[Relz]Bananasplit's Better Cities - Thread 31

Post » Fri May 27, 2011 4:10 pm

Best way to find out which mod are the missing meshes is to install Form ID Finder 4.5 and Alt + right click will open nice scroll with all info you will need. :D
then reinstalling the correct mod might help :D
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Eve Booker
 
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Post » Fri May 27, 2011 7:35 am

Hey all,

I'm posting here since I "think" my missing meshes involve Better Cities, but I'm a nub when it comes to this stuff so I could be wrong. Anyway, I'm missing meshes in Anvil, Bravil, and so far found one missing in the IC Market District:
I should add: reinstalling Better Cities did not fix this unfortunately. Any suggestions would be most appreciated.

Thanks!


You didn't install the resources archive update file. Read the installation instructions carefully, and follow each step.
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Arrogant SId
 
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Post » Fri May 27, 2011 8:41 pm

You didn't install the resources archive update file. Read the installation instructions carefully, and follow each step.


That was it. Thanks for the help!
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Yama Pi
 
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Post » Fri May 27, 2011 7:20 pm

Hi Team,

Just wanted to let you know I just downloaded this mod and am thoroughly enjoying it. Great work!

I've avoiding installing this for such a long time because the system requirements scared me. But I wanted to post my specs to prove to anyone else who is hesitating to go ahead and try it.

Core2 Quad 2.4 ghz
3 gb RAM
8500GT 256mb card (from what I've read - this svcks)
Vista 32bit
Running Oblivion with Textures = High and set at 1280x800 resolution
I do have the FPS "helper" .esp loaded for Better Cities

Imperial City - generally 15-20 fps except when there are a ton of NPCs around I drop to around 10
Chorrol - same as above except with alot of NPCs I've dropped to 7
Bruma - my worst experience as I've dropped down as low as 3 temporarily but generally have stayed around 15-20

This is with OOO, TNR, RBP and Cyrodiil NPC Remodeling Project loaded (which I think might be dragging down my fps slightly as well).

So even with my well-below average graphics card, it's playable. So if you are like me and have a questionable system - don't be afraid to try based on the warnings in the description. If you don't mind a bit of stuttering here and there, you'll love this.
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Romy Welsch
 
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Post » Fri May 27, 2011 8:20 pm

Im wondering if this was an intentional design choice by the BC Skingrad author, or if something is scrambling my terrain.

http://i752.photobucket.com/albums/xx170/Snowball_99/ScreenShot22.jpg

In this pic you can see the back corner of Skingrads Rosethorn Manor house. Refscope identifies the house parts as vanilla oblivion, and the rocks as part of Better Cities. The puzzling thing is the rocks are placed so that much of them is inside the building mesh, with some of the rocks actually protruding through the whole corner of the building. Its not that big a deal...I didnt really notice it till I stopped right there and started examining the relation of the rocks to the building and had a 'huh?' moment. Does anyone else have the same visual?

***********

And in the IC Waterfront, there is a horse called "Fenrin's horse", that is not tagged as stealing if you take it. At first i thought "Cool! BC gave me a free horse!". But now i wonder if that is the case, or have my relations tags somehow messed up and its not showing the theft icon for taking that horse. I dont know, I cant even find an NPC called Fenrin.

http://i752.photobucket.com/albums/xx170/Snowball_99/ScreenShot19.jpg
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Miguel
 
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Post » Fri May 27, 2011 10:02 am

Ok, now in Bravil (non B&M) there is a bridge connecting to the Fighters Guild...but it just butts up to a wall, partly into the window. Is this right?

http://i752.photobucket.com/albums/xx170/Snowball_99/ScreenShot22-1.jpg

http://i752.photobucket.com/albums/xx170/Snowball_99/ScreenShot23.jpg

*************

Nearby, there are two barrels that are not clickable:

http://i752.photobucket.com/albums/xx170/Snowball_99/ScreenShot24.jpg

******************

And lastly...this is not the fault of BC. Just to point out an inconsistency here with Black Horse Courier Expanded:

http://i752.photobucket.com/albums/xx170/Snowball_99/ScreenShot25.jpg
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Steve Smith
 
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Post » Fri May 27, 2011 8:40 pm

Ok, now in Bravil (non B&M) there is a bridge connecting to the Fighters Guild...but it just butts up to a wall, partly into the window. Is this right?

http://i752.photobucket.com/albums/xx170/Snowball_99/ScreenShot22-1.jpg

http://i752.photobucket.com/albums/xx170/Snowball_99/ScreenShot23.jpg


It won't look like this in the next release :)
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Horse gal smithe
 
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Post » Fri May 27, 2011 2:40 pm

28 Nov 2009

APPLICATION

TO: The Honored Mayor Of Better Cities, Madam Ismelda Lasombra

From Blade Of Mercy Citizen of Bananasplit Better Cities,
Champion Of Cyrodiil # 10278; Knight Commander Of The Order Of The Nine # 2374, Archmage Of Mages Guild etc, etc.


Dear Madam,

Today, while visiting the IC Waterfront between two quests,
I noticed terrified that the door to my favorite http://www.tesnexus.com/downloads/file.php?id=13437 has been nailed!
If necessary I can provide screenshot as evidence.


Dear Madam Lasombra, I know the ladies running the shop and I assure you they are
(despite being powerful sorceresses and goddesses) lawful citizens of the empire, they pay their taxes ion time (unlike the Thieves Guild!),
and they offer for sale thousands of female clothing, armor, weaponry, jewelery and significantly contribute to your cities' income.
In addition they offer invaluable training in various skills up to level 100!

Could you please consider reopening this valuable asset to your Better Cities
(i.e. make a patch for the mod) so that the citizens of the empire can enjoy its goods
without using console command coc aaWaterfrontBuilding2 ?

Thank you. Your Honor and I am sure you'll see the reason in my humble petition and will reopen this amazing shop.
If they have payment to the Imperial City authorities, I am ready to pay any fine they have been sentenced to pay (like unpaid TV license or if they avoided to pay V.A.T. )

With respect:
Blade Of Mercy Citizen of Bananasplit Better Cities
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Ryan Lutz
 
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Post » Fri May 27, 2011 4:16 pm

28 Nov 2009

APPLICATION

TO: The Honored Mayor Of Better Cities, Madam Ismelda Lasombra

From Blade Of Mercy Citizen of Bananasplit Better Cities,
Champion Of Cyrodiil # 10278; Knight Commander Of The Order Of The Nine # 2374, Archmage Of Mages Guild etc, etc.


Dear Madam,

Today, while visiting the IC Waterfront between two quests,
I noticed terrified that the door to my favorite http://www.tesnexus.com/downloads/file.php?id=13437 has been nailed!
If necessary I can provide screenshot as evidence.


Dear Madam Lasombra, I know the ladies running the shop and I assure you they are
(despite being powerful sorceresses and goddesses) lawful citizens of the empire, they pay their taxes ion time (unlike the Thieves Guild!),
and they offer for sale thousands of female clothing, armor, weaponry, jewelery and significantly contribute to your cities' income.
In addition they offer invaluable training in various skills up to level 100!

Could you please consider reopening this valuable asset to your Better Cities
(i.e. make a patch for the mod) so that the citizens of the empire can enjoy its goods
without using console command coc aaWaterfrontBuilding2 ?

Thank you. Your Honor and I am sure you'll see the reason in my humble petition and will reopen this amazing shop.
If they have payment to the Imperial City authorities, I am ready to pay any fine they have been sentenced to pay (like unpaid TV license or if they avoided to pay V.A.T. )

With respect:
Blade Of Mercy Citizen of Bananasplit Better Cities

Dear Citizen of Bananasplit's Better Cities,

First let me say that we are please that you are enjoying our fine cities and especially the Waterfront. Now to the matter at hand, we sent a team of expert to investigate the problem you kindly brought to our attention. After measurement of the building and having the locals questioned, we came to the conclusion that the Better Waterfront was not hindering the Apachii shop to open business in any manner. These delicate Goddess confirmed that they had many visitor coming from the Better Waterfront and that they were eager to sell them their nice outfits and weapon sets.

Of course, this investigation took many days and many men to do so you will find the bill for this service in this envelop. You will deliver the money to Hieronymus Lex at the first occasion an before the next month or you will have to pay a 10% more.

I recommend that you hire some private investigators to find who is causing the disruption of services from the Apachii shop for you. We discovered that the board number 0002AE58 which were previously placed in front of the door of this new shop might have been set back in but some overzealous worker. The fellow we name Tes4Edit (for lack of proper name) will probably help you top pinpoint the culprit in your matter.

Best regards and luck to find the solution to your problem.
Mayor Ismelda Lasombra
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Trey Johnson
 
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Post » Fri May 27, 2011 9:50 pm

Thank You, Madam Mayor,

For your prompt reply.

Your answer took me a bit aback because what happened was I was denied entrance immediately after obtaining citizenship in BBCities.
So, understandably I thought your labor force was responsible for the nailed doors.
However, after you enlightened me the planks are not yours, I asked Mr. TES4EDIT and he said no, it wasn't the BBC workers and there were no reason for me not to have access to the Goddesses' honorable premises.
(I was a bit worried as I am known to 'borrow' things from shops in the past and was afraid the Goddesses saw something like this. :D)

Then I did the only thing a reasonable believer should do:
I prayed at the OBMM altar to the Nine to grant me re-installation of the aforementioned shop in its pristine condition and then visited this fashionable shop again.

To my utmost joy the ladies were as hospitable as ever and I was able to steal... I mean borrow more stuff from them.

Thank You very much for Your kind support, Madam Mayor.

Your faithful citizen: Blade Of Mercy.

P.S. The rumors that I haven't paid my council tax for the last 3 years is a slander!
1. You could check with madam Melicea at the Imperial Trade Office at Market District and
2. I dutifully obey The Nice One's Enhanced Economy rules and you know that if I don't pay them taxes, the guards don't let me enter my homes!

P.S.S. Is there a tax discoun for old war veterans?

Respectfully yours:
The Blade.
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Casey
 
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Post » Fri May 27, 2011 11:38 am

http://www.tesnexus.com/downloads/file.php?id=16513

Much more a fix edition, to fix the path of the shop sign in Bravil for instance, fix the bridge which was going into the Fighter's Guild to go around it...

But also, 2 brand new destinations for our sailing companies. For those though you will need to have the mods related to the news destinations in your load order. If you don't have them, no worries, you wont be told about it in game :) Vorians will provide the links to these mods (Elsweyr and Sutch) so you will be able to test them if you want to.

Lastly, a new quest has been added in the Bravil Bay which wont log in your quest journal and will ask you to check for some products added by Better Cities in the Imperial City.

Enjoy!
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sam
 
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Post » Fri May 27, 2011 11:17 am

Do we uninstall the 4.3.2 to 4.4.0 update resource pack? My guess is yes but better be safe than CTD-ed :D

EDIT: readme still states 4.4.0...
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+++CAZZY
 
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Post » Fri May 27, 2011 8:40 am

Do we uninstall the 4.3.2 to 4.4.0 update resource pack? My guess is yes but better be safe than CTD-ed :D

there is no need. You just overwrite with the new one.
EDIT: readme still states 4.4.0...

Oops. But I wont re-upload just for that. The changelog has been chanced correctly. It is just that I forgot to change the version number at the start.
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Eve Booker
 
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Post » Fri May 27, 2011 8:04 am

http://www.tesnexus.com/downloads/file.php?id=16513
But also, 2 brand new destinations for our sailing companies. For those though you will need to have the mods related to the news destinations in your load order. If you don't have them, no worries, you wont be told about it in game :) Vorians will provide the links to these mods (Elsweyr and Sutch) so you will be able to test them if you want to.


Erm, actually it's FOUR brand new destinations, not just two :D

By visiting certain NPCs in Anvil, Bravil, the Imperial City or Leyawiin, you can choose to sail to any of the aforementioned cities. Now, you can also choose to travel to:
Duncori Walk (a village added to the east coast of Elsweyr by Iliana's mod http://www.tesnexus.com/downloads/file.php?id=25023)
Fort Akatosh (an Imperial fort added along the east coast of Niben Bay between Bravil and the Imperial City by Onra's Fort Akatosh and Fort Akatosh Redux - note that Fort Akatosh is no longer available for download, while Fort Akatosh Redux is still in http://www.gamesas.com/bgsforums/index.php?showtopic=1028525, so you must either already have FA, or wait for FA Redux to get released)
Stirk (an island town added west of Anvil by Tamriel Rebuilt Team's http://www.tesnexus.com/downloads/file.php?id=22401)
Sutch (a town added by Dragon Caption's http://www.tesnexus.com/downloads/file.php?id=16815)

If you have the above mods installed, then either run the Better Cities menu (OBSE users only) to have these mods detected and the new sailing destinations made available, or read the player note to find the individual console commands to make these sailing destinations available - otherwise these destinations will NOT be available.

Or if you don't care, just ignore everything I said in this post.
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Mashystar
 
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Post » Fri May 27, 2011 10:47 am

Any one know if this Mod is compatible with GATES TO AESGAARD - EPISODE II ?
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Rusty Billiot
 
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Joined: Sat Sep 22, 2007 10:22 pm

Post » Fri May 27, 2011 8:06 pm

Any one know if this Mod is compatible with GATES TO AESGAARD - EPISODE II ?


No idea. Do please let us know once you've tried it!
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Emily Graham
 
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Post » Fri May 27, 2011 10:31 am

As always, an excellent job with this vital modification!

I am a longtime mod user, and prefer to solve problems on my own, rather than asking for community help. But this issue I currently have since 4.4.1 is leaving me perplexed. In Bravil, and Bravil only, I am constantly crashing. I can't enter the city, nor can I fast-travel to it, without a CTD or freeze. I installed 4.3.2, upgrade to 4.4.1, then 4.4.1 itself, in that order. I am also using QTP3 for B&M, and also using BC BM-Full.esp, and it is at the end of my load order along with the patch for XUL-bravil barrowfields.

On my latest attempt, the city actually lost the BM textures (the red brick and dark colors) and reverted to normal gray stone, even though I am nearly certain I installed everything correctly.

I would greatly appreciate any insight offered.

Again, thanks for your efforts on this mod!
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CxvIII
 
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Post » Fri May 27, 2011 8:52 am

As always, an excellent job with this vital modification!

I am a longtime mod user, and prefer to solve problems on my own, rather than asking for community help. But this issue I currently have since 4.4.1 is leaving me perplexed. In Bravil, and Bravil only, I am constantly crashing. I can't enter the city, nor can I fast-travel to it, without a CTD or freeze. I installed 4.3.2, upgrade to 4.4.1, then 4.4.1 itself, in that order. I am also using QTP3 for B&M, and also using BC BM-Full.esp, and it is at the end of my load order along with the patch for XUL-bravil barrowfields.

On my latest attempt, the city actually lost the BM textures (the red brick and dark colors) and reverted to normal gray stone, even though I am nearly certain I installed everything correctly.

I would greatly appreciate any insight offered.

Again, thanks for your efforts on this mod!


Please list every Better Cities BSA you have in our Data folder.

Disable every ESP except "Better Cities .esp" "Blood&Mud.esp" and BC B&M Full, start a new test character and see whether the problem still exists.

Report back :)
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vanuza
 
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Post » Fri May 27, 2011 10:17 am

Current BSAs: Bravil Docks, Complement, Meshes, QTP3 for B&M, Shipyard, Sounds EV, Textures EV, Textures.

I tried a clean test character as you suggested, and it worked fine. So, I suppose it's a matter of going down the list and seeing what the conflict is. An interesting note, the upper half of the city walls themselves are red-brick while the lower halves are a lighter gray. Also, some of the steps are of the normal grayish wood, and the others are darker.
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Greg Cavaliere
 
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Post » Fri May 27, 2011 10:23 am

Current BSAs: Bravil Docks, Complement, Meshes, QTP3 for B&M, Shipyard, Sounds EV, Textures EV, Textures.

I tried a clean test character as you suggested, and it worked fine. So, I suppose it's a matter of going down the list and seeing what the conflict is. An interesting note, the upper half of the city walls themselves are red-brick while the lower halves are a lighter gray. Also, some of the steps are of the normal grayish wood, and the others are darker.


You should be seeing most or all of Bravil with the vanilla textures when using those BSAs (vanilla but enhanced by QTP3) as the QTP3 patch for B&M (the one created by dev_akm) reverts the darkened B&M textures to the standard lighter ones, and thus our QTP3 for B&M BSA maintains that. If you want Bravil to appear dark like was intended with B&M, then don't use the QTP3 patch for B&M and don't use our BSA for QTP3 B&M.

Also, don't use "Better Cities - Bravil Docks.bsa" with B&M. You haven't followed the installation instructions we provided in the readme have you? :) Please read the installation instructions carefully, it explains which order to install the files in, and which BSA files you should be using, and how many BC BSAs you should have after a successful installation.

Ultimately:
If you want Bravil to look like B&M intends, you should have "Better Cities - B&M.bsa" installed (plus the contents of the Meshes folder which comes with this BSA).
If you want Bravil to look more like it does without B&M, and you are using QTP3, then you should have dev_akm's QTP3 for B&M patch, and you should have "Better Cities - QTP3 for B&M.bsa" installed (plus the contents of the Meshes folder which comes with this BSA).
If you aren't using B&M, you should have "Better Cities - Bravil Docks.bsa" installed.

You should NEVER have more than one of any of these three BSAs.
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jessica robson
 
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Post » Fri May 27, 2011 9:52 am

I'm not a big fan of overhauls, but this one is absolutely fantastic. :goodjob:
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Darrell Fawcett
 
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Post » Fri May 27, 2011 5:59 am

Never mind. I was wondering about individual BC IC plugins, since the OMOD script didn't handle them, but I found them in the zipfile. I'm good. :)
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Janette Segura
 
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Post » Fri May 27, 2011 10:39 am

Never mind. I was wondering about individual BC IC plugins, since the OMOD script didn't handle them, but I found them in the zipfile. I'm good. :)

Um, yes the OMOD script does.
Select "No" on the first question about all merged plugins. That lets you select the cities AND the individual IC districts. :)
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[Bounty][Ben]
 
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Post » Fri May 27, 2011 9:46 am

Every esp in the archive is handled by the omod script or there wouldn't be much of a point to have a script.
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Margarita Diaz
 
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Post » Fri May 27, 2011 7:44 pm

You should be seeing most or all of Bravil with the vanilla textures when using those BSAs (vanilla but enhanced by QTP3) as the QTP3 patch for B&M (the one created by dev_akm) reverts the darkened B&M textures to the standard lighter ones, and thus our QTP3 for B&M BSA maintains that. If you want Bravil to appear dark like was intended with B&M, then don't use the QTP3 patch for B&M and don't use our BSA for QTP3 B&M.

Also, don't use "Better Cities - Bravil Docks.bsa" with B&M. You haven't followed the installation instructions we provided in the readme have you? :) Please read the installation instructions carefully, it explains which order to install the files in, and which BSA files you should be using, and how many BC BSAs you should have after a successful installation.

Ultimately:
If you want Bravil to look like B&M intends, you should have "Better Cities - B&M.bsa" installed (plus the contents of the Meshes folder which comes with this BSA).
If you want Bravil to look more like it does without B&M, and you are using QTP3, then you should have dev_akm's QTP3 for B&M patch, and you should have "Better Cities - QTP3 for B&M.bsa" installed (plus the contents of the Meshes folder which comes with this BSA).
If you aren't using B&M, you should have "Better Cities - Bravil Docks.bsa" installed.

You should NEVER have more than one of any of these three BSAs.



I never had much of a problem before, but perhaps this time I was just hasty in my installation. I appreciate your tips! :)
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chirsty aggas
 
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