[Relz] Bananasplit's Better Cities - Thread 40

Post » Tue Mar 29, 2011 11:43 pm

Perhaps you would consider installing the Better Cities IC Waterfront UL Imperial Isle patch? :slap:
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sara OMAR
 
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Post » Wed Mar 30, 2011 7:16 am

And also consider upgrading from v4.7.0 (really old) to v4.9.7, since this is where you'll find the patch for UL Imperial Isle.
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ILy- Forver
 
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Post » Wed Mar 30, 2011 12:52 am

The recently released BBC for OCR file has just had a minor update to v0.1.1 - there's no new content in this update, but some buildings have been repositioned so as not to conflict with buildings added by existing compatibility patches for OCR. also the readme now includes a changelog detailing which buildings were added to each city (as some buildings were left out, such as the Chorrol bath houses).
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Tamara Dost
 
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Post » Wed Mar 30, 2011 3:24 pm

Perhaps you would consider installing the Better Cities IC Waterfront UL Imperial Isle patch? :slap:

NRB4+UL-II+LtPD Patch.esp well i thougth that this was the compability patch, cause in the UL compabilty patch compilation, installed this patch
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Dagan Wilkin
 
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Post » Wed Mar 30, 2011 10:45 am

No, that patch is for New Roads & Bridges, Unique Landscapes Imperial Isle, and Let the People Drink (NRB4, UL II, LtPD), which is why that patch has the initials of those three mods in the filename. BC patches have "Better Cities" in their filenames, which is intended to tell you that they are meant for Better Cities. For mods conflicting with BC, you need to use BC patches.
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clelia vega
 
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Post » Wed Mar 30, 2011 5:09 am

I was curious as to whether the Zarkis Bank of Cyrodiil mod integrated into Better Cities is actually the latest version. the BoC that is downloadable from the The Nexus includes the feature of being to access bank services through merchants throughout Cryodiil - which I find really handy. As far as I can tell, such does not exist in the BC integrated version BoC - or am I just doing something wrong? Here is my load order, in case that matters:

Spoiler
Active Mod Files:00  Oblivion.esm01  Windfall.esm02  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]03  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]04  Cobl Main.esm  [Version 1.72]05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]06  Mart's Monster Mod.esm  [Version 3.7b3p3]07  TamrielTravellers.esm  [Version 1.39c]08  FCOM_Convergence.esm  [Version 0.9.9MB3]09  Armamentarium.esm  [Version 1.35]0A  Artifacts.esm0B  Better Cities Resources.esm  [Version 4.9.5]0C  Progress.esm  [Version 2.2]0D  CM Partners.esm0E  Cobl Races TNR.esp  [Version 1.53]0F  Cobl Races TNR SI.esp  [Version 1.53]10  Unofficial Oblivion Patch.esp  [Version 3.3.5]11  DLCShiveringIsles.esp  [Version 1.4.2]++  Shivering OOO.esp12  Better Cities .esp  [Version 4.7.0]13  Francesco's Optional Chance of Stronger Bosses.esp14  Francesco's Optional Chance of Stronger Enemies.esp++  Francesco's Dark Seducer Weapons Patch.esp++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]15  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]++  LoadingScreens.esp16  LoadingScreensAddOn.esp17  LoadingScreensSI.esp18  Natural_Weather_HDR_with_darker_Nights_by_Max_Tael.esp19  Natural_Weather_HDR_2.1.3_coloroverride.esp1A  Natural_Habitat_by_Max_Tael.esp1B  Enhanced Water v2.0 HD.esp++  Symphony of Violence.esp1C  MIS Low Wind.esp1D  Atmospheric Oblivion.esp1E  Storms & Sound.esp1F  WindowLightingSystem.esp++  Brighter_Torches.esp++  Cyrodilic Brandy.esp20  ImprovedSigns.esp++  Item interchange - Extraction.esp  [Version 0.76]21  P1DanywhereSittable.esp22  Enhanced Economy.esp  [Version 5.2.2]23  Duke Patricks - Follow That Actor.esp24  Get Wet.esp25  kuerteeCleanUp.esp26  Oblivion Graphics Extender Support.esp  [Version 0.42]27  Quest Log Manager.esp  [Version 1.3.2]28  Streamline 3.1.esp29  sr_super_hotkeys.esp  [Version 0.54]2A  DLCHorseArmor.esp2B  DLCOrrery.esp2C  DLCOrrery - Unofficial Patch.esp  [Version 1.0.4]2D  DLCMehrunesRazor.esp2E  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.5]2F  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]30  Book Jackets DLC.esp31  GrimbotsSpellTomes.esp++  MaleBodyReplacerV4.esp32  Acid's Extravagent Eyes.esp++  CM_Better Wine.esp++  RustyItems.esp33  SentientWeapon.esp  [Version 3]**  mz_Shields.esp34  mz_Shields_SI.esp35  StockClothingArmor-forExnems.esp36  Armamentium female.esp37  Slof's Horses Base.esp38  Slof's Extra Horses.esp39  DLCHorseArmor+SBLite.esp3A  Command Mount.esp3B  DLCThievesDen.esp3C  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.9]3D  Francesco's Optional Leveled Quests.esp3E  Francesco's Optional Leveled Arena.esp3F  Cobl Glue.esp  [Version 1.72]40  Cobl Si.esp  [Version 1.63]41  Bob's Armory Oblivion.esp42  FCOM_BobsArmory.esp  [Version 0.9.9]43  Oblivion WarCry EV.esp  [Version 1.08a]44  FCOM_WarCry.esp  [Version 0.9.9MB3]45  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  OOO-Water_Weeds.esp  [Version 1.33]46  OMOBS.esp  [Version 1.0]47  OMOBS_SI.esp  [Version 1.0]++  ArmamentariumLLVendors.esp  [Version 1.35]48  ArmamentariumArtifacts.esp  [Version 1.35]49  OOO 1.32-Cobl.esp  [Version 1.72]4A  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]4B  FCOM_Convergence.esp  [Version 0.9.9Mb3]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]4C  FCOM_RealSwords.esp  [Version 0.9.9]4D  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]++  FCOM_SpawnRatesSlightlyReduced.esp  [Version 0.9.9MB3]++  FCOM_SaferRoads.esp  [Version 0.9.9]++  FCOM_LessRats.esp  [Version 0.9.9]++  FCOM_NoWyverns.esp  [Version 0.9.9]++  FCOM_LessReaversInGates.esp  [Version 0.9.9]4E  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]++  Mart's Monster Mod - No Undead Rise.esp  [Version 3.7b3p3]++  Mart's Monster Mod - No Werewolves.esp  [Version 3.7b3p3]++  Mart's Monster Mod - No Beholdens.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3]4F  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]50  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]51  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]52  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]53  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.7b3p3]++  TamrielTravellerAdvscript.esp  [Version 1.39c]54  TamrielTravellers4OOO.esp  [Version 1.39c]55  TamrielTravellersItemsCobl.esp  [Version 1.39c]56  ShiveringIsleTravellers.esp  [Version 1.39c]++  ShiveringIsleTravellersFriendlyFactions4MMM.esp  [Version 1.39c]++  FCOM_TamrielTravelers.esp  [Version 0.9.9]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]57  FCOM_MoreRandomSpawns.esp  [Version 0.9.9]58  FCOM_MoreRandomItems.esp  [Version 0.9.9]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]59  Fransfemale.esp5A  LoadingScreens-OOO.esp++  SentientWeapon - OOO & MOBS.esp  [Version 3.1]5B  OOO-WaterFish.esp  [Version 1.34]++  MMM-Cobl.esp  [Version 1.69]5C  Artifacts.esp++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]5D  300_White Stallion 4.esp5E  EiAmod.esp  [Version 1.1]++  EiAmod_ShiveringIsles.esp5F  LetThePeopleDrink.esp  [Version 2.5]60  VaultsofCyrodiilBC.esp61  VHBloodlines 1.2.esp  [Version 1.4]62  Windfall.esp63  DLCBattlehornCastle.esp64  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.5]65  DLCFrostcrag.esp66  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.5]67  Knights.esp68  Knights - Unofficial Patch.esp  [Version 1.1]69  TOTF.esp6A  RTT.esp6B  RTT-Weye Relocation Patch.esp  [Version 2.0.1]6C  Region Revive - Lake Rumare.esp6D  The Lost Spires.esp6E  Mighty Umbra.esp6F  Blood&Mud.esp70  Blood&Mud - EE patch.esp  [Version 4.2]71  Lost Paladins of the Divines.esp++  FCOM_MightyUmbra.esp  [Version 0.9.9]72  FCOM_Blood&Mud.esp  [Version 0.9.9]++  FCOM_Knights.esp  [Version 0.9.9Mb3]73  road+bridges.esp  [Version 4.6]74  xuldarkforest.esp  [Version 1.0.5]75  LostSpires-DarkForest patch.esp76  xulStendarrValley.esp  [Version 1.2.2]77  xulColovianHighlands_EV.esp  [Version 1.2.1]78  EtInArkay-ColovianHighlands patch.esp79  xulChorrolHinterland.esp  [Version 1.2.2]7A  VeronaHouseBloodlines-ChorrolHinterland fix.esp7B  xulCheydinhalFalls.esp  [Version 1.0.1]7C  Blood&Mud-CheydinhalFalls patch.esp7D  TearsOfTheFiend-CheydinhalFalls patch.esp7E  EtInArkay-CheydinhalFalls patch.esp7F  xulAspenWood.esp  [Version 1.0.2]80  EtInArkay-AspenWood patch.esp81  xulSkingradOutskirts.esp  [Version 1.0.1]82  NRB4+LtPD Patch.esp  [Version 3.0]83  bartholm.esp84  bartholm - EE patch.esp  [Version 4.2]85  NRB4+RR Patch.esp  [Version 2.1]86  Better Cities - House price patch.esp  [Version 1.0]87  Natural_Vegetation_by_Max_Tael.esp88  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]89  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]++  Real Lava 1.3.esp8A  Ingredient Storage Shelves.esp8B  P1DkeyChain.esp  [Version 5.00]8C  Toggleable Quantity Prompt.esp  [Version 3.2.0]8D  RealisticHealth.esp8E  RealisticForceMedium.esp8F  RealisticMagicForceLow.esp90  Telekinetic Mastery.esp  [Version 2]91  SupremeMagicka.esp  [Version 0.90b]92  SM_ShiveringIsles.esp  [Version 0.90]++  SM_DLCSpellTome.esp  [Version 0.90]++  SM_OOO.esp  [Version 0.90]++  SM_MMM.esp  [Version 0.90]++  SM_COBL.esp  [Version 0.90]93  SM_EnchantStaff.esp  [Version 0.90]++  SM_Scrolls.esp  [Version 0.90]++  SM_SigilStone.esp  [Version 0.90]94  MidasSpells.esp95  Deadlier Sneaking 1.1.esp96  ProgressGSD.esp  [Version 2.0]97  ProgressMBSP.esp  [Version 2.0]98  ProgressRBSP.esp  [Version 1.0]99  ProgressArmorer.esp  [Version 1.0]9A  RealisticLeveling.esp++  Item interchange - Placement for FCOM.esp  [Version 0.76]++  Item interchange - Placement for Frostcrag.esp  [Version 0.76]++  Item interchange - Option, Ingredients in Bulk, reduced.esp  [Version 0.76]9B  Ethereal - Eyes.esp9C  Cat_eyes_add.esp9D  CM Partners.esp9E  Beautiful People.esp9F  Sonia.espA0  bgBalancingEVCore.esp  [Version 10.52EV-D]A1  Mart's Monster Mod - Resized Races.esp++  Better Redguard v2.espA2  Redguard Guards.esp++  bgBalancingEVOptionalClasses.esp  [Version 9.0EV-U]++  bgBalancingEVOptionalFangs.esp  [Version 10.0EV-D]++  bgBalancingEVOptionalMoreEyes.esp  [Version 10]A3  bgBalancingEVOptionalNPCDiversity, TNR Merge Better Redguards.esp  [Version 10.0EV-D]++  bgBalancingEVOptionalFCOMAdditions.esp  [Version 10.]A4  Better Cities SKINGRAD.esp  [Version 4.9.5]A5  Better Cities BRAVIL - Blood & Mud.esp  [Version 4.9.5]A6  Better Cities ANVIL.esp  [Version 4.9.5]A7  Better Cities CHORROL.esp  [Version 4.9.5]A8  Better Cities CHEYDINHAL.esp  [Version 4.9.1]A9  Better Cities LEYAWIIN.esp  [Version 4.9.5]AA  Better Cities - VWD of the IC.esp  [Version 4.7.0]AB  Better Cities IC Arboretum.esp  [Version 4.9.5]AC  Better Cities IC Arena.esp  [Version 4.9.5]AD  Better Cities IC Elven Gardens.esp  [Version 4.9.5]AE  Better Cities IC Green Emperor Way.esp  [Version 4.9.5]AF  Better Cities IC Market.esp  [Version 4.9.5]B0  Better Cities IC Prison.esp  [Version 4.9.5]B1  Better Cities IC Talos Plaza.esp  [Version 4.9.5]B2  Better Cities IC Temple.esp  [Version 4.9.5]B3  Better Cities IC Market FPS Patch.esp  [Version 4.7.0]B4  Better Cities - Ruined Tail's Tale.esp  [Version 4.8.0]B5  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.8.4]B6  Better Cities - Tears of the Fiend.esp  [Version 4.7.0]B7  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.8.1]B8  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.9.1]B9  Better Cities - VHBloodlines.esp  [Version 4.8.4]BA  Better Cities - The Lost Spires.esp  [Version 4.9.5]BB  Better Cities - COBL.esp  [Version 2.1]BC  Better Cities - No LEYAWIIN Flooding.esp  [Version 4.9.0]BD  FCOM_Archery.esp  [Version 0.9.9]**  NRB4 Standard Road Record.espBE  Bashed Patch, 0.esp


If the latest BoC is not included, are there plans to integrate it? Or, is it safe for me to merge the latest za_bankmod.esp into Better Cities IC Market.esp? Thanks you for the advice.
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Stu Clarke
 
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Post » Wed Mar 30, 2011 8:31 am

That feature has been replaced with using the Gold Horse Courier services to access your bank account; that was an intentional change.

Everything else is up to date.

So please don't merge the BoC plugin with BBC, you'll royally screw things up if you do.
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Quick draw II
 
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Post » Wed Mar 30, 2011 5:43 am

That feature has been replaced with using the Gold Horse Courier services to access your bank account; that was an intentional change.

Everything else is up to date.

So please don't merge the BoC plugin with BBC, you'll royally screw things up if you do.


I see. I am assuming that I must install Gold Horse Courier separately, since it seems the OP doesn't list it as an integrated mod. Is that correct? Thank you for the assistance!
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Rachael
 
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Post » Wed Mar 30, 2011 6:40 am

Incorrect. Everything you need is already integrated.
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Baby K(:
 
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Post » Wed Mar 30, 2011 12:55 pm

As Thomas Kaira said, the latest version of Bank of Cyrodiil from the original author is fully integrated, but instead of using vanilla merchant NPCs you visit the Gold Horse Courier branches in each city (except in the IC where you go to the actual bank). Gold Horse Courier is part of the mod Delivery Job, which has also been fully integrated into BC using the updated version from Zaldiir, so you don't need to install either of those mods, and indeed should NOT install either of those mods with BC.
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Dean
 
Posts: 3438
Joined: Fri Jul 27, 2007 4:58 pm

Post » Wed Mar 30, 2011 1:03 am

I'm getting an issue where sometimes I get double doors on some of the houses in Bruma, like Olav's tap and tack. I can get rid of it though by saving and reloading (I can't remember if I had to restart Oblivion itself too). Any ideas or is this a known bug?

My load order:
Spoiler
Active Mod Files:00  Oblivion.esm01  All Natural Base.esm  [Version 1.3]02  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]03  Armamentarium.esm  [Version 1.35]04  Better Cities Resources.esm  [Version 4.9.5]05  BetterMusicSystem.esm06  Unofficial Oblivion Patch.esp  [Version 3.3.5]07  Oblivion Citadel Door Fix.esp08  DLCShiveringIsles.esp09  Unofficial Shivering Isles Patch.esp  [Version 1.4.2]0A  Better Cities .esp  [Version 4.7.0]0B  All Natural.esp  [Version 1.3]0C  All Natural - SI.esp  [Version 1.3]0D  Immersive Interiors.esp  [Version 0.7]0E  Immersive Interiors - Lights Addon.esp  [Version 0.7]0F  Enhanced Water v2.0 HD.esp++  Enhanced Water v2.0 HD - SI Addon.esp  [Version 0.2]++  Symphony of Violence.esp10  MIS.esp11  Storms & Sound.esp12  All Natural - Real Lights.esp  [Version 1.3]13  WindowLightingSystem.esp14  GuildOwnership1.2.esp15  Camping.esp16  Enhanced Economy.esp  [Version 5.2.2]17  Display Stats.esp  [Version 2.0.1]18  DropLitTorchOBSE.esp  [Version 2.4]19  Enhanced Seasons.esp  [Version 1.3.1]1A  Get Wet Dark.esp1B  Streamline 3.1.esp1C  Dynamic Map.esp  [Version 2.0]1D  Map Marker Overhaul.esp  [Version 3.9]1E  Map Marker Overhaul - SI additions.esp  [Version 3.5]1F  DLCHorseArmor.esp20  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.6]21  DLCOrrery.esp22  DLCOrrery - Unofficial Patch.esp  [Version 1.0.4]23  DLCVileLair.esp24  DLCVileLair - Unofficial Patch.esp  [Version 1.0.6]25  DLCMehrunesRazor.esp26  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.5]27  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]28  Dude Wheres My Horse.esp29  DLCThievesDen.esp2A  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.9]2B  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  OOO-DLT_Remover.esp  [Version 1.33]++  ArmamentariumLLVendors.esp  [Version 1.35]2C  ArmamentariumArtifacts.esp  [Version 1.35]2D  TIE.esp  [Version 1.45]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]2E  BrotherhoodRenewed.esp  [Version 1.0.11]2F  BrotherhoodRenewed - Oblivion XP Patch.esp30  VaultsofCyrodiilBC.esp31  Cyrodiil Travel Services.esp  [Version 2.0.7]32  DLCBattlehornCastle.esp33  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.5]34  DLCFrostcrag.esp35  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.5]36  Knights.esp37  Knights - Unofficial Patch.esp  [Version 1.1]38  Feldscar.esp  [Version 1.0.9]39  Vergayun.esp  [Version 1.0.7]3A  Faregyl.esp  [Version 2.0.1]3B  Molapi.esp  [Version 1.0.1]3C  xuldarkforest.esp  [Version 1.0.5]3D  xulStendarrValley.esp  [Version 1.2.2]3E  xulTheHeath.esp3F  XulEntiusGorge.esp40  xulFallenleafEverglade.esp  [Version 1.3.1]41  xulColovianHighlands_EV.esp  [Version 1.2.1]42  xulChorrolHinterland.esp  [Version 1.2.2]43  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]44  xulBravilBarrowfields.esp  [Version 1.3.2]45  xulLushWoodlands.esp  [Version 1.3.1]46  xulAncientYews.esp  [Version 1.4.3]47  xulAncientRedwoods.esp  [Version 1.6]48  xulCloudtopMountains.esp  [Version 1.0.3]49  xulArriusCreek.esp  [Version 1.1.3]4A  xulPatch_AY_AC.esp  [Version 1.1]4B  xulRollingHills_EV_withoutWheat.esp  [Version 1.3.3]4C  xulPantherRiver.esp4D  xulRiverEthe.esp  [Version 1.0.2]4E  xulBrenaRiverRavine.esp  [Version 1.1]4F  xulImperialIsle.esp  [Version 1.6.6]50  xulBlackwoodForest.esp  [Version 1.1.0]51  xulCheydinhalFalls.esp  [Version 1.0.1]52  xulAspenWood.esp  [Version 1.0.2]53  xulSkingradOutskirts.esp  [Version 1.0.1]54  xulSnowdale.esp  [Version 1.0.2]55  Feldscar+Snowdale Patch.esp  [Version 1.0]56  OOO-Snowdale Patch.esp57  xulCliffsOfAnvil.esp58  OOOCliffsofAnvilPatch.esp  [Version 1.0]59  ImpeREAL Empire - Unique Forts.esp5A  ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp5B  Frostcrag Village.esp  [Version 1.0.1]5C  Better Cities - House price patch.esp  [Version 1.0]5D  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]5E  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]5F  HUD Status Bars.esp  [Version 4.1.1]60  DS Storage Sacks.esp  [Version 1.3]61  Enhanced Vegetation [125%].esp62  Storms & Sound - Better Cities.esp63  Enhanced Economy - House prices.esp  [Version 1.0]64  Alternative Beginnings.esp  [Version 1.1.3]65  RealisticFatigue.esp66  RealisticHealth.esp67  Basic Primary Needs.esp68  RealisticForceMedium.esp69  RealisticMagicForceLow.esp6A  SupremeMagicka.esp  [Version 0.90b]6B  SM_ShiveringIsles.esp  [Version 0.90]++  SM_DLCSpellTome.esp  [Version 0.90]6C  SM_EnchantStaff.esp  [Version 0.90]++  SM_Scrolls.esp  [Version 0.90]++  SM_SigilStone.esp  [Version 0.90]6D  Syc_AtHomeAlchemy.esp6E  Lightweight Potions.esp  [Version 1.1]6F  Enhanced Grabbing.esp  [Version 0.5]70  Unequip Broken Armor.esp71  Oblivion XP.esp**  Cava Obscura - Cyrodiil.esp**  Cava Obscura - SI.esp**  Cava Obscura - Filter Patch For Mods.esp72  _Ren_BeautyPack_onlyhairs.esp73  Better Cities Full.esp  [Version 4.9.5]74  Better Imperial City.esp  [Version 4.9.5]75  Better Cities Full FPS Patch.esp  [Version 4.9.5]76  Better Cities - All Natural.esp  [Version 4.9.5]77  Better Cities - Unique Landscape Barrowfields.esp  [Version 4.9.5]78  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.8.4]79  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.8.1]7A  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.9.1]++  Better Cities - TIE Restricted Area.esp7B  Better Imperial City FPS Patch.esp  [Version 4.9.1]7C  Better Cities - Unique Landscape Imperial Isle.esp  [Version 4.8.1]7D  Automatic Timescale.esp  [Version 1.1.1]**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.3]**  TIE Weapon + Armor Filter.esp7E  Bashed Patch, 0.esp

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Mylizards Dot com
 
Posts: 3379
Joined: Fri May 04, 2007 1:59 pm

Post » Wed Mar 30, 2011 5:56 am

Known bug, the game doesn't handle disabled persistent references very well. Reloading without shutting the game down first is known to cause doubled doors.
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XPidgex Jefferson
 
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Post » Wed Mar 30, 2011 4:09 am

Quick trivia question, but is there a known issue with non-English characters? I have an ? popping up occasionally after entering a cell, and it reminded me that BC used to have some German strings. AFAIK, I only have one other mod with German/Northern European roots (LAME), and I don't think it's the cause. The character seems to appear in or near cities so far.
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Bryanna Vacchiano
 
Posts: 3425
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Post » Wed Mar 30, 2011 1:55 pm

That ? is actually the result of an unrelated string setting that ordinarily would say "Loading Area...." and has probably been blanked by another mod you're using. You'll need to hunt down any mods which changed the "sLoadingArea" GMST record. IF it's only happening near cities, you can also look for "sFastTravelHorseatGate" to see if something blanked that too.

Both of those should be replaced with a space instead of blanked out.
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Jack Walker
 
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Joined: Wed Jun 06, 2007 6:25 pm

Post » Wed Mar 30, 2011 11:49 am

Both of those should be replaced with a space instead of blanked out.

Great info. Thanks!
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Craig Martin
 
Posts: 3395
Joined: Wed Jun 06, 2007 4:25 pm

Post » Tue Mar 29, 2011 11:23 pm

Interesting observation: I found a crate near Fort Empire(? not sure) that was from Better Cities. Here is what Refscope told me:
----[ 2011-04-26 19:57:02]
Reference 0F186CA3
(Persistent)
Defined in Better Cities Resources.esm

Container 0F1869C0
Name: Empty Crate
Defined in Better Cities Resources.esm

Script 0F1869B5
Defined in Better Cities Resources.esm

Safe for storage.
(Does not respawn)


Is this intended? Seems unusual, as the fort is nowhere near a city!
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adame
 
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Joined: Wed Aug 29, 2007 2:57 am

Post » Wed Mar 30, 2011 3:12 am

Yes, it's part of the Gold Horse Courier delivery quest-line.
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Tiffany Castillo
 
Posts: 3429
Joined: Mon Oct 22, 2007 7:09 am

Post » Wed Mar 30, 2011 8:09 am

Hello BBC Team,

I have a problem with BBC 4.9.7 and Blood & Mud DirtDeluxe DV (German version).
When I install BBC and activate Better Cities BRAVIL - Blood & Mud.esp the game (not a savegame!)
won't load anymore. That is the loading screen is displayed but nothing happens. The only option is to
stop the game via task manager. If Better Cities BRAVIL - Blood & Mud.esp is not active the game loads
as expected. The other cities don't cause this problem.

The same setting with Blood & Mud DirtDeluxeAnglais works fine.

I recall that B&M DV worked well with former versions of BBC. Unfortunately I can't remember which version.


My installed packages (Vanilla_Data is the fresh install):
Spoiler
Bain-Pakete:++ 000 - Vanilla_Data (86C2F7ED) (Installed)++ 014 - Blood & Mud DirtDeluxe DV (1DBAB0F1) (Installed)++ 038 - Better_Cities_4-9-7-16513-4-9-7.7z (C229EC7B) (Installed)++ 039 - Better_Cities_Resources_4-9-6-16513-4-9-6.7z (AABF6A9F) (Installed)++ 040 - Better_Cities_Permanent_Resources-16513.7z (E40E8173) (Installed)062 - ==Last==



My load order:
#
Spoiler
Aktive Moddateien:00  Oblivion.esm01  Better Cities Resources.esm  [Version 4.9.5]02  DLCShiveringIsles.esp03  Better Cities .esp  [Version 4.7.0]04  Blood&Mud.esp05  Better Cities BRAVIL - Blood & Mud.esp  [Version 4.9.5]


Any help would be fine.
Thanks
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Annick Charron
 
Posts: 3367
Joined: Fri Dec 29, 2006 3:03 pm

Post » Wed Mar 30, 2011 7:29 am

hello there

just a question about running this with verona bloodlines.
i have problem and i dont wanne delete none of the 2 mods :)
so, is it save to disable a tent just across your house in waterfront district?
verona is putting there a little shack but the tent is blocking the entrance from the shack :)
i dont wanne break a quest are something :) i have not played the quest of better cities yet so i dont now if i have quests there :)
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Stephanie Kemp
 
Posts: 3329
Joined: Sun Jun 25, 2006 12:39 am

Post » Wed Mar 30, 2011 2:44 am

Hello BBC Team,

I have a problem with BBC 4.9.7 and Blood & Mud DirtDeluxe DV (German version).
When I install BBC and activate Better Cities BRAVIL - Blood & Mud.esp the game (not a savegame!)
won't load anymore. That is the loading screen is displayed but nothing happens. The only option is to
stop the game via task manager. If Better Cities BRAVIL - Blood & Mud.esp is not active the game loads
as expected. The other cities don't cause this problem.

The same setting with Blood & Mud DirtDeluxeAnglais works fine.

I recall that B&M DV worked well with former versions of BBC. Unfortunately I can't remember which version.


My load order:
#
Spoiler
Aktive Moddateien:00  Oblivion.esm01  Better Cities Resources.esm  [Version 4.9.5]02  DLCShiveringIsles.esp03  Better Cities .esp  [Version 4.7.0]04  Blood&Mud.esp05  Better Cities BRAVIL - Blood & Mud.esp  [Version 4.9.5]


Any help would be fine.
Thanks


BC will only work with the English version of Blood & Mud, as this is the English version of BC. You should either use the German translated version of BC (which is very outdated as the modders handling that package stopped following our updates many many versions ago), or install the English version of B&M instead.

hello there

just a question about running this with verona bloodlines.
i have problem and i dont wanne delete none of the 2 mods :)
so, is it save to disable a tent just across your house in waterfront district?
verona is putting there a little shack but the tent is blocking the entrance from the shack :)
i dont wanne break a quest are something :) i have not played the quest of better cities yet so i dont now if i have quests there :)


Sounds like our VHB patch needs adding to. You can disable the BC tent, but I suggest you instead use the TCL console command to pass through the tent.
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Laura
 
Posts: 3456
Joined: Sun Sep 10, 2006 7:11 am

Post » Wed Mar 30, 2011 3:49 am

BC will only work with the English version of Blood & Mud, as this is the English version of BC. You should either use the German translated version of BC (which is very outdated as the modders handling that package stopped following our updates many many versions ago), or install the English version of B&M instead.


I'm sorry but that can't be really your answer. Seriously, i always used these two mods together, and with version 4.7.0 perm res, bc res version 4.8.1 and version 4.8.3 all works fine. So i don't really accept it, that they aren't compatible anymore in just a higher version of bbc. Sorry for that, I really love both mods and as the german version of bbc really is outdated I decided to use the original one, just not to miss all the new stuff. And now you are telling me that I have to use outdated stuff or miss one of them? Why? And no I am not going to use the english version of b&m, my english is not that good and i'd like to understand what i play.

So please, please, PLEASE fix this...i really beg you for that.


GreeZ
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Cesar Gomez
 
Posts: 3344
Joined: Thu Aug 02, 2007 11:06 am

Post » Wed Mar 30, 2011 12:17 pm

I'm sorry but that can't be really your answer. Seriously, i always used these two mods together, and with version 4.7.0 perm res, bc res version 4.8.1 and version 4.8.3 all works fine. So i don't really accept it, that they aren't compatible anymore in just a higher version of bbc. Sorry for that, I really love both mods and as the german version of bbc really is outdated I decided to use the original one, just not to miss all the new stuff. And now you are telling me that I have to use outdated stuff or miss one of them? Why? And no I am not going to use the english version of b&m, my english is not that good and i'd like to understand what i play.

So please, please, PLEASE fix this...i really beg you for that.


GreeZ



Okay then, if you won't accept my answer, then they must be fully compatible. So you go ahead and use the German version of B&M with the English version of BC.
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Karen anwyn Green
 
Posts: 3448
Joined: Thu Jun 15, 2006 4:26 pm

Post » Wed Mar 30, 2011 4:42 am

Okay then, if you won't accept my answer, then they must be fully compatible. So you go ahead and use the German version of B&M with the English version of BC.


I do accept it if you say that they don't work with eachother, but I don't really understand why it is like this, because they worked together in the past.
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John N
 
Posts: 3458
Joined: Sun Aug 26, 2007 5:11 pm

Post » Tue Mar 29, 2011 11:18 pm

I do accept it if you say that they don't work with eachother, but I don't really understand why it is like this, because they worked together in the past.

We never worked on the german version of B&M so if it was working before it was coincidence....
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X(S.a.R.a.H)X
 
Posts: 3413
Joined: Tue Feb 20, 2007 2:38 pm

Post » Wed Mar 30, 2011 5:59 am

Hmm okay. And there will never be any support for the german version? Like a compatibility patch or something?
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Brandon Wilson
 
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