bad textures,low Polly models, no cloth physics, grass looks

Post » Sat Feb 19, 2011 6:24 am

Seti and Sleign, the very antithesis of those among us on the forum who wish to remain in quiet ignorance. :P

You are absolutely correct on the matter of lighting, however. Case in point, the fabled "Oblivion in Crisis" video.
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Elina
 
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Post » Sat Feb 19, 2011 4:19 am

God this is getting old..
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Melissa De Thomasis
 
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Post » Sat Feb 19, 2011 4:40 am

Graphics look great. People need to stop whining.

Also, clothes physics? Really? Its a screenshot. You might as well be whining that you don't like the animations.
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suniti
 
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Post » Sat Feb 19, 2011 4:51 am

I don't give a [censored], who does? Graphics are trivial and they've done a good enough job on them. The only things that bothered me in oblivion were the ugly-as-sin faces and the lack of dynamic shadows, and the map comprised of mostly flat terrain and trees, they've resolved all those issues so I'm happy.
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Crystal Clarke
 
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Post » Sat Feb 19, 2011 10:36 am

And you most likely thinking "PC Crysis". You have to think "360 Crysis", which 360 Skyrim's screens are just as good if not slightly better.

If you right about the pc version great, I play on pc. If not oh well, I already think the graphics are awesome, artistically a much better looking game than Crysis, but Beth has given no indication for me to think that other than some higher res tex and resolutions it will look much better.
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BEl J
 
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Post » Sat Feb 19, 2011 2:39 am

And you just made like 3 of my cases. You are trying to compare modded Oblivion graphics to a 360 game screen of Skyrim, yep, not unfair at all...

Todd already said in the toddcast that the PC will have improved graphics over the 360 by alot, it's sort've inherent with all games, so don't "lawl" someone when you don't know what your talking about.

That video shows the PC version and the graphics look average and the light does cover the flaws in the game, showing me a video of a game I've played several times on my gaming rig which has the best hardware you can get in a commercial gaming rig doesn't change a thing, sorry.



Your making too much out of "PC-exclusive". That means that it will only be on the PC which, it will. The consoles won't have the controls that the PC UI won't.


Todd said the PC version will have improved graphics...by a lot..HRM were was that because i remember bethesda stating;

1: all the games will look similar
2: the pc will get higher resolution texture's

Beyond that there is no solid concrete quote of any form of DX11 support, or larger texture's for the PC version.

Wait did you just say the graphics in crysis look average; have you ever looked at the texture work...seriously pause the video look at the plants in the first few seconds of the video or the rocks...or the ground. Crysis the is the most graphically intense game avialable on the market right now. Name a game right now in the current market that has better graphical fidelity than crysis.
[imghttp://www6.incrysis.com/screenshots/cafferty.jpg[/img]

dont think the image insert is working but yeah.
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Greg Swan
 
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Post » Sat Feb 19, 2011 3:23 am

Your making too much out of "PC-exclusive". That means that it will only be on the PC which, it will. The consoles won't have the controls that the PC UI won't.


I'm not sure I understand. Of course, given the differences in controls, there will be differences in how players interact with the interface. But I took that as a given, in the context in which Todd was asked that question. I took the question Todd was answering to be more about the on-screen design of the interface. And on that point, Todd was pretty noncommittal about an interface design for the PC that would be significantly different to that for the Xbox/PS.
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Emily Rose
 
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Post » Sat Feb 19, 2011 10:12 am

Close this bs thread you sad people
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aisha jamil
 
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Post » Sat Feb 19, 2011 12:11 pm

Wait did you just say the graphics in crysis look average; have you ever looked at the texture work...seriously pause the video look at the plants in the first few seconds of the video or the rocks...or the ground. Crysis the is the most graphically intense game avialable on the market right now. Name a game right now in the current market that has better graphical fidelity than crysis.
[imghttp://www6.incrysis.com/screenshots/cafferty.jpg[/img]

I hardly even consider Crysis a game. Just a glorified tech demo that has led to unrelentingly high graphical standards and all-around dissent among PC enthusiasts. It's like going around lamenting why Intel's processors can't compete with the military computers in the Pentagon. :mellow:
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LuBiE LoU
 
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Post » Sat Feb 19, 2011 6:42 am

Todd said the PC version will have improved graphics...by a lot..HRM were was that because i remember bethesda stating;

1: all the games will look similar



Devs say that alot..bit thats almost never true for good PC's. 1080p, max af, and max fsaa make a big difference.
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Misty lt
 
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Post » Fri Feb 18, 2011 11:30 pm

Wy are you being so hostile towards me? I'm detecting a strong theme of "shut up" from your post. I'm not trying to be hostile, belittle you, or yell. I just don't see any evidence for what you are assuming. Those are some very strong assumptions. Todd mentioned higher resolution and anti-aliasing, but claimed they were aiming to make each version look largely the same and conveniently left out any mention of DX11 or even DX10 support. There's evidence to the contrary of what you're expecting. I'm not trying to say anything back, but for my own reference, please, let me know where in the podcast that was stated about the interface. I don't recall anything about a PC-exclusive interface and Oblivion sure didn't have one nor did Fallout 3. They didn't even make a separate, console-exclusive one for Morrowind when they ported it over to the Xbox. You're assuming things without a shred of evidence supporting them, hence you're, in a sense, wishing or hoping for them.


No, I'm just tired of every response you have to me is thinking I'm overhyping the game when all I'm doing is seeing it for what it is. You have to have an eye for game transitions. You can see how much more amazing a PC version of a game looks over a 360 version and when you look at the quality of the 360 screens of Skyrim and see that they are equal to those of Crysis you can safely say it will be in the ballpark of Crysis, especially if the lighting is as pro as Crysis. I don't know why you keep bringing up directx options the game may have because I never said anything about it in this thread. What evidence to the contrary? I don't see any evidence to the contrary, the only "evidence" is a transcript from a todd interview in a hub update that could be miscommunicated. When todd and Pete say the same thing about PC features of Skyrim, I'll take their word for it over an obscure line in a hub update. Listen to the toddcast, you'll find it. The PC version will have PC only controls for the UI.

I'm not a pessimist. I've already stated that I think it looks beautiful, but not Crysis beautiful (to get an open world RPG's graphics on par with Crysis' in a multiplatform release on the same hardware would require the programmers to be programming gods/goddesses). I've also done nothing but praised much of what I've heard. I'm fully expecting my new favorite game based on my love for past titles and, in particular, the very last one. The new leveling system sounds awesome, the graphics appear to be solid, and I'm just in love with this game and fully trusting of Bethesda, so this is hardly pessimism. However, there are limitations to what can be done and, well, there are limitations and little from Bethesda supporting the inclusion of what you seem to expect.


It looks JUST LIKE CRYSIS. Compare the screens! I keep telling you to compare the screens and no one listens, they are too busy thinking that no one can touch Crysis even though Metro 2033 already has. There aren't limitations to what can be done to the graphics on the game if the game is being made for the console first. You obviously don't work in the VGI because if you did you would know that you don't have to sacrifice graphics for gameplay, what determines if you have to sacrifice graphics is time limitations, not if the game is good.
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Pete Schmitzer
 
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Post » Sat Feb 19, 2011 4:38 am

To me it's

Music and sounds > Graphics

So no i'm not worried about graphics and yes I do play on a PC, why people can't look past graphics is beyond me

but there's just something about bad music and sounds that really turn me off a game
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Queen of Spades
 
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Post » Sat Feb 19, 2011 11:10 am

I hardly even consider Crysis a game. Just a glorified tech demo. It's like going around lamenting why Intel's processors can't compete with the military computers in the Pentagon.


Most people who havent played crysis say this; Crysis unlike gives you Dues ex like choices on how to complete objectives; multiple entry ways/ directions of attack, and multiple ways to do said attack, maybe sneak in plant explosives sneak out and watch the fireworks. Story was meh but gameplay was great.
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Danny Warner
 
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Post » Fri Feb 18, 2011 11:50 pm

I don't see the big deal. I still play games from the 90s so graphics don't matter to me. As long as it is a solid game with good gameplay they could release it on the N64 for all I care. As long as the game is not released with gamebreaking problems (cough New Vegas) I will be happy.
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Sudah mati ini Keparat
 
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Post » Sat Feb 19, 2011 9:41 am

Honestly, i think it looks like Oblivion 2.

Crappy grass and ground that look just like OB- i know this is the 360 here, but thats no excuse for this and that quiver is terrible.

I dont want to hate Skyrim's graphics, but until i see something better, this is all i have to go on.


And all these "cut them some slack their doing skyrim and that means blah balh balh" have no argument. It would be the same argument just to a larger extreme if they said this and Skyrim had 8-bit graphics. A good game, well very enjoyable nonetheless, is no excuse for budget cuts that make it look like its graphics are 6 years old. ESPECIALLY for a series that has a reputation of looking worlds better than each previous title.

I can only hope these are to Skyrim as MW's preview shots were to MW.
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Laura Cartwright
 
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Post » Sat Feb 19, 2011 4:47 am

i think i should have put something more possitive for a title. people dont seem to read op and just rant about whats in the title. i should have changed it to "skyrim's graphics could be better" or "skyrim needs cloth physics,tesselation and texture tricks" (cloth physics comes first, but the other two are important)
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Kelly James
 
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Post » Sat Feb 19, 2011 7:33 am

The only things that matter on the PC version is the texture resolution and screen resolution. They've got dynamic shadows covered and faces look good, tessellation is the most useless feature to grace the game industry, and anti aliasing is almost utterly pointless when running at 1900x1600
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Queen of Spades
 
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Post » Fri Feb 18, 2011 10:41 pm

I think I'll just close this little bit of inferno.
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Jamie Lee
 
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