Are the rooms in found in the testing hall? I will add this to the test suggestions then, in addition to running through Vilverin with god mod toggled on. By that suggestion, Michael, you should use the COC Testinghall console command if that is where the test is added. I really have never used that plugin, so I do not know what, exactly is required.
Quote from http://devnull.sweetdanger.net/convergence.html Bottom of the page.
Cleitanious has created a great test module for FCOM (actually it will work even with vanilla Oblivion, but he made it to help test this mod, for which I am very grateful). It's in the TestResource subdirectory and is named 300_Test.esp.
If you load up the game with 300_Test.esp active, you will automatically be teleported to the first testing room.
There are 30 different test cells in all. Each cell includes different containers and spawn points. The spawns are behind an invisible barrier so you can examine the creatures/NPCs behavior, faction aggression, AI, etc. safely.
Use the console command "coc 300TestCell00" through 29 to view them all. The first few cells may not have any spawns since they contain adventurer spawn lists, which have a high "chance of none".
Each cell also has a sigil stone that will respawn each cell except the one you are currently in. So, if you need to re-test a certain spawn multiple times, just coc to the next room, hit the sigil stone, then coc back.
Every spawn point and loot chest are there, so you should see everything except Dremora currently (this will soon change).
The point of all this is it gives an easy way to test for Bashed List problems, check spawn counts, check faction aggression, check whether bandits attack the bandit leader, etc.
Don't forget to deactivate 300_Test.esp when you're done testing and want to continue with regular playing.
This is the room you are teleported to......http://i232.photobucket.com/albums/ee72/camaro_69_327/2010%20Oblivion/ScreenShot31.jpg
The orange glow you see is the Sigil stone you can click to respawn all Cells except the one your in. http://i232.photobucket.com/albums/ee72/camaro_69_327/2010%20Oblivion/ScreenShot30.jpg There is an invisible wall there to keep everything away from you..BUT be careful on occasion things will slip past..ONE rat that was nuts and a Boar got thru in different rooms. But otherwise it is safe...lol
Ohhh..ya almost forgot. You can get your butt kicked IF you get right up at the invisible wall, Magic users go thru at times too.