOM_Convergence.esm  [Version 0.9.9a7]08  Kvatch Rebuilt.esm09  Better Cities Resources.esm  [Version 4.9.5]0A  Unofficial Oblivion Patch.esp  [Version 3.3.5]0B  DLCShiveringIsles.esp0C  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0D  Better Cities .esp  [Version 4.7.0]0E  Francesco's Optional Chance of Stronger Bosses.esp0F  Francesco's Optional Chance of Stronger Enemies.esp10  Francesco's Optional Chance of More Enemies.esp11  Francesco's Optional Leveled Guards.esp++  Francesco's Dark Seducer Weapons Patch.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]12  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]13  Fran_Lv30Item_Maltz.esp14  LoadingScreens.esp15  Natural_Weather_HDR_by_Max_Tael_RD.esp16  Natural_Habitat_by_Max_Tael.esp17  Natural_Water_by_Max_Tael.esp18  Idle Dialogue.esp19  WindowLightingSystem.esp++  Brighter_Torches.esp1A  Days&Months.esp++  RealWalk.esp1B  Streamline 3.1.esp1C  Map Marker Overhaul.esp  [Version 3.9]1D  Map Marker Overhaul - SI additions.esp  [Version 3.5]1E  MaleBodyReplacerV4.esp1F  Reznod_Mannequin_HD[Eng].esp20  ExnemRuneskulls.esp++  FCOM_ExnemRuneskulls.esp  [Version 0.9.9]21  Cobl Glue.esp  [Version 1.73]22  Cobl Si.esp  [Version 1.63]23  Oblivion WarCry EV.esp  [Version 1.08a]24  FCOM_WarCry.esp  [Version 0.9.9]25  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]**  OMOBS_SI.esp  [Version 2.0]26  OOO 1.32-Cobl.esp  [Version 1.72]27  FCOM_Convergence.esp  [Version 0.9.9]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]28  FCOM_RealSwords.esp  [Version 0.9.9]29  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]2A  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  FCOM_SaferRoads.esp  [Version 0.9.9]2B  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]2C  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3]2D  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]2E  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]2F  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]30  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]31  TamrielTravellers4OOO.esp  [Version 1.39c]32  TamrielTravellersItemsCobl.esp  [Version 1.39c]33  ShiveringIsleTravellers.esp  [Version 1.39c]++  ShiveringIsleTravellersFriendlyFactions4MMM.esp  [Version 1.39c]++  FCOM_TamrielTravelers.esp  [Version 0.9.9]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]34  FCOM_MoreRandomSpawns.esp  [Version 0.9.9]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]**  Fransfemale.esp++  MMM-Cobl.esp  [Version 1.73]**  EVE_StockEquipmentReplacer4FCOM.esp35  Plate Armor Plus - OOO_FCOM_version.esp36  Kvatch Rebuilt.esp37  Kvatch Rebuilt - Leveled Guards - FCOM.esp38  GlenvarCastle.esp39  Tona's_ModsStore.esp3A  Knights.esp3B  Knights - Unofficial Patch.esp  [Version 1.1]**  EVE_KnightsoftheNine.esp3C  The Lost Spires.esp++  FCOM_Knights.esp  [Version 0.9.9]3D  xuldarkforest.esp  [Version 1.0.5]3E  LostSpires-DarkForest patch.esp3F  xulStendarrValley.esp  [Version 1.2.2]40  xulTheHeath.esp41  MMMMWL-TheHeath patch.esp42  XulEntiusGorge.esp43  xulFallenleafEverglade.esp  [Version 1.3.1]44  LostSpires-Everglade patch.esp45  xulColovianHighlands_EV.esp  [Version 1.2.1]46  xulChorrolHinterland.esp  [Version 1.2.2]47  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]48  xulBravilBarrowfields.esp  [Version 1.3.3]49  xulLushWoodlands.esp  [Version 1.3.1]4A  xulAncientYews.esp  [Version 1.4.3]4B  xulAncientRedwoods.esp  [Version 1.6]4C  xulCloudtopMountains.esp  [Version 1.0.3]4D  xulArriusCreek.esp  [Version 1.1.3]4E  xulPatch_AY_AC.esp  [Version 1.1]4F  xulRollingHills_EV.esp  [Version 1.3.3]50  MMMMWL-RollingHills patch.esp51  xulPantherRiver.esp52  xulRiverEthe.esp  [Version 1.0.2]53  xulBrenaRiverRavine.esp  [Version 1.1]54  xulImperialIsle.esp  [Version 1.6.7]55  xulBlackwoodForest.esp  [Version 1.1.0]56  xulCheydinhalFalls.esp  [Version 1.0.1]57  xulAspenWood.esp  [Version 1.0.2]58  xulSkingradOutskirts.esp  [Version 1.0.1]59  xulSnowdale.esp  [Version 1.0.2]5A  xulCliffsOfAnvil.esp  [Version 1.12]5B  MMMDungeons-CliffsOfAnvil patch.esp  [Version 1.0]5C  xulSilverfishRiverValley.esp  [Version 1.0]5D  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]++  Real Lava 1.3.esp5E  AutoBookPlacer.esp  [Version 3.02]5F  Improved Barter Gold 1.0.3.esp60  nvde Spell.esp61  Toggleable Quantity Prompt.esp  [Version 3.2.0]62  RefScope.esp  [Version 2.1.2]63  MidasSpells.esp64  Oblivion XP.esp65  babehair_EV.esp66  _Ren_BeautyPack_full.esp67  Tabaxi Race 2.0.esp  [Version 2.0]68  Synx.esp69  1em_Vilja.esp  [Version 3.1]++  1em_Vilja_as_Custom_by_4GVN.esp++  1em_Vilja_coolhair65.esp++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]6A  Better Cities Full.esp  [Version 4.9.5]6B  Better Cities - VWD of the IC.esp  [Version 4.7.0]6C  Better Imperial City.esp  [Version 4.9.5]6D  Better Cities - COBL.esp  [Version 2.1]6E  Better Cities - No LEYAWIIN Flooding.esp  [Version 4.9.0]++  Better Cities - Open Better Cities.esp  [Version 4.9.5]**  FCOM_Archery.esp  [Version 0.9.9]6F  Companion Compatibility.esp70  Bashed Patch, 0.esp

User avatar
Euan
 
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Joined: Mon May 14, 2007 3:34 pm

Post » Mon Dec 12, 2011 10:34 pm

Your link seems to be busted. I'm getting a 404 error when I navigate to it.
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Hairul Hafis
 
Posts: 3516
Joined: Mon Oct 29, 2007 12:22 am

Post » Mon Dec 12, 2011 9:02 pm

Your link seems to be busted. I'm getting a 404 error when I navigate to it.



That's weird. It works for me. Here's the link again. If not. It's the White Mage's Robe. The legs are clipping through the robe mesh.

photobucket Direct Link Same as the other:

http://i1088.photobucket.com/albums/i339/Thayer_Goss/Mod%20Issues/Oblivion2011-07-1509-34-15-46.jpg
User avatar
Yung Prince
 
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Joined: Thu Oct 11, 2007 10:45 pm

Post » Tue Dec 13, 2011 3:45 am

Does anything in FCOM touch this?


Not really, although you should of course use replacers for the body mods you're using if available, so Robert's OOO replacers if using Robert's male etc.

Some notes on the load order:

07 FCOM_Convergence.esm [Version 0.9.9a7] - Update to UFCOM.

20 ExnemRuneskulls.esp - Don't use with MMM 3.7b3p3 as they are already merged in it.
++ FCOM_ExnemRuneskulls.esp [Version 0.9.9] - As above.

23 Oblivion WarCry EV.esp [Version 1.08a] - Update to 1.09
24 FCOM_WarCry.esp [Version 0.9.9] - Update to 109

** EVE_StockEquipmentReplacer4FCOM.esp - Make sure you have the resources for vanilla, OOO, MMM installed.
User avatar
City Swagga
 
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Joined: Sat May 12, 2007 1:04 am

Post » Mon Dec 12, 2011 9:40 pm

Not really, although you should of course use replacers for the body mods you're using if available, so Robert's OOO replacers if using Robert's male etc.

Some notes on the load order:

07 FCOM_Convergence.esm [Version 0.9.9a7] - Update to UFCOM.

20 ExnemRuneskulls.esp - Don't use with MMM 3.7b3p3 as they are already merged in it.
++ FCOM_ExnemRuneskulls.esp [Version 0.9.9] - As above.

23 Oblivion WarCry EV.esp [Version 1.08a] - Update to 1.09
24 FCOM_WarCry.esp [Version 0.9.9] - Update to 109

** EVE_StockEquipmentReplacer4FCOM.esp - Make sure you have the resources for vanilla, OOO, MMM installed.


I'll do that thanks
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Elena Alina
 
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Joined: Sun Apr 01, 2007 7:24 am

Post » Mon Dec 12, 2011 10:51 pm

++ FCOM_ExnemRuneskulls.esp [Version 0.9.9] - As above.


So there's an updated one? Where can I get it? It wasn't in the download provided by the UFCOM update.
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Victor Oropeza
 
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Joined: Sun Aug 12, 2007 4:23 pm

Post » Tue Dec 13, 2011 3:42 am

So there's an updated one? Where can I get it? It wasn't in the download provided by the UFCOM update.


That's because there's no need for it now.
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Hussnein Amin
 
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Joined: Sun Aug 05, 2007 2:15 am

Post » Mon Dec 12, 2011 8:49 pm

That's because there's no need for it now.


Crap> I was looking at the wrong 'above' sorry about that thanks.
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Andrew Tarango
 
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Joined: Wed Oct 17, 2007 10:07 am

Post » Tue Dec 13, 2011 7:40 am

Are you certain that's the vanilla white mage robe? That one should replace the legs, so they're just not there to clip through. Console alone won't tell you, but either Refscope or FormID Finder would.

One possibility is that the clothing replacer for Roberts' has a bad replacement robe?
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Cool Man Sam
 
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Joined: Thu May 10, 2007 1:19 pm

Post » Mon Dec 12, 2011 11:30 pm

I would make sure that All of Robert Male Replacers are installed

http://www.tesnexus.com/modules/members/index.php?id=430539
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Andrea P
 
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Post » Mon Dec 12, 2011 8:30 pm

I would make sure that All of Robert Male Replacers are installed

http://www.tesnexus.com/modules/members/index.php?id=430539


Yeah. I'll make sure to double check those, but I'm having Wrye Bash issues now and will have to wait to test it thanks.
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David John Hunter
 
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Joined: Sun May 13, 2007 8:24 am

Post » Mon Dec 12, 2011 6:40 pm

Also make sure to "not" have "Robes show pants" checked from the "Clothing tweaks" when compiling your bashed patch, as it does exactly that and causes clipping.
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Chantel Hopkin
 
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Joined: Sun Dec 03, 2006 9:41 am

Post » Mon Dec 12, 2011 5:40 pm

I got it fixed now. Thanks for the assist everyone.
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Juliet
 
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Joined: Fri Jun 23, 2006 12:49 pm


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