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| Balmora UnderCity |
| Gamerteen |
---------------------------------
1.Description
2.How to Install
3.How to Play
4.Current Version
5.BugFix Log
6.Lot Claiming Information
7.Lot Credit
8.Change Log
-------------------------
|1. Description |
-------------------------
Balmora is a great city on the surface, but what is boiling underneath? Travel into the depths to find a new area of dwelling where a faction war tears the people apart. Who will you side with? The well paid and hated Guard Squad? Or the humble Hobos? Join a side and help out the masses or simple sit back and watch the city.
---------------------------
|2. How to Install |
---------------------------
Unzip the file with WinRar or another unziping utility, Then copy the Icon files into your Morrowind Directory. Followed by the Meshes and then the Textures. Lastly copy the ESP into your Data Files and Run Morrowind. Click on Data Files and match sure Balmora UnderCity is check and enjoy. YOU WILL NEED BOTH TRIBUNAL AND BLOODMOON EXPANSIONS!!!
-------------------------
|3. How to Play |
-------------------------
To begin your adventure in the UnderCity, travel to Balmora. The entrance is located on the mountain side beside the Temple on the outskirt of town. Once there you will be opened to a new world. I suggest that you become familiar with the city and it's layout. I have included images to help you find you way through the undercity.
--------------------------------
|4. Current Version |
--------------------------------
Alpha v1.6
--------------------------
|5. BugFix Log |
--------------------------
If you happen to stumble upon any bugs, misspelled dialogue, or anything that is just plain wrong please contact me at gamerteen4@yahoo.com. Please include as much detail as you can about the problem. You can also find me on the Bethesda Forums if you like.
Dalon Tuo Unlimited Bottles of Hist
Yes I am well aware of this 'Bug' and it's intentionally left in here That's right, I planed this bug. After you receive the request from Hot Scales to get the bottle of hist from Dalon you can simply ask Dalon for another bottle of hist until you get tired or the game crashes from you having too many bottles of hist in your inventory, But here's the kicker, the bottles are not only weightless, they are also valueless They are worth nothing and weigh nothing. A simple way to balance out having a 100 of them. I kept this because I was really happy with the loop that I created and so I left it as a wonderful example of a dialogue loop. It's really just a proud accomplishment.
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|6. Lot Claiming Information |
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You may notice that a lot of the buildings are doorless, that's because the real purpose of Balmora UnderCity is to have the community come together and build something wonderful. Each lot may be claimed and anything, I mean almost anything can be put in a lot. We already have the house of 6th House Cult Member,an Emerald Mine/Weapon Smith Nord, an orc who has created a vast collection of weapons, and a small band of thieves hiding out in the UnderCity. If you want to add something to one of the lots you simply need to Email ( gamerteen4@yahoo.com ) to claim one of the lots. You can look in the Undercity images folder and look at 'Lots for Undercity v1.6' to find the lot number for claiming.
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|7. Lot Credit |
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Here I will list the names of the creator's of each lot and the name of their lot.
Carpe Ferrum The creator of Doran and his house.
Oryk Pride The creator of the smith who owns the only Emerald mine in morrowind.
Demarco Burton The creator of Koffut Burish and his weapon collection.
Lawrence Alger The creator of Drakco's Den
Lawrence Alger The creater of the Trashed House
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|8. Change Log |
----------------------------
Alpha v1
--------------
-Released
Alpha v1.1
---------------
-Used TesTool to clean mod
-Added randomd 'Hobo' Npcs to the Hobo faction headquaters
-Added lot 'Diligo Proeliator's House'
Alpha v1.2
---------------
--Added Koffut Burish
--Cleaned Mod again
Alpha v1.3
----------------
--Added Doors to unclaimed lots
--TRIPLE CLEANED THE MOD WITH TESTOOL
--Moved around a few out of place objects
--Adjusted the lighting level on some interiors
Alpha v1.4
----------------
--Added misc objects to Koffut Burish
--Increased Koffut Burish's level
--Added Drakco's Den
--Repaired Drakco's dialogue
Alpha v1.5
----------------
--Added the trashed house
Alpha v1.6
----------------
-- Add a number of 'clutter' objects
-- Added a small bar to the Plaza area.
--Cleaned Mod
| Balmora UnderCity |
| Gamerteen |
---------------------------------
1.Description
2.How to Install
3.How to Play
4.Current Version
5.BugFix Log
6.Lot Claiming Information
7.Lot Credit
8.Change Log
-------------------------
|1. Description |
-------------------------
Balmora is a great city on the surface, but what is boiling underneath? Travel into the depths to find a new area of dwelling where a faction war tears the people apart. Who will you side with? The well paid and hated Guard Squad? Or the humble Hobos? Join a side and help out the masses or simple sit back and watch the city.
---------------------------
|2. How to Install |
---------------------------
Unzip the file with WinRar or another unziping utility, Then copy the Icon files into your Morrowind Directory. Followed by the Meshes and then the Textures. Lastly copy the ESP into your Data Files and Run Morrowind. Click on Data Files and match sure Balmora UnderCity is check and enjoy. YOU WILL NEED BOTH TRIBUNAL AND BLOODMOON EXPANSIONS!!!
-------------------------
|3. How to Play |
-------------------------
To begin your adventure in the UnderCity, travel to Balmora. The entrance is located on the mountain side beside the Temple on the outskirt of town. Once there you will be opened to a new world. I suggest that you become familiar with the city and it's layout. I have included images to help you find you way through the undercity.
--------------------------------
|4. Current Version |
--------------------------------
Alpha v1.6
--------------------------
|5. BugFix Log |
--------------------------
If you happen to stumble upon any bugs, misspelled dialogue, or anything that is just plain wrong please contact me at gamerteen4@yahoo.com. Please include as much detail as you can about the problem. You can also find me on the Bethesda Forums if you like.
Dalon Tuo Unlimited Bottles of Hist
Yes I am well aware of this 'Bug' and it's intentionally left in here That's right, I planed this bug. After you receive the request from Hot Scales to get the bottle of hist from Dalon you can simply ask Dalon for another bottle of hist until you get tired or the game crashes from you having too many bottles of hist in your inventory, But here's the kicker, the bottles are not only weightless, they are also valueless They are worth nothing and weigh nothing. A simple way to balance out having a 100 of them. I kept this because I was really happy with the loop that I created and so I left it as a wonderful example of a dialogue loop. It's really just a proud accomplishment.
-------------------------------------------
|6. Lot Claiming Information |
-------------------------------------------
You may notice that a lot of the buildings are doorless, that's because the real purpose of Balmora UnderCity is to have the community come together and build something wonderful. Each lot may be claimed and anything, I mean almost anything can be put in a lot. We already have the house of 6th House Cult Member,an Emerald Mine/Weapon Smith Nord, an orc who has created a vast collection of weapons, and a small band of thieves hiding out in the UnderCity. If you want to add something to one of the lots you simply need to Email ( gamerteen4@yahoo.com ) to claim one of the lots. You can look in the Undercity images folder and look at 'Lots for Undercity v1.6' to find the lot number for claiming.
-----------------------------------------
|7. Lot Credit |
-----------------------------------------
Here I will list the names of the creator's of each lot and the name of their lot.
Carpe Ferrum The creator of Doran and his house.
Oryk Pride The creator of the smith who owns the only Emerald mine in morrowind.
Demarco Burton The creator of Koffut Burish and his weapon collection.
Lawrence Alger The creator of Drakco's Den
Lawrence Alger The creater of the Trashed House
----------------------------
|8. Change Log |
----------------------------
Alpha v1
--------------
-Released
Alpha v1.1
---------------
-Used TesTool to clean mod
-Added randomd 'Hobo' Npcs to the Hobo faction headquaters
-Added lot 'Diligo Proeliator's House'
Alpha v1.2
---------------
--Added Koffut Burish
--Cleaned Mod again
Alpha v1.3
----------------
--Added Doors to unclaimed lots
--TRIPLE CLEANED THE MOD WITH TESTOOL
--Moved around a few out of place objects
--Adjusted the lighting level on some interiors
Alpha v1.4
----------------
--Added misc objects to Koffut Burish
--Increased Koffut Burish's level
--Added Drakco's Den
--Repaired Drakco's dialogue
Alpha v1.5
----------------
--Added the trashed house
Alpha v1.6
----------------
-- Add a number of 'clutter' objects
-- Added a small bar to the Plaza area.
--Cleaned Mod
So that is the mod so far. I have uploaded it to Planet Elder Scrolls : http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=9108 and the Tesnexus: http://www.tesnexus.com/downloads/file.php?id=37899
Now to add a little more detail on the lots, If you don't want to make a lot but have an idea for one please tell me! I'm open to Ideas or Lot Submission. Just pm or email me (gamerteen4@yahoo.com) And if you have any other questions just ask.