Hi guys, I really need a little boost on quest-making in the creation kit!
I am making my first quest EVER using doughamil's tutorial on YouTube. (sorry, I can't post links)
So here is my plan for a simple quest:
- 2 followers
- these followers' relationship's to the player have a default value of 0 (Acquaintance)
- when the player levels up to lvl25, both of these followers relationship ranks should be set to 3 (Ally)
So far:
- I have 2 custom actors (potential followers)
- I have a quest: lvlUnlock25
> Quest Data tab looks good, according to the tutorial
> Quest Stages... I only have one stage: 0... and I checked "start up stage" AND "shut down stage" for it
> Quest Objectives... empty
> Quest Aliases... I have 2 aliases, each referencing those 2 follower actors i made before... also they have a script on each of them (see below)
> All other tabs... empty
- I have a Stacked Quest Node under the SM Event Node 'Increase Level' : lvlUnlock25_node
> yes, I added my quest to this node
> yes, I included the conditions
My Script:
- ibr_becomeAlly: ( Property: 'ibr_actor' of type ReferenceAlias )
Scriptname ibr_becomeAlly ReferenceAlias
Property ibr_actor Auto
Event onInit()
; set ibr_actor as an ally to player...
ibr_actor.GetActorRef().SetRelationshipRank(Game.GetPlayer(), 3)
EndEvent
- I passed in the follower alias into ibr_actor
...yea so I played the game and when I became level 25, nothing happened, they did not become my Ally. Could anyone be so kind as to guide me because I feel completely lost ...Thanks Everyone!