We actually converted that re-texture to a new tileset for Keening. I will be releasing it as a modders resource eventually, after we've had a chance to have it debut in Keening and I've finished converting all the appropriate pieces. It' an excellent set, but the download for it right now is just a texture replacer.
My tileset in Keening is a mix between hlaalu and dwemer architecture, with a little bit of "common," and these techno-industrial towers looming overhead - the secret of which will be revealed in chapter 7.
Apparently on some measure, you and I think alike.
I am starting to think the same thing; hahaha. Which honestly, makes me feel less, estranged. xD
On another note: To everyone: I created an Album for my Aherim City mod. There are Four new screenshots added to it.
http://s1112.photobucket.com/albums/k481/kenders21/City%20of%20Aherim/?previewTheme=114&previewCancelUrl=http%3A%2F%2Fs1112.photobucket.com%2Falbums%2Fk481%2Fkenders21%2FCity%2520of%2520Aherim%2F&offer=y
So this is where the vote thing comes in. . .
Should I keep the Hlaalu, Velothi, and techno Dwemer mix [Without the Extra Flora around and atop some of the buildings] or should I use the Hlaalu, Velothi [Without the Techno Dwemer] mixed with the extra trees and gross atop building overhangs and e.c.t, as displayed in the screenshots? Or should I keep all of it together like it is atm?