bashed patch 0.esp?

Post » Mon Feb 04, 2013 9:49 pm

I have wrye bash installed and so far have the unofficial: oblivion, SI, & mods patches installed...i recently noticed that the bashed patch 0.esp is unchecked. Is this how it's supposed to be or should it be checked. I'm not even sure what it does....can someone help me out? Thanks!
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Jade Muggeridge
 
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Post » Tue Feb 05, 2013 3:58 am

A bashed patch compiles all the changes made to the game, or an object, by mods, so that the one you want to win does. In other words, if two mods change a sword, the bashed patch, via load order, can determine which mod wins and makes the change. It can also make sure your leveled lists work so loot from one mod will show up as it is supposed to in a container.

In other words, if you have more than one mod, and especially if you have a UOP, then you need a bashed patch.

What to put in a bashed patch is the tricky part. The basic stuff that is already checked is a good start. But, if a mod is not working right in your mix, then some tweaking is needed to something.
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Dalia
 
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Post » Tue Feb 05, 2013 5:41 am

BTW, Wrye Bash is not enough on it's own, you also need BOSS to get the load order right, and possibly OBMM or BAIN to get the mods installed properly, then you do the bashed patch and fix stuff with Wrye Bash.
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Phillip Brunyee
 
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