Battle of the magic schools!

Post » Sat May 28, 2011 1:20 pm

yeah Illusion does seem really awesome again. The Fury spell makes enemies fight each other, shoot that off and go invisible while they duke it out :D


is that replacing charm or is it one of the dragon shouts?
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Darren Chandler
 
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Post » Sat May 28, 2011 7:16 pm

is that replacing charm or is it one of the dragon shouts?

No it is replacing frenzy.
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Flutterby
 
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Post » Sat May 28, 2011 9:41 pm

Hopefully in Skyrim there is a spell where I can get an enemy to kill himself.


:rofl: best. spell. ever!!!
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Claire Mclaughlin
 
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Post » Sat May 28, 2011 10:50 pm

:rofl: best. spell. ever!!!


Not if he is using a reflect spell :facepalm:
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Miss Hayley
 
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Post » Sat May 28, 2011 7:26 pm

The school of destruction. Despite it being a tired cliche, it's true that a powerful potential for offense can become the best defense*. Conjuration is also excellent lorewise (although some of my characters shun it for being uncomfortably similiar to Necromancy), but it definetely needs to be beefed up for Skyrim.

*"The Best Defense! That’s me, Maro Rufus! Light Armor! The very best!"

Edit: Just realised that all you need to do to see my preference is look at my avatar :cool:
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yermom
 
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Post » Sat May 28, 2011 12:29 pm

I think in Skyrim Conjured creatures should be permanent at the cost of a percentage reduction of overall magica. Also if someone uses a spell that damages conjuration while you have a powerful creature summoned you run the risk of your summoned creature attacking you.
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Rob
 
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Post » Sun May 29, 2011 12:51 am

Destruction - I love dealing damage with spectacular effects!
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Michael Russ
 
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Post » Sat May 28, 2011 4:10 pm

Mysticism was my fav, now it's probably Illusion as that was my 2nd fav in Oblivion.

I hope Detect Life has moved there, so that the skill has become the ultimate Stealth-magic pool.
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Taylah Haines
 
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Post » Sun May 29, 2011 2:32 am

alchemy and conjuration were my favs. <_<
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OJY
 
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Post » Sat May 28, 2011 9:41 pm

As far as school of magic, i really hope mysticism spells get properly placed in the other schools.

I loved using detect.
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Astargoth Rockin' Design
 
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Post » Sat May 28, 2011 8:56 pm

Not if he is using a reflect spell :facepalm:


That would just be hilarious!!!


That also makes me ask... what ever happened in oblivion if you used a frenzy spell and it was reflected back? Or a rally spell, or a command spell, or a turn unread, or any of those general spells?
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Sheila Esmailka
 
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Post » Sat May 28, 2011 2:16 pm

My favourite is Conjuration. Summoning an army of minions to do your bidding is always good, except in Oblivion, where you can't summon more than a single creature. If summons work better in Skyrim, i.e. multiple summons and actually help to hinder/distract your enemies instead of chasing them while they attack you, it would be awesome.
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Miragel Ginza
 
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Post » Sat May 28, 2011 4:25 pm

Illusion has saved my life many times with Invisibility.
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Vivien
 
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Post » Sat May 28, 2011 2:03 pm

First of all let me point out while Alchemy has been in the "magic" specialization in past games that doesn't make it a school of magic. Would you guys call unarmored a school of magic too? :spotted owl: Plus alchemy is now under the "Thief" specialization in Skyrim. All three types have a crafting skill. Smithing and Enchanting for Warrior and Mage respectively.

As to the question at hand, that's hard. I use alchemy in place of a lot of the schools, but I'd say the one I use the most is probably Alteration or Illusion.
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Chad Holloway
 
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Post » Sat May 28, 2011 8:54 pm

Can someone fill me in, what the hell happened to Alchemy? lol

A tie between alchemy and restoration.
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Chica Cheve
 
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Post » Sat May 28, 2011 1:32 pm

Can someone fill me in, what the hell happened to Alchemy? lol

A tie between alchemy and restoration.

It's stealth category now.
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James Potter
 
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Post » Sat May 28, 2011 12:32 pm

This might be the most difficult question I've seen here. My first instinct was to choose Conjuration because I have a good time with it but that's not the answer. They are all important and I use a wide variety of spells in each category....so I can't choose. I'm an all-purpose, equal-opportunity fighting mage. :) I *can* say that I probably use Drain, Corrode&Disintegrate, Weakness to, Calm and Frost Damage spells the least.
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J.P loves
 
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Post » Sat May 28, 2011 3:07 pm

I will always wuv Mysticism. *-*
Morrowind Mysticism to be more precise.
Draining health, magicka and fatigue from mine enemies was awesome while also trapping their souls. ^^
And all the teleportation skills and telekinesis (that needed only some more buffs in order to be used in battle). *drools*
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Monika
 
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Post » Sat May 28, 2011 10:40 am

Restoration. With a little spellmaking it can be used in almost any situation.
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Lou
 
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Post » Sat May 28, 2011 6:37 pm

Can someone fill me in, what the hell happened to Alchemy? lol

A tie between alchemy and restoration.



It's stealth category now.

Yep... Your answer was literally one post above you.

First of all let me point out while Alchemy has been in the "magic" specialization in past games that doesn't make it a school of magic. Would you guys call unarmored a school of magic too? :spotted owl: Plus alchemy is now under the "Thief" specialization in Skyrim. All three types have a crafting skill. Smithing and Enchanting for Warrior and Mage respectively.

As to the question at hand, that's hard. I use alchemy in place of a lot of the schools, but I'd say the one I use the most is probably Alteration or Illusion.

:P
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JR Cash
 
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Post » Sat May 28, 2011 1:17 pm

I always liked to roleplay a Psijic Altmer mage, I miss Mystycism already...
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Alkira rose Nankivell
 
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Post » Sun May 29, 2011 1:23 am

Gonna miss Mysticism. I made a mystic yesterday in Morrowind who focuses on Alteration and Mysticism and I'm having a blast. I made a 30 point absorb health on touch spell at level 2 that has a 86% chance of success and only costs 20 something magicka to cast (I have 100 maximum magicka, so is pretty cheap). I already have mark and recall, and I'm using it to its full potential.

I really enjoyed mysticism because it acted like a great magical tool box. You could really accomplish a lot of things with it. I hauled 400 weight worth of goodies from Mzuleft using telekinesis and a magical amulet that I got off one of the enemies that increases my strength on use. The telekinesis let me grab stuff across the room so I didn't have to move (or TRY to move) to get them. Then I recalled back to my home base at the Ald'Ruhn mages guild and unloaded on the enchanter there. Made a killing.

That being said, with Mysticism gone, I'll probably lean more towards alteration, although I can never be sure until I see just where mysticism's spells have gone and just what kind of spells we have that are new. However, I will DEFINITELY use enchanting (although it isn't a magical school). That mystic I made is uses enchanting VERY heavily, and it is a freaking BLAST. I really want to know who thought player enchanting was useless in Morrowind? I'm making paper (yes, I'm using ordinary paper, it has 5 enchant points) to make fire on touch, heal on self, and absorb on touch scrolls. The absorb health scrolls do 10-19 damage. That is VERY respectable, especially considering it cost me a piece of paper and a crappy little soul gem. I'm really excited to see how they brought back enchanting.
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Marilú
 
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Post » Sat May 28, 2011 5:51 pm


I really enjoyed mysticism because it acted like a great magical tool box. You could really accomplish a lot of things with it. I hauled 400 weight worth of goodies from Mzuleft using telekinesis and a magical amulet that I got off one of the enemies that increases my strength on use. The telekinesis let me grab stuff across the room so I didn't have to move (or TRY to move) to get them. Then I recalled back to my home base at the Ald'Ruhn mages guild and unloaded on the enchanter there. Made a killing.


You know, you just know. :mohawk:
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Claudz
 
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Post » Sun May 29, 2011 1:52 am

Gonna miss Mysticism. I made a mystic yesterday in Morrowind who focuses on Alteration and Mysticism and I'm having a blast. I made a 30 point absorb health on touch spell at level 2 that has a 86% chance of success and only costs 20 something magicka to cast (I have 100 maximum magicka, so is pretty cheap). I already have mark and recall, and I'm using it to its full potential.

I really enjoyed mysticism because it acted like a great magical tool box. You could really accomplish a lot of things with it. I hauled 400 weight worth of goodies from Mzuleft using telekinesis and a magical amulet that I got off one of the enemies that increases my strength on use. The telekinesis let me grab stuff across the room so I didn't have to move (or TRY to move) to get them. Then I recalled back to my home base at the Ald'Ruhn mages guild and unloaded on the enchanter there. Made a killing.

That being said, with Mysticism gone, I'll probably lean more towards alteration, although I can never be sure until I see just where mysticism's spells have gone and just what kind of spells we have that are new. However, I will DEFINITELY use enchanting (although it isn't a magical school). That mystic I made is uses enchanting VERY heavily, and it is a freaking BLAST. I really want to know who thought player enchanting was useless in Morrowind? I'm making paper (yes, I'm using ordinary paper, it has 5 enchant points) to make fire on touch, heal on self, and absorb on touch scrolls. The absorb health scrolls do 10-19 damage. That is VERY respectable, especially considering it cost me a piece of paper and a crappy little soul gem. I'm really excited to see how they brought back enchanting.


I was going to post, and then I saw that you already posted everything I wanted to say. :P I'm definitely going to miss Mysticism, my Argonian Mystic was one of my favorite characters in Morrowind.
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Chris Duncan
 
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Post » Sun May 29, 2011 1:28 am

Destruction an Illusion. Being invisible, then sneaking up on you and then BURN your ass!
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chloe hampson
 
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