» Tue Apr 02, 2013 12:29 pm
I tend to consider the bandit population a scaling issue. In "real" Skyrim, there would be far far far more ordinary people milling about doing their thing, and groups of bandits would probably be fewer and further between. But for the purposes of gameplay, towns and villages have to be limited, whereas caves full of outlaws have to be expanded, so the player has something to kill.