Get this guy to do the voice for the Batman companion: (kidding BTW)
http://www.youtube.com/watch?v=w2yv8aT0UFc&feature=video_response.... sooo funny
Lol! That's brilliant, Skykappa
Those guys are great actors!
How`s the UV mapping coming along? Would you mind if I make an alternative texture for the suit once its released? I have a few ideas involving destruction stages.
I think I've finished the UV maps, at least for the momment. I may have to adjust them if I meet some problems when texturing. I've just begun making the textures. Of course I won't mind you making alternate textures!
But did you check the suit's compatibility with the different type of Pipboys?
Well, Enigmatic, i only use the vanilla pipboy and I've made a PipBoyOn mesh for the part of the left arm that goes into the Pipboy. I hope that will cover all other possibilities
Thanks anyways then, it'd just be nice to have another texture helper if we were to put together a team for this project, the idea is to make the tumbler, all the "gifts" in the 'cave's trophy room, a scripter to make the car ramp and all its functions work, And Wayne mansion would also be a nice idea. The idea would be that it'd be in either Point lookout, or by Global Travel service in its own worldmap, which would require a larger team to create the outsides of the manor... If anyone is interested, pm me.
That sounds really good, Enigmatic
I would love to be able of joining a team for making all that but I don't feel I can take the responsability of doing that. I have little time for modding due to work and real life compromises, and I am quite new to modding. All that means that it takes me weeks to finish things that people with either more free time or much better skills than me, will finish in hours or days. I won't feel right being part of a project in which I won't be sure if I am capable of meeting the deadlines.
I also get bored easily. That is why I prefer to release incremental versions of mods. That way I build something not too big and see the results relatively quickly.
That incremental way of releasing mods also helps me to reduce the preassure of trying to do a lot of things at the same time ending up doing none of them. I try to apply the maxim:
"How Do You Eat An Elephant?
One Bite at a Time."
Changing "elephant" by "ambitious mod" and "bite" by "version"
I've done it this way with my Sirens mod, and that way I've been able of working on it for more than six months, but at the end I got bored and I never built any underwater city as was my initial intention.
Having said that, I hope you'll understand that right now I can only say that I will release the suit and Skykappa batarangs. That is something I am sure I can do (God willing, of course). After that, I will love to release the Tumbler, the Batpod, the Batcave, Alfred, a Batman companion and all the other great ideas that you've written here. But, I don't know if I will be able of making all those things before getting completeley bored or in a reasonable amount of time. I prefer not to promise what I am not sure I can do. I hate disappointing people.
And of course, I love the idea of other people building their mods on what I have done or being inspired by my work or my ideas