Code bellow, can someone explain this? I recognise the mod name at the top, but little else, the patch seems to have rebuilt in any case
Loading: 01001C95..AspenWood..REGN.ICON..23..Traceback (most recent call last): File "C:\Games\Oblivion\Mopy\basher.py", line 4542, in Execute patchFile.scanLoadMods(SubProgress(progress,0.2,0.8)) File "C:\Games\Oblivion\Mopy\bosh.py", line 13684, in scanLoadMods modFile.load(True,SubProgress(progress,index,index+0.5)) File "C:\Games\Oblivion\Mopy\bosh.py", line 4962, in load self.tops[label].load(ins,unpack and (topClass != MobBase)) File "C:\Games\Oblivion\Mopy\bosh.py", line 3983, in load self.loadData(ins, ins.tell()+self.size-20) File "C:\Games\Oblivion\Mopy\bosh.py", line 4085, in loadData record = recClass(header,ins,True) File "C:\Games\Oblivion\Mopy\bosh.py", line 1776, in __init__ self.__class__.melSet.initRecord(self,header,ins,unpack) File "C:\Games\Oblivion\Mopy\bosh.py", line 1406, in initRecord MreRecord.__init__(record,header,ins,unpack) File "C:\Games\Oblivion\Mopy\bosh.py", line 1573, in __init__ if ins: self.load(ins,unpack) File "C:\Games\Oblivion\Mopy\bosh.py", line 1636, in load self.loadData(ins,inPos+self.size) File "C:\Games\Oblivion\Mopy\bosh.py", line 1785, in loadData self.__class__.melSet.loadData(self,ins,endPos) File "C:\Games\Oblivion\Mopy\bosh.py", line 1435, in loadData loaders[type].loadData(record,ins,type,size,readId) File "C:\Games\Oblivion\Mopy\bosh.py", line 873, in loadData target = record.__getattribute__(self.attr)[-1]IndexError: list index out of range