» Mon Oct 25, 2010 8:00 pm
Either way, hack developers just make new ones so it doesnt really matter
-fuzz
In some cases, the exploits can be closed though. There will always be hackers, but silent detection and data collection are the only way of seeing what is being exploited.
To be fair, the best anti-cheat system is Player Admins, small player counts make that difficult obviously. Back to my BF2 example - 64 player servers are actually easy to admin, as you can have 4-5 admins playing from different timezones who all have access to the screenshots.