[Relz] Bananasplit's Better Cities - Thread 40

Post » Wed Mar 30, 2011 10:12 am

Well, I repackaged my meshes -- still have invisible walls. I'll try installing the meshes as loose files, see if that helps. At least it will narrow down if it's a BSA problem...
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Jennifer Munroe
 
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Post » Tue Mar 29, 2011 11:42 pm

Well, I repackaged my meshes -- still have invisible walls. I'll try installing the meshes as loose files, see if that helps. At least it will narrow down if it's a BSA problem...


The walls should only be completely invisible if it were a failed official patch install or no patch installed at all. Otherwise they should be the missing mesh symbol (unless you've installed a mod to hide the missing mesh symbol, which I personally consider an unwise move).
Maybe you have installed a mod which removes the IC buildings? Certainly I would say it is entirely unrelated to BC, since everything BC adds is there in your screenshots, it's only buildings placed by the original game which appear to be missing.
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Arrogant SId
 
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Post » Wed Mar 30, 2011 11:10 am

I don't know. I repackaged my BSA, installed the files as loose, reinstalled Oblivion...still getting those invisible walls.

I have the 1.2.0416 patch installed twice. Still invisible walls. Any other ideas?
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brandon frier
 
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Post » Wed Mar 30, 2011 4:30 am

I don't think it has anything to do with BC. Missing the latest patch is the only cause I am aware of for IC walls disappearing without even showing a missing mesh symbol. Start disabling mods until they come back again.
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KiiSsez jdgaf Benzler
 
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Post » Wed Mar 30, 2011 2:36 pm

I opened up Oblivion.esm in the CS and all that is supposed to be there is. I disabled Better Imperial City, and the problem was still there.

So, if it shows in the CS, then Oblivion.esm must be okay. I posted in this thread, because at first I thought it was BBC, but it may not be. I'll disable any mods that effect the IC.
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Farrah Lee
 
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Post » Wed Mar 30, 2011 1:21 am

It is Kvatch Rebuilt Underground. Problem I have now is, I cleaned it because it has over 1000 identical to master edits, so I thought that is why the walls weren't showing up. But I installed a non-cleaned version and the walls still don't show up. I'd like to try this mod, as I love Kvatch Rebuilt original.

Does the newest revision of Bash automatically clean plugins?
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Sammygirl
 
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Post » Tue Mar 29, 2011 11:40 pm

The Kvatch Rebuilt Underground mod has some edits in the ESM that can't be there. It's been reported more than once to the mod author but there's been no acknowledgment of the issue.

I fixed it myself, but the process is fairly complex and certainly not recommended for someone who isn't familiar with tes4edit. I guess I can always try getting in touch with the guy again.

And no, Bash doesn't clean plugins, and cleaning it won't help this issue anyway.
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Sarah Knight
 
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Post » Wed Mar 30, 2011 2:46 am

The Kvatch Rebuilt Underground mod has some edits in the ESM that can't be there. It's been reported more than once to the mod author but there's been no acknowledgment of the issue.

I fixed it myself, but the process is fairly complex and certainly not recommended for someone who isn't familiar with tes4edit. I guess I can always try getting in touch with the guy again.

And no, Bash doesn't clean plugins, and cleaning it won't help this issue anyway.


Well, upgrading the the latest beta fixed the IC MD issue for me. Could you give me an idea of what the bad edits in the ESM are? Maybe I can fix them in my copy too.
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Justin
 
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Post » Wed Mar 30, 2011 12:13 pm

Several places, would be a bit much to be posting here.
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luis dejesus
 
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Post » Wed Mar 30, 2011 4:34 am

Several places, would be a bit much to be posting here.


Oh, okay. Is it game breaking?
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Harry Hearing
 
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Post » Wed Mar 30, 2011 2:44 pm

Not game breaking but it is quest breaking if you're trying to follow the KR quest line.
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Mistress trades Melissa
 
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Post » Wed Mar 30, 2011 2:36 am

Is Kvatch Rebuilt Underground different from normal Kvatch Rebuilt?
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Maddy Paul
 
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Post » Wed Mar 30, 2011 3:03 am

http://www.tesnexus.com/downloads/file.php?id=15412
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Kat Stewart
 
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Post » Wed Mar 30, 2011 9:21 am

Ah, I'd just posted something about KR Underground on another thread, and now I see it discussed here :) Okay, I'll contact Zaldiir, see what's up.
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Jeff Turner
 
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Post » Wed Mar 30, 2011 6:21 am

Not sure if its just me, or other people having this very minor issue...

I'm in the IC Market District (no I don't have landscape, floating barrels/crates/etc.stuff) but the following (see image link)

I know this notice is for people who has something loading after the better cities stuff and makes changes to the IC, anyway... I can read it just walking by....

http://img26.imageshack.us/img26/3613/screenshot57j.jpg


----------------------------

Speaking of floating stuff... in front of / near " (whatever her name is) Good as New" store, there is a crate that is floating with some bags underneath it (sorry no image of this)
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Myles
 
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Post » Wed Mar 30, 2011 3:59 am

Not sure if its just me, or other people having this very minor issue...

I'm in the IC Market District (no I don't have landscape, floating barrels/crates/etc.stuff) but the following (see image link)

I know this notice is for people who has something loading after the better cities stuff and makes changes to the IC, anyway... I can read it just walking by....

http://img26.imageshack.us/img26/3613/screenshot57j.jpg


----------------------------

Speaking of floating stuff... in front of / near " (whatever her name is) Good as New" store, there is a crate that is floating with some bags underneath it (sorry no image of this)


Stop glumly staring at the cobbles on the ground! There's a whole world to enjoy if you just raise your head and look around you.

You have another mod editing the Market District, it has moved or removed the crate which was beneath the now-floating containers.
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Sylvia Luciani
 
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Post » Wed Mar 30, 2011 3:48 am

Stop glumly staring at the cobbles on the ground! There's a whole world to enjoy if you just raise your head and look around you.

You have another mod editing the Market District, it has moved or removed the crate which was beneath the now-floating containers.


no I do not have anything that changes the Market District, already check.

I'm just wondering if anyone else has this issue or not?

http://img811.imageshack.us/img811/2397/screenshot59gd.jpg

As far as anything making changes to the Market District, I do not have any mods that change it, or I would be shown that big sheet of paper at the bottom of the stairs there.

Spoiler
Active Mod Files:00  Oblivion.esm01  Beautiful People 2ch-Ed.esm02  Cobl Main.esm  [Version 1.72]03  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]04  Mart's Monster Mod.esm  [Version 3.7b3p3]05  Mart's Monster Mod for OOO.esm  [Version 0.9.9MB3]06  Armamentarium.esm  [Version 1.35]07  Artifacts.esm08  Better Cities Resources.esm  [Version 4.9.5]09  bookplacing.esm  [Version 1]0A  Unofficial Oblivion Patch.esp  [Version 3.2.0]0B  Oblivion Citadel Door Fix.esp0C  DLCShiveringIsles.esp0D  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0E  Better Cities .esp  [Version 4.7.0]0F  Book Jackets Oblivion - BP.esp10  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp11  wd purse of wonders.esp12  BookTrackerOBSE.esp13  HouseMapMarkers.esp14  DLCHorseArmor.esp15  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]16  DLCOrrery.esp17  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]18  DLCVileLair.esp19  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]1A  DLCMehrunesRazor.esp1B  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]1C  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]1D  Book Jackets DLC.esp1E  GrimbotsSpellTomes.esp1F  LevelerCheat.esp20  DLCThievesDen.esp21  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]22  Cobl Glue.esp  [Version 1.72]23  Cobl Si.esp  [Version 1.63]++  Cobl Tweaks.esp  [Version 1.44]24  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]25  OMOBS.esp  [Version 1.0]26  OMOBS_SI.esp  [Version 1.0]27  OMOBS Optional Combat Settings.esp  [Version 1.0]++  ArmamentariumLLVendors.esp  [Version 1.35]28  OOO 1.32-Cobl.esp  [Version 1.72]29  Mart's Monster Mod for OOO.esp  [Version 0.9.9MB3]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]2A  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Spawn Rates - Moderate Increased.esp  [Version 3.7b3p3]2B  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]2C  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]2D  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Friendlier Factions OOO.esp  [Version 3.7b3p3]2E  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]2F  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.7b3p3]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]++  MMM-Cobl.esp  [Version 1.69]30  Vaernlor Manor.esp31  ArmoryLab.esp32  Artifacts.esp++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]33  Better Dark Brotherhood Sanctuary.esp34  Better Benirus Manor - Helping Hands.esp35  Better Benirus Manor.esp36  Better Rosethorn Hall.esp37  DSoSMalamath.esp38  DSoSCHotW.esp39  HauntedHouse.esp  [Version y]3A  ICEXPAND.esp  [Version 1.5BCE]3B  VaultsofCyrodiilBC.esp3C  DLCBattlehornCastle.esp3D  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]3E  DLCfrostcrag.esp3F  Knights.esp40  Knights - Unofficial Patch.esp  [Version 1.0.9]++  Mart's Monster Mod for OOO - Knights .esp  [Version 0.9.9MB3]41  The Lost Spires.esp42  xuldarkforest.esp  [Version 1.0.5]43  LostSpires-DarkForest patch.esp44  xulStendarrValley.esp  [Version 1.2.2]45  xulTheHeath.esp46  MMMMWL-TheHeath patch.esp47  XulEntiusGorge.esp48  xulFallenleafEverglade.esp  [Version 1.3.1]49  LostSpires-Everglade patch.esp4A  xulColovianHighlands_EV.esp  [Version 1.2.1]4B  xulChorrolHinterland.esp  [Version 1.2.2]4C  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]4D  xulBravilBarrowfields.esp  [Version 1.3.2]4E  xulLushWoodlands.esp  [Version 1.3.1]4F  xulAncientYews.esp  [Version 1.4.3]50  xulAncientRedwoods.esp  [Version 1.6]51  xulCloudtopMountains.esp  [Version 1.0.3]52  xulArriusCreek.esp  [Version 1.1.3]53  xulPatch_AY_AC.esp  [Version 1.1]54  LostSwordoftheAyleids-ArriusCreek patch.esp55  xulRollingHills_EV_withoutWheat.esp  [Version 1.3.3]56  MMMMWL-RollingHills patch.esp57  xulPantherRiver.esp58  xulRiverEthe.esp  [Version 1.0.2]59  xulBrenaRiverRavine.esp  [Version 1.1]5A  xulImperialIsle.esp  [Version 1.6.6]5B  xulBlackwoodForest.esp  [Version 1.1.0]5C  xulCheydinhalFalls.esp  [Version 1.0.1]5D  xulAspenWood.esp  [Version 1.0.2]5E  xulSkingradOutskirts.esp  [Version 1.0.1]5F  xulSnowdale.esp  [Version 1.0.2]60  OOO-Snowdale Patch.esp61  xulCliffsOfAnvil.esp62  OOOCliffsofAnvilPatch.esp  [Version 1.0]63  MMMDungeons-CliffsOfAnvil patch.esp  [Version 1.0]64  Better Abandoned House.esp++  Book Placement v2.esp  [Version 2.0]65  Respawning Varla & Welkynd Stones.esp66  Toggleable Quantity Prompt.esp  [Version 3.1.1]67  x117race.esp68  Lop-ears Elf_mini.esp69  head equipment for x117race.esp6A  Female Outfits by Koutetsu.esp++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]6B  Better Cities Full.esp  [Version 4.9.5]6C  Better Cities - VWD of the IC.esp  [Version 4.7.0]6D  Better Imperial City.esp  [Version 4.9.5]6E  BCCheydinhalFULL-CheydinhalFalls patch.esp6F  BCSkingrad-SkingradOutskirts patch.esp70  Better Cities - COBL.esp  [Version 2.1]71  Bashed Patch, 0.esp


I checked last night for a new version of BC and I have the most current version. I have no other issues with any other mod, I don't have CTD's anywhere (except for the exit CTD, but that's not a issue to me)


btw. Love your name :lmao:
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Heather Kush
 
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Post » Tue Mar 29, 2011 11:01 pm

no I do not have anything that changes the Market District, already check.

I'm just wondering if anyone else has this issue or not?

http://img811.imageshack.us/img811/2397/screenshot59gd.jpg

As far as anything making changes to the Market District, I do not have any mods that change it, or I would be shown that big sheet of paper at the bottom of the stairs there.

Spoiler
Active Mod Files:00  Oblivion.esm01  Beautiful People 2ch-Ed.esm02  Cobl Main.esm  [Version 1.72]03  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]04  Mart's Monster Mod.esm  [Version 3.7b3p3]05  Mart's Monster Mod for OOO.esm  [Version 0.9.9MB3]06  Armamentarium.esm  [Version 1.35]07  Artifacts.esm08  Better Cities Resources.esm  [Version 4.9.5]09  bookplacing.esm  [Version 1]0A  Unofficial Oblivion Patch.esp  [Version 3.2.0]0B  Oblivion Citadel Door Fix.esp0C  DLCShiveringIsles.esp0D  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0E  Better Cities .esp  [Version 4.7.0]0F  Book Jackets Oblivion - BP.esp10  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp11  wd purse of wonders.esp12  BookTrackerOBSE.esp13  HouseMapMarkers.esp14  DLCHorseArmor.esp15  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]16  DLCOrrery.esp17  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]18  DLCVileLair.esp19  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]1A  DLCMehrunesRazor.esp1B  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]1C  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]1D  Book Jackets DLC.esp1E  GrimbotsSpellTomes.esp1F  LevelerCheat.esp20  DLCThievesDen.esp21  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]22  Cobl Glue.esp  [Version 1.72]23  Cobl Si.esp  [Version 1.63]++  Cobl Tweaks.esp  [Version 1.44]24  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]25  OMOBS.esp  [Version 1.0]26  OMOBS_SI.esp  [Version 1.0]27  OMOBS Optional Combat Settings.esp  [Version 1.0]++  ArmamentariumLLVendors.esp  [Version 1.35]28  OOO 1.32-Cobl.esp  [Version 1.72]29  Mart's Monster Mod for OOO.esp  [Version 0.9.9MB3]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]2A  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Spawn Rates - Moderate Increased.esp  [Version 3.7b3p3]2B  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]2C  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]2D  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Friendlier Factions OOO.esp  [Version 3.7b3p3]2E  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]2F  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.7b3p3]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]++  MMM-Cobl.esp  [Version 1.69]30  Vaernlor Manor.esp31  ArmoryLab.esp32  Artifacts.esp++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]33  Better Dark Brotherhood Sanctuary.esp34  Better Benirus Manor - Helping Hands.esp35  Better Benirus Manor.esp36  Better Rosethorn Hall.esp37  DSoSMalamath.esp38  DSoSCHotW.esp39  HauntedHouse.esp  [Version y]3A  ICEXPAND.esp  [Version 1.5BCE]3B  VaultsofCyrodiilBC.esp3C  DLCBattlehornCastle.esp3D  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]3E  DLCfrostcrag.esp3F  Knights.esp40  Knights - Unofficial Patch.esp  [Version 1.0.9]++  Mart's Monster Mod for OOO - Knights .esp  [Version 0.9.9MB3]41  The Lost Spires.esp42  xuldarkforest.esp  [Version 1.0.5]43  LostSpires-DarkForest patch.esp44  xulStendarrValley.esp  [Version 1.2.2]45  xulTheHeath.esp46  MMMMWL-TheHeath patch.esp47  XulEntiusGorge.esp48  xulFallenleafEverglade.esp  [Version 1.3.1]49  LostSpires-Everglade patch.esp4A  xulColovianHighlands_EV.esp  [Version 1.2.1]4B  xulChorrolHinterland.esp  [Version 1.2.2]4C  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]4D  xulBravilBarrowfields.esp  [Version 1.3.2]4E  xulLushWoodlands.esp  [Version 1.3.1]4F  xulAncientYews.esp  [Version 1.4.3]50  xulAncientRedwoods.esp  [Version 1.6]51  xulCloudtopMountains.esp  [Version 1.0.3]52  xulArriusCreek.esp  [Version 1.1.3]53  xulPatch_AY_AC.esp  [Version 1.1]54  LostSwordoftheAyleids-ArriusCreek patch.esp55  xulRollingHills_EV_withoutWheat.esp  [Version 1.3.3]56  MMMMWL-RollingHills patch.esp57  xulPantherRiver.esp58  xulRiverEthe.esp  [Version 1.0.2]59  xulBrenaRiverRavine.esp  [Version 1.1]5A  xulImperialIsle.esp  [Version 1.6.6]5B  xulBlackwoodForest.esp  [Version 1.1.0]5C  xulCheydinhalFalls.esp  [Version 1.0.1]5D  xulAspenWood.esp  [Version 1.0.2]5E  xulSkingradOutskirts.esp  [Version 1.0.1]5F  xulSnowdale.esp  [Version 1.0.2]60  OOO-Snowdale Patch.esp61  xulCliffsOfAnvil.esp62  OOOCliffsofAnvilPatch.esp  [Version 1.0]63  MMMDungeons-CliffsOfAnvil patch.esp  [Version 1.0]64  Better Abandoned House.esp++  Book Placement v2.esp  [Version 2.0]65  Respawning Varla & Welkynd Stones.esp66  Toggleable Quantity Prompt.esp  [Version 3.1.1]67  x117race.esp68  Lop-ears Elf_mini.esp69  head equipment for x117race.esp6A  Female Outfits by Koutetsu.esp++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]6B  Better Cities Full.esp  [Version 4.9.5]6C  Better Cities - VWD of the IC.esp  [Version 4.7.0]6D  Better Imperial City.esp  [Version 4.9.5]6E  BCCheydinhalFULL-CheydinhalFalls patch.esp6F  BCSkingrad-SkingradOutskirts patch.esp70  Better Cities - COBL.esp  [Version 2.1]71  Bashed Patch, 0.esp


I checked last night for a new version of BC and I have the most current version. I have no other issues with any other mod, I don't have CTD's anywhere (except for the exit CTD, but that's not a issue to me)


btw. Love your name :lmao:


You have another mod editing the Market District. If you didn't, then there'd be a crate beneath the floating ones, thus proving that you do have another mod editing the Market District. You would only have the land height messed up and the big note visible if that other mod was loading after the BC IC ESP, but you have your load order correct so that isn't happening. It is still possible for mods loading before BC IC to be editing the Market District, you know!
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Lindsay Dunn
 
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Post » Wed Mar 30, 2011 7:53 am

either way, i guess it doesn't matter. I was just wonder.

Thanks
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Elena Alina
 
Posts: 3415
Joined: Sun Apr 01, 2007 7:24 am

Post » Wed Mar 30, 2011 6:56 am

Has anyone else had the problem where there are significant land tears in the middle of Cheydinhal, near the chapel and in Bruma there are 3 floating Daedric statues behind Baenlin's house and the poor district is buried by land. I've been trying to fix it for ages now, is it a UL conflict?

Fantastic mod though, been using it for as long as I can remember playing Oblivion.
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Luis Longoria
 
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Post » Wed Mar 30, 2011 2:26 pm

Load order, please?
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-__^
 
Posts: 3420
Joined: Mon Nov 20, 2006 4:48 pm

Post » Wed Mar 30, 2011 6:55 am

Spoiler
Active Mod Files:
? 00 Oblivion.esm

? 01 All Natural Base.esm [Version 1.3]

? 02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]

? 03 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]

? 04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

? 05 Mart's Monster Mod.esm [Version 3.7b3p3]

? 06 FCOM_Convergence.esm [Version 0.9.9a7]

? 07 Armamentarium.esm [Version 1.35]

? 08 Kvatch Rebuilt.esm

? 09 Better Cities Resources.esm [Version 4.9.5]

? 0A HorseCombatMaster.esm

? 0B Unofficial Oblivion Patch.esp [Version 3.2.0]

? 0C DLCShiveringIsles.esp

? 0D Better Cities .esp [Version 4.7.0]

? 0E Francesco's Optional Chance of Stronger Bosses.esp

? 0F Francesco's Optional Chance of Stronger Enemies.esp

? 10 Francesco's Optional Chance of More Enemies.esp

? 11 Francesco's Optional Leveled Guards.esp

? 12 FCOM_Francescos.esp [Version 0.9.9]

? 13 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

? 14 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

? 15 Fran_Lv30Item_Maltz.esp

? 16 All Natural.esp [Version 1.3]

? 17 All Natural - SI.esp [Version 1.3]

? 18 All Natural - MMM Patch.esp [Version 1.3]

? 19 Symphony of Violence.esp

? 1A All Natural - Real Lights.esp [Version 1.3]

? 1B WindowLightingSystem.esp

? 1C Book Jackets Oblivion.esp

? ++ Cyrodilic Brandy.esp

? 1D Living Economy.esp

? 1E ORM -Travelers' Cloaks.esp

? 1F ExnemRuneskulls.esp

? 20 FCOM_ExnemRuneskulls.esp [Version 0.9.9]

? 21 Bob's Armory Oblivion.esp

? 22 FCOM_BobsArmory.esp [Version 0.9.9]

? 23 Loth's Blunt Weapons for Npcs.esp

? 24 FCOM_LothsBluntWeapons.esp [Version 0.9.9]

? 25 Oblivion WarCry EV.esp [Version 1.08a]

? 26 FCOM_WarCry.esp [Version 0.9.9]

? 27 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

? 28 OOO-Water_Weeds.esp [Version 1.33]

? 29 OOO-Container_Trap_Instant_Effects.esp [Version 1.33]

? 2A ArmamentariumLLVendors.esp [Version 1.35]

? 2B ArmamentariumArtifacts.esp [Version 1.35]

? 2C Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]

? 2D FCOM_Convergence.esp [Version 0.9.9]

? 2E FCOM_RealSwords.esp [Version 0.9.9]

? 2F FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9]

? 30 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

? 31 FCOM_SaferRoads.esp [Version 0.9.9]

? 32 FCOM_NoReaversInGates.esp [Version 0.9.9]

? 33 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]

? 34 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]

? 35 Mart's Monster Mod - No Beholdens.esp [Version 3.7b3p3]

? 36 Mart's Monster Mod - No Balrogs.esp [Version 3.7b3p3]

? 37 Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]

? 38 Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]

? 39 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

? 3A Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

? 3B Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]

? 3C FCOM_BobsGuardUnity.esp [Version 0.9.9]

? 3D FCOM_DiverseGuardUnity.esp [Version 0.9.9]

? 3E FCOM_HungersUnitySI.esp [Version 0.9.9]

? ? ? FCOM_FriendlierFactions.esp [Version 0.9.9]

? 3F ArmamentariumLL4OOO.esp [Version 2.01]

? 40 ArmamentariumLLMagicOOO.esp [Version 1.35]

? 41 OOO-WaterFish.esp [Version 1.34]

? 42 KnightlyArmory.esp

? 43 Ivellon.esp [Version 1.8]

? 44 Mighty Umbra.esp

? 45 FCOM_MightyUmbra.esp [Version 0.9.9]

? 46 JQ-Fighters_Guild_United.esp

? 47 FCOM_FighterGUnited.esp

? 48 DBAssassin.esp

? 49 Harvest [Flora].esp [Version 3.0.0]

? 4A Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

? 4B Short Grass V3.esp

? 4C Quest Award Leveller.esp [Version 2.0.1]

? 4D Alternative Start by Robert Evrae.esp

? 4E AgarMoreVariedSpellEffects.esp

? 4F StarX Vampire Deaths.esp

? 50 Let There Be Darkness - Cyrodiil + SI.esp

? 51 bgBalancingEVCore.esp [Version 10.52EV-D]

? 52 Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]

? 53 bgBalancingEVOptionalMoreEyes.esp [Version 10]

? ? ? bgBalancingEVOptionalNPCDiversity, Vanilla Better Redguards.esp [Version 10.0EV-D]

? 54 bgBalancingEVOptionalFCOMAdditions.esp [Version 10.]

? 55 TNR ALL RACES FINAL.esp

? 56 TNR - ShiveringIsles.esp

? 57 Better Cities Full.esp [Version 4.9.5]

? 58 Better Cities - VWD of the IC.esp [Version 4.7.0]

? 59 Better Cities Full FPS Patch.esp [Version 4.9.5]

? 5A Better Cities - All Natural.esp [Version 4.9.5]

? 5B Better Cities - Knightly Armory.esp [Version 4.8.4]

? 5C Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 4.9.1]

? 5D Kvatch Rebuilt.esp

? 5E Kvatch Rebuilt - Leveled Guards - FCOM.esp

? 5F Kvatch Rebuilt Weather Patch.esp

? 60 xuldarkforest.esp [Version 1.0.5]

? 61 xulStendarrValley.esp [Version 1.2.2]

? 62 xulTheHeath.esp

? 63 MMMMWL-TheHeath patch.esp

? 64 XulEntiusGorge.esp

? 65 xulFallenleafEverglade.esp [Version 1.3.1]

? 66 xulColovianHighlands_EV.esp [Version 1.2.1]

? 67 xulRiverEthe.esp [Version 1.0.2]

? 68 xulChorrolHinterland.esp [Version 1.2.2]

? 69 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 4.8.4]

? 6A xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]

? 6B Castle_Seaview.esp

? 6C CastleSeaview+LostCoast Patch.esp [Version 1.0]

? 6D xulBravilBarrowfields.esp [Version 1.3.2]

? 6E Better Cities - Unique Landscape Barrowfields.esp [Version 4.9.5]

? 6F xulLushWoodlands.esp [Version 1.3.1]

? 70 xulAncientYews.esp [Version 1.4.3]

? 71 xulAncientRedwoods.esp [Version 1.6]

? 72 xulCloudtopMountains.esp [Version 1.0.3]

? 73 xulArriusCreek.esp [Version 1.1.3]

? 74 xulPatch_AY_AC.esp [Version 1.1]

? 75 xulRollingHills_EV.esp [Version 1.3.3]

? 76 MMMMWL-RollingHills patch.esp

? 77 xulPantherRiver.esp

? 78 xulBrenaRiverRavine.esp [Version 1.1]

? 79 xulImperialIsle.esp [Version 1.6.6]

? 7A Better Cities - Unique Landscape Imperial Isle.esp [Version 4.8.1]

? 7B xulBlackwoodForest.esp [Version 1.1.0]

? 7C xulCheydinhalFalls.esp [Version 1.0.1]

? 7D Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 4.8.1]

? 7E KvatchRebuilt-CheydinhalFalls patch.esp

? 7F DungeonsOfIvellon-CheydinhalFalls patch.esp

? 80 xulAspenWood.esp [Version 1.0.2]

? 81 xulSkingradOutskirts.esp [Version 1.0.1]

? 82 xulSnowdale.esp [Version 1.0.2]

? 83 OOO-Snowdale Patch.esp

? 84 xulCliffsOfAnvil.esp

? 85 OOOCliffsofAnvilPatch.esp [Version 1.0]

? 86 RealisticForceMedium.esp

? 87 RealisticMagicForceLow.esp

? 88 LoadingScreens.esp

? 89 Enhanced Water v2.0 HD.esp

? ? ? FCOM_Archery.esp [Version 0.9.9]

? 8A FCOM_ArcheryArmamentarium.esp [Version 2]

? ? ? All Natural - Indoor Weather Filter For Mods.esp [Version 1.3]

? 8B Bashed Patch, 0.esp

? 8C Better Imperial City.esp [Version 4.9.5]

? 8D Better Imperial City FPS Patch.esp [Version 4.9.1]

? 8E DeadlyReflex 5 - Combat Moves.esp

User avatar
Emma-Jane Merrin
 
Posts: 3477
Joined: Fri Aug 08, 2008 1:52 am

Post » Wed Mar 30, 2011 2:38 am

Looks like your BC files are all out of order, especially since they come before the ULs when the standard load orders all place them after. That's why you're getting land tearing. Time to bust out http://www.tesnexus.com/downloads/file.php?id=20516.
User avatar
sara OMAR
 
Posts: 3451
Joined: Wed Jul 05, 2006 11:18 pm

Post » Wed Mar 30, 2011 11:27 am

Ah thank you it's fixed now. I just placed the better cities esp's after the UL esps. Thank you I don't know why I had them loading before UL :S
User avatar
CArla HOlbert
 
Posts: 3342
Joined: Wed Feb 21, 2007 11:35 pm

Post » Wed Mar 30, 2011 1:38 am

found a land tear in the water near imperial city waterfron, i have UL installed, curretn load order
Spoiler
Active Mod Files:00  Oblivion.esm01  Cybiades.esm  [Version 2.0]02  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]03  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]04  Cobl Main.esm  [Version 1.72]05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]06  Mart's Monster Mod.esm  [Version 3.7b3p3]07  FCOM_Convergence.esm  [Version 0.9.9MB3]08  Armamentarium.esm  [Version 1.35]09  Artifacts.esm  [Version 1.1]0A  Better Cities Resources.esm  [Version 4.9.5]0B  HorseCombatMaster.esm0C  John's Leveled List Overhaul.esm0D  Unofficial Oblivion Patch.esp  [Version 3.3.5]0E  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]0F  DLCShiveringIsles.esp10  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]++  Shivering OOO.esp11  Better Cities .esp  [Version 4.7.0]12  Francesco's Optional Chance of Stronger Bosses.esp13  Francesco's Optional Chance of Stronger Enemies.esp14  Francesco's Optional Chance of More Enemies.esp15  Francesco's Optional Leveled Guards.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]16  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]17  Fran Armor Add-on.esp++  LoadingScreens.esp++  Item interchange - Extraction.esp  [Version 0.78]18  Enhanced Economy.esp  [Version 5.2.2]19  Streamline 3.1.esp1A  Map Marker Overhaul.esp  [Version 3.9]1B  Map Marker Overhaul - SI additions.esp  [Version 3.5]1C  DLCHorseArmor.esp1D  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]1E  DLCOrrery.esp1F  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]20  DLCVileLair.esp21  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]22  DLCMehrunesRazor.esp23  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]24  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]25  PTArtifacts.esp26  XiaNewAmuletsV1.esp27  Mounted_Spellcasting.esp28  Mounted_Trampling.esp29  DLCThievesDen.esp2A  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]2B  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]2C  Cobl Glue.esp  [Version 1.72]2D  Cobl Si.esp  [Version 1.63]2E  Bob's Armory Oblivion.esp2F  FCOM_BobsArmory.esp  [Version 0.9.9]30  Loth's Blunt Weapons for Npcs.esp++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]31  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  OOO-DLT_Remover.esp  [Version 1.33]++  OOO_XiaNewAmulets Addon.esp  [Version 0.5]++  OOO_XiaNewAmulets Addon - LLOnly.esp  [Version 0.5]++  ArmamentariumLLVendors.esp  [Version 1.35]32  ArmamentariumArtifacts.esp  [Version 1.35]**  John's Leveled List Overhaul.esp++  John's Leveled List Overhaul for OOO.esp33  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]34  FCOM_Convergence.esp  [Version 0.9.9Mb3]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]35  FCOM_RealSwords.esp  [Version 0.9.9]36  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]++  FCOM_SpawnRatesStronger.esp  [Version 0.9.9Mb3]37  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  FCOM_SaferRoads.esp  [Version 0.9.9]38  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3]39  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]3A  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]3B  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]++  FCOM_HungersUnitySI.esp  [Version 0.9.9]3C  FCOM_Archery_Armamentarium.esp++  FCOM_Archery_Artifacts.esp3D  FCOM_Archery_RealSwords.esp3E  FCOM_FriendlierFactions.esp  [Version 0.9.9]3F  FCOM_MoreRandomItems.esp  [Version 0.9.9]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]++  MMM-Cobl.esp  [Version 1.73]40  Artifacts.esp  [Version 1.1]++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]41  GTAesgaard.esp42  Kragenir's Death Quest.esp43  KDQ - Rural Line Additions.esp44  GlenvarCastle.esp45  LetThePeopleDrink.esp  [Version 2.5]46  KragenirsDeathQuest-LetThePeopleDrink patch.esp47  The Ayleid Steps.esp  [Version 3.4]48  DLCfrostcrag.esp49  Knights.esp4A  Knights - Unofficial Patch.esp  [Version 1.0.9]4B  Cybiades.esp  [Version 2.1]4C  CybiadesDungeon.esp  [Version 2.1]4D  TOTF.esp++  TOTF Delayer.esp4E  The Lost Spires.esp++  FCOM_Knights.esp  [Version 0.9.9Mb3]4F  road+bridges.esp  [Version 4.6]50  xuldarkforest.esp  [Version 1.0.5]51  LostSpires-DarkForest patch.esp52  xulStendarrValley.esp  [Version 1.2.2]53  xulTheHeath.esp54  MMMMWL-TheHeath patch.esp55  XulEntiusGorge.esp56  xulFallenleafEverglade.esp  [Version 1.3.1]57  LostSpires-Everglade patch.esp  [Version 1.2]58  xulColovianHighlands_EV.esp  [Version 1.2.1]59  xulChorrolHinterland.esp  [Version 1.2.2]5A  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]5B  Cybiades-Lost Coast patch.esp5C  KragenirsDeathQuest-LostCoast patch.esp5D  xulBravilBarrowfields.esp  [Version 1.3.2]5E  xulLushWoodlands.esp  [Version 1.3.1]5F  xulAncientYews.esp  [Version 1.4.3]60  xulAncientRedwoods.esp  [Version 1.6]61  xulCloudtopMountains.esp  [Version 1.0.3]62  KragenirsDeathQuest-CloudtopMountains patch.esp63  xulArriusCreek.esp  [Version 1.1.3]64  xulPatch_AY_AC.esp  [Version 1.1]65  xulRollingHills_EV_withoutWheat.esp  [Version 1.3.3]66  MMMMWL-RollingHills patch.esp67  KragenirsDeathQuest-RollingHills patch.esp68  xulPantherRiver.esp69  xulRiverEthe.esp  [Version 1.0.2]6A  xulBrenaRiverRavine.esp  [Version 1.1]6B  xulImperialIsle.esp  [Version 1.6.6]6C  xulBlackwoodForest.esp  [Version 1.1.0]6D  xulCheydinhalFalls.esp  [Version 1.0.1]6E  TearsOfTheFiend-CheydinhalFalls patch.esp6F  xulAspenWood.esp  [Version 1.0.2]70  xulSkingradOutskirts.esp  [Version 1.0.1]71  xulSnowdale.esp  [Version 1.0.2]72  OOO-Snowdale Patch.esp73  xulCliffsOfAnvil.esp74  NRB4+UL-II+LtPD Patch.esp  [Version 3.0.1]75  bartholm.esp76  bartholm - EE patch.esp  [Version 4.2]++  FCOM_UnofficialFranArmorAddon.esp  [Version 0.9.9]77  Better Cities - House price patch.esp  [Version 1.0]78  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]79  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]7A  PersuasionOverhaul.esp  [Version 1.43]++  PersuasionOverhaul_OOO.esp  [Version 1.2]++  PersuasionOverhaul_MMM.esp  [Version 1.2]++  ScriptIcon_Replacer.esp7B  Quest Award Leveller.esp++  Quest Award Leveller - Vile Lair.esp++  Quest Award Leveller - Mehrunes Razor.esp++  Quest Award Leveller - Knights of the Nine.esp7C  RealisticFatigue.esp7D  RealSleepExtended.esp  [Version 2.5]7E  SupremeMagicka.esp  [Version 0.90b]7F  SM_ShiveringIsles.esp  [Version 0.90]++  SM_DLCSpellTome.esp  [Version 0.90]++  SM_OOO.esp  [Version 0.90]++  SM_MMM.esp  [Version 0.90]++  SM_COBL.esp  [Version 0.90]80  SM_EnchantStaff.esp  [Version 0.90]++  SM_Scrolls.esp  [Version 0.90]81  MidasSpells.esp82  EnchantmentRestore.esp++  EnchantmentRestore_Wells.esp83  Deadly Reflex 5 - Timed Block with no damage or durability changes.esp84  DeadlyReflex 5 - Combat Moves.esp++  OOO-Level_Stock.esp  [Version 1.33]85  RealisticLeveling.esp++  Item interchange - Placement for FCOM.esp  [Version 0.78]++  Item interchange - Option, Ingredients in Bulk, reduced.esp  [Version 0.78]86  bgBalancingEVCore.esp  [Version 10.52EV-D]87  bgMagicEV.esp  [Version 1.7EV]++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]++  bgMagicItemSigil.esp  [Version 1.68EV]++  bgMagicEVStartspells.esp  [Version 1.68EV]88  bgMagicBonus.esp  [Version 1.7EV]++  bgMagicEVAddEnVar.esp  [Version 1.68EV]89  bgMagicEVPaperChase.esp  [Version 1.68EV]8A  bgMagicAlchemy.esp  [Version 1.57]8B  bgMagicPotionNumberSoulGemValue.esp  [Version 1.68UV]++  bgBalancingEVOptionalClasses.esp  [Version 9.0EV-U]++  bgBalancingEVOptionalFangs.esp  [Version 10.0EV-D]++  bgBalancingEVOptionalMoreEyes.esp  [Version 10]**  bgBalancingEVOptionalNPCDiversity, Vanilla.esp  [Version 10.0EV-D]++  bgBalancingEVOptionalFCOMAdditions.esp  [Version 10.]++  bgBalancingEVLAMEGlue.esp  [Version 10.0EV-D1.62EV]**  bgBalancingEVOptionalNPCDiversityLAME.esp  [Version 10.5EV-D]8C  Better Cities Full.esp  [Version 4.9.5]8D  Better Imperial City.esp  [Version 4.9.5]8E  Better Cities Full FPS Patch.esp  [Version 4.9.5]8F  Better Cities - Unique Landscape Barrowfields.esp  [Version 4.7.0]90  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.7.0]91  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.7.0]92  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.7.0]93  Better Imperial City FPS Patch.esp  [Version 4.9.1]94  Better Cities - COBL.esp  [Version 2.1]95  Francesco's 10 days respawn time - 1-16 day lenght rescale.esp++  bgMagicShaderLifeDetect.esp  [Version 1.68]96  bgMagicLightningbolt.esp97  FCOM_Archery.esp++  SM_DeadlyReflex.esp  [Version 0.90]98  Real Hunger, Cobl.esp  [Version 1.6.1]**  NRB4 Standard Road Record.esp++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]99  Bashed Patch, 0.esp9A  MOBS 2 Vanilla+SI.esp  [Version 2.0]



this is the land tear [img]http://i272.photobucket.com/albums/jj196/rodri159/ScreenShot1.jpg[/img]

[img]http://i272.photobucket.com/albums/jj196/rodri159/ScreenShot0.jpg[/img]
User avatar
rolanda h
 
Posts: 3314
Joined: Tue Mar 27, 2007 9:09 pm

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