The spells work with armor but the mage armor perks taht really add al the value only work if you aren't wearg armor
The spells work with armor but the mage armor perks taht really add al the value only work if you aren't wearg armor
To me a battlemage is a tank with spells and hits hard. I go for "arcane" or "magickal" looking armors. Such as Ebony, Glass, Daedric, Falmer, or maybe even http://i.imgur.com/waT7IlD.jpg.
Essential to my playstyle:
Enchanted mace and shield
Summon a minion
cast a cloak spell
alchemy for healing and buffs
Smash with brute force combined with magic.
Spray or wall spells optional. No ranged spells.
I think the magic regen is not that big of a deal with battlemages since you can switch to using enchanted weapons once your magicka runs out.
Yep!
I've played a conjuration and also a destruction mage before. Seems you almost have to have one or the other. The armor you're wearing seems completely pointless if you are not going to get your hand dirty in melee combat ... so conjured weapons seems to fit.
I only like focusing on one crafting skill as I find it hard to imagine a role-play where someone could actually master more than one (or even one for that matter), so, to be different I guess I'll go with enchantment.