» Tue Aug 10, 2010 9:18 pm
As a role-player, no. I find this obsession with realism to be far too much. It's a game, not real life. If people want real life, then we should also take away fast-travel, magic, elves, and beast races. This is a game, and not a Sims game. As for the optional part, I don't agree with it either. Everyone seems to want to make everything optional, now. It doesn't just work that way. Bethesda needs to design the game with game mechanics in mind, and if almost all of them are optional, how will that work? Also, adding in all these options that people who play TES games as they currently are and always have been who won't be using any of these options might notice the game is lacking in some content due to development time being put somewhere else(in all these optional mechanics, not just mechanics for realism). Everything can't be optional, which is why it hasn't been in the past, but there has been food in the series since Morrowind, so just eat that, occasionally. By the time my character has to use whatever was used as bathrooms in TES universe, bathes in the nearby river, eats his breakfast, drinks some water, and takes his allergy medicine, it starts to rain. Then I need to go back to my house(without any fast-travel) in another city to get my umbrella or I get sick. At that point, my character needs to eat and drink again and go the bathroom again. My character needs to sleep. In the morning, there's a blizzard outside, and so I need to wait inside the inn until it clears up so I can get to my house and get some warm clothing, without risking getting sick. After I come outside again and get back to where I was before(with no fast-travel), I need to go the bathroom, bathe, eat, drink, and take some more allergy medicine. I go to my destination, I get stuck in realistic quicksand, my character can't do anything to get out, and he dies, but the game is so realistic that I can't reload.