[RELZ] Battle at Buckmoth 1.0

Post » Tue Feb 04, 2014 6:24 am

Version 1.0
By Crankgorilla
Jan 2014
Great House Fliggerty Download - http://ghfmod.us/zklj
Description
A Herald has arrived at Buckmoth Legion Fort calling forth all brave adventurers for a quest of peril and danger. A ring of power has been discovered which summons entrance to the Battle of Buckmoth! Ring the bell atop the walls and rally your troops. Push the evil forces back and win the day!
Overview
A concept mod. Something in the way of a mass battle. There's a script which makes the opposing forces attack each other when you ring the bell. Most of the objects have the prefix xx_whateveritis_01 and the script should be CG_Script_01 or something like. So you can adjust by adding allies or removing foes, making the battle as difficult as you like. if you have a more powerful PC you may like to beef the numbers up a bit. I actually made this mid last year so the details a little sketchy but it should be alright. Just remember to ring that bell to summon your troops to battle!
Issues
- Can crash to desktop when too much is going on. Adjust the number of combatants if this happens. I cannot predict everyones PC power, so tinker by opening in the CS and start playing with the goo inside.
Credits
Phaedrus Giant Spider - Phaedrus
Unarmored Goblin Resource v1.0 - Quorn
Lots of Rings - Wulfgar
Ginge13's Interior Landscape - Ginge13
RTS_FloatingIslands-AcidBasik - Ty (Acid_Basik4)
Skies - Unknown
Contact
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Andres Lechuga
 
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Joined: Sun Aug 12, 2007 8:47 pm

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