
Performance with large number of mod (packages): Seems fine. I've got 450 or so and it's fine. I don't know why MWMM had such a problem with large numbers of mods, but it seems that I have avoided it.
Exes: I'll think about it, but probably not. Exe extractors are relatively rare -- I would suggest unpacking them and then repacking as 7zs. Although other folks have reported that just changing the extension to 7z also works.
Part of the reason that I don't want to support exes is the "Open" command for all archives. The open command for exes would just start the exe, which I don't like.
pyw: I've done that for Bash. The main hassle is rewriting the documentation. Maybe later.
Texture manager: I'm not even going to look!
