Base building opens up a world of evil possibilities

Post » Fri Nov 27, 2015 4:06 am

Sooo... :evil:

You build a base. A safe place in the cruel wasteland. People flock to your small community in hopes of a safe life away from raiders. Your community thrive and prosper, becoming a major hub. More people arrive, with tears in their eyes, all like "Thank you, for providing a safe shelter in the otherwise hopeless and doomed life in the wasteland".

That is when you rub your hands. With a suppressed small evil laugh. You change the turret systems to "Attack all", open your deathclaw pens, and activate the minefields. Panic. People are being shot down left and right as deathclaws rip people to shreds. Old Gary was a wasteland-veteran. Could have been a threat. Tonight he was strategically placed next to the fire turrets. As he was incinerated first - his screams was the first instrument in the symphony of chaos. Bob was a farmer who lost half his family to raiders. He thought this place was a haven. That it was safe. He carries his gunshot-wounded closest relative on his shoulder and makes a run for it, but steps on a mine - and drops his relative on another mine - stomach first. Chaos. Death. Despair.

When the violent song of death finally stills. And the morning fog provides a blindfold on the atrocities that occurred the night before. You get to work. You gather all the dead townspeople at the slaughterhouse and start your chainsaw. Hungry. So hungry. You will eat Janice first... she always complained to you about the noise from the crafting station. They all thought they were safe here. But they were unwilling cattle. Cattle waiting to be reaped and harvested.

Beethovens Ode to joy plays on the pip-boy.

Time to build a new settlement.

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Charity Hughes
 
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Post » Fri Nov 27, 2015 6:47 am

Your name wouldn't be Pete?

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Poetic Vice
 
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Post » Fri Nov 27, 2015 6:10 pm

Even better...

If the game allows us to make cults... Imagine what kind of beautiful society it is...

A society of the enlightened... Feasting on the weak and unworthy...

Every essence of their fleeting life, every tear of their meager flesh...

Muahahahaahahaha :devil:

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lisa nuttall
 
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Post » Fri Nov 27, 2015 3:51 am

I'm not entirely sure this game isn't actually backed by the real life Vault Tec in order to recruit potential Overseers.

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Add Me
 
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Post » Fri Nov 27, 2015 5:27 am

HAHAHAHAHAHA XD

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Flesh Tunnel
 
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Post » Fri Nov 27, 2015 7:20 am


Busted. My post is actually a hidden job-interview presentation :(

On a more serious note. I am really looking forward to see how you can build a base like a wasteland deathtrap! The possibilities are endless.

@Shan: If you are making a cannibal cult I volunteer as first acolyte if cannibalism is involved.

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Sara Johanna Scenariste
 
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Post » Fri Nov 27, 2015 3:21 pm


...I think you may have misunderstood that song.
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Jack
 
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Post » Fri Nov 27, 2015 7:06 am


Everyday someone's innocence is taken with the realization of that songs meaning.
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Erin S
 
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Post » Fri Nov 27, 2015 6:46 pm

He's hackin' and wackin' and smackin'
He just hacks, wacks, choppin' that meat

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Anna S
 
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Post » Fri Nov 27, 2015 2:04 pm

I think it is time you got back onto your medication....

:bonk:

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Luna Lovegood
 
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Post » Fri Nov 27, 2015 2:07 pm

I hope to make a curtain wall around my settlement, 3 gaurds towers acting as lookouts with a main tower where I keep my collection and high status prisoners. In the center there will be a main hub. Also if possible a walkway going aroung the inner walls.

Also the main gates will have flamethrowers looming down on the bridge to my castle, to stop potential invaders.

Mire lurk infested moat of course.
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Trevi
 
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Post » Fri Nov 27, 2015 12:21 pm

Be interesting if your settlement could be a slave camp.
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Cesar Gomez
 
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Post » Fri Nov 27, 2015 1:03 pm

Alright, enough typing time today OP, back into your padded cell. :D

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Queen Bitch
 
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Post » Fri Nov 27, 2015 8:28 am

These are the kind of people governments look for to do their dirty work in the concentration camps.

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Kill Bill
 
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Post » Fri Nov 27, 2015 12:42 pm

Every apocalyptic story seems to require at least one crazy, cannibalistic cult. Maybe we can actually start our own in this game?

"All hail our immortal Sole Survivor. He/She that guides us through the Wasteland with the knowledge of the past, that we may grow and prosper in the future."
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Taylor Thompson
 
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Post » Fri Nov 27, 2015 4:58 am

@Mumatil: Mire lurk infested moat? I'm buying the rights to that :P

But I'm not done yet! :P Just wait and see... yeees... you will ALL SEE IN THE END! My iron conclave will be the terror of the wastes. Slave camps, combat pits. And *Drumroll* RAIDING PARTIES!

I'm not in danger Skylar, I *AM* the danger!

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Izzy Coleman
 
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Post » Fri Nov 27, 2015 7:38 pm

I want non-stop flame throwers outside my house, lighting up the sky and showing everyone that I'm a badass.

I want to impale raider heads on spikes as a warning to any lowlifes thinking we're an easy mark.

I want a "WELCOME TO ____" billboard with Vault Boy giving a thumbs up.

Actually.

Michael Angelo from New Vegas. Are there "sign artists" in other parts of the wasteland?

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Noely Ulloa
 
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Post » Fri Nov 27, 2015 5:31 am

My brethren, we need something to make that puny slave in that torture cage stop whimpering... Would you mind to... comfort him with this baseball bat?

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Dean Ashcroft
 
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Post » Fri Nov 27, 2015 3:29 pm

Too bad theres no multiplayer settlements. I think me and you would go along nicely.

When it comes to turrets - I wonder if you can actually target your own people. Also curious if it will be possible to trap them in or if they will simply "warp". Anyway... I guess its too early to discuss at this point. But I really do hope that the base building will have some interesting options like this. And if not: mods :P

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Cody Banks
 
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Post » Fri Nov 27, 2015 7:37 pm

That's also my question: in the trailer, the turret seems to be able to be hooked up to a terminal. What could we most likely set with the terminal? Its targeting system? Sadly, it's still hidden in the fog...

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Nichola Haynes
 
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Post » Fri Nov 27, 2015 12:35 pm

I don't care how long it takes I'm going to build a giant skull and live out my legion of doom fantasies, mwhahahahaha.
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Philip Lyon
 
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Post » Fri Nov 27, 2015 8:51 am

I honestly can't wait to make a Gary society and populate it with Garies in combat armor and extremely deadly weapons... (You already know there will be a Gary mod for Fallout 4 eventually).

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Brandi Norton
 
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Post » Fri Nov 27, 2015 3:31 pm

http://cdn.hollywoodtake.com/sites/hollywoodtake.com/files/styles/large/public/2014/03/11/road-terminus-walking-dead_0.jpg

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Queen Bitch
 
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Post » Fri Nov 27, 2015 7:15 pm

Funny, I pictured Ramsay Bolton. But, I've been binging on Game of Thrones the past couple days.

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Carys
 
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Post » Fri Nov 27, 2015 5:47 pm

That song is hilarious.

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TASTY TRACY
 
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