Base Duration for Magic Effects

Post » Mon Mar 23, 2015 10:43 pm

Hi.

Is there a way to make a base duration for a potion effect?

I have two ingredients with time magnitude of 2 and the magic effect uses duration. So that's an 8+ second effect for a potion.

I'd like it to be 8+, with a 10 second base always added.

I could use Taper.... with 0.0 curve. But how can I get the potion readout to be correct.

Can I say, " This potion has for seconds. Would that work?

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