Battleaxes

Post » Sat Sep 17, 2011 4:46 am

So, I have played Oblivion lately and noticed that there were only double-edged battleaxes among the higher tiers(elven+), but I tend to prefer single edged axes. Do you think we will have more choice this time around? Or at least make it with the smithing skill?
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Rhysa Hughes
 
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Post » Sat Sep 17, 2011 9:02 am

In RPGs, "Battle Axe"="Big, double sided bearded axe" I think the smaller, one handed axes only have one head though.
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Eduardo Rosas
 
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Post » Sat Sep 17, 2011 6:54 am

In RPGs, "Battle Axe"="Big, double sided bearded axe" I think the smaller, one handed axes only have one head though.

I still think some battleaxes should have only one side(and be strong anough to be used at higher lvls, unlike the two single-edged battleaxes in Oblivion).
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El Goose
 
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Post » Sat Sep 17, 2011 11:21 am

http://www.uesp.net/wiki/File:OB-items-Battle_Axes.jpg

Silver and Steel battleaxes in Oblivion were one-bladed. I hope there's more of a choice too - battleaxes are my weapons of choice. I especially hope that there's more than one Steel (or Steel-strength) battleaxe, more than one Silver (or Silver-strength battleaxe, more than one Glass (or Glass-strength) battleaxe, and so on - just because I'd like to have a big choice. It'd be a shame to be forced to use a Daedric Battleaxe just because it's the strongest, even if it looks terrible.
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Jesus Sanchez
 
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Post » Sat Sep 17, 2011 8:40 am

I hope "standard axes" are in the game. I plan to port over my axe murdering serial killer character and I don't want her to use a battle-axe, that just kills it for me. Fortunately, that woodsman's axe looks promising.
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Carlos Rojas
 
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Post » Sat Sep 17, 2011 4:20 am

we can hope..... but judging by the fact that they ditched short and long swords i can see us having less choice then before.. :brokencomputer:
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Samantha Jane Adams
 
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Post » Sat Sep 17, 2011 7:13 am

we can hope..... but judging by the fact that they ditched short and long swords i can see us having less choice then before.. :brokencomputer:


I'd suggest that it means the opposite, actually. If there's fewer weapon types, that opens up the possibility of more individual weapons in each category...
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Emily Rose
 
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Post » Sat Sep 17, 2011 1:01 pm

we can hope..... but judging by the fact that they ditched short and long swords i can see us having less choice then before.. :brokencomputer:

http://www.gamesas.com/index.php?/topic/1225356-my-pax-2011-demo-experience/page__st__140__p__18455809__hl__short+sword__fromsearch__1#entry18455809
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SWagg KId
 
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Post » Sat Sep 17, 2011 5:46 pm

what's the difference?
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Hella Beast
 
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Post » Sat Sep 17, 2011 4:55 pm

what's the difference?

1. I actually think most single edged axes are cooler
2. As far as I know no double edged axe were used for any other than woodchopping and ceremonies.
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Dagan Wilkin
 
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Post » Sat Sep 17, 2011 6:39 am

1. I actually think most single edged axes are cooler
2. As far as I know no double edged axe were used for any other than woodchopping and ceremonies.

Axes for chopping wood are supposed to be single edged with a long handle, for momentum. Double bladed axes are used for combat.
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Penny Courture
 
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Post » Sat Sep 17, 2011 5:46 am

So nothing of importance...
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Steve Smith
 
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Post » Sat Sep 17, 2011 4:40 am

So nothing of importance...


That's like saying there's no important difference between fighting with a http://fc01.deviantart.net/fs51/f/2009/334/d/1/Massive_Meat_Cleaver_by_DeuceXMachina.png and a http://www.swordsofmight.com/images/products/detail/Stage_Steel_Twist_Hilt_Rapier.jpg. It's important if you like axes. I do, and I'd like to see single- and double-headed axes both.
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Juliet
 
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Post » Sat Sep 17, 2011 7:21 pm

So nothing of importance...

The importance of aesthetics is a matter of personal opinion. My opinion, I'll take either, but given the same stats, a choice of looks, as we are getting for armour, is preferable to no choice.
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brenden casey
 
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Post » Sat Sep 17, 2011 4:01 pm

The importance of aesthetics is a matter of personal opinion. My opinion, I'll take either, but given the same stats, a choice of looks, as we are getting for armour, is preferable to no choice.


Are you sure we're getting a choice of same-stats armours with different looks? If so could you give me a link, this is the only remaining thing I really hope is in the game (everything else has already been confirmed, haha).
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Sian Ennis
 
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Post » Sat Sep 17, 2011 5:43 am

Double bladed axes are used for combat.


http://www.youtube.com/watch?v=hqtp08ZSAYE&feature=relmfu


http://2.bp.blogspot.com/-8TCz6shD7mU/TZTvPlK9IfI/AAAAAAAAAfw/zCL4zjvYwlc/s1600/Skyrim_DraugrGroup.jpg
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Anna Krzyzanowska
 
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Post » Sat Sep 17, 2011 2:06 pm

Somehow i share the hopes of the OP :)
Especially after playing Dead Island and coming across these vids:

http://www.youtube.com/watch?v=boioSxBIkfk

http://www.youtube.com/watch?v=hqtp08ZSAYE&feature=relmfu

Though after watching those vids you really need to remember that it's a fantasy game. Which is both a downer and a great joy for me :)
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Helen Quill
 
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Post » Sat Sep 17, 2011 12:38 pm

Somehow i share the hopes of the OP :)
Especially after playing Dead Island and coming across these vids:

http://www.youtube.com/watch?v=boioSxBIkfk

http://www.youtube.com/watch?v=hqtp08ZSAYE&feature=relmfu

Though after watching those vids you really need to remember that it's a fantasy game. Which is both a downer and a great joy for me :)

Haha, snap!


That said, I do hope they have both types. bizarre weapons are as much a part of TES as realistic ones.
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Eileen Collinson
 
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Post » Sat Sep 17, 2011 8:21 am

http://loudmouthedgamers.com/blog/wp-content/uploads/2011/08/skyrim-orc.jpg.

http://images.eurogamer.net/assets/articles//a/1/3/8/8/6/5/0/Woodelf2.jpg.jpg.

Same armour, with or without pauldrons. We know there is no pauldron slot, and Pete Hines confirmed smithing improvements do not change the look of armour, so both these cuirasses were found as is.
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Matthew Barrows
 
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Post » Sat Sep 17, 2011 6:30 pm

http://www.youtube.com/watch?v=hqtp08ZSAYE&feature=relmfu


http://2.bp.blogspot.com/-8TCz6shD7mU/TZTvPlK9IfI/AAAAAAAAAfw/zCL4zjvYwlc/s1600/Skyrim_DraugrGroup.jpg

Whatever, dude, I'm not an axe combat specialist nor do I pretend to be. I do know, however, that double bladed axes are not used for chopping wood. Thanks for strawmanning my post, by the way, and making a post that was in no way related to my sentence that was in direct context to the first. Good job! :goodjob:

Some people... :shrug:
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kyle pinchen
 
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Post » Sat Sep 17, 2011 8:44 am

Right, thanks. I had seen those before - there's no guarantee they have the same stats though, so it wouldn't necessarily be a choice based purely on aesthetics. Assuming the one with pauldrons has better stats, I'd find it hard not to choose that one (although I do think it looks cooler so that works out nicely).

What I mean is, say the top-tier Daedric armour has a defence rating of 40. Will there be another armour in the game that also has a defence rating of 40 but looks completely different? As in, different colour, different shape, but the same effect? I really hope there is, because Daedric armour just doesn't fit some characters, but it'd be a shame to be forced to use worse armour to get the right look.
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Charlie Ramsden
 
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Post » Sat Sep 17, 2011 8:41 pm

Somehow i share the hopes of the OP :)
Especially after playing Dead Island and coming across these vids:

http://www.youtube.com/watch?v=boioSxBIkfk

http://www.youtube.com/watch?v=hqtp08ZSAYE&feature=relmfu

Though after watching those vids you really need to remember that it's a fantasy game. Which is both a downer and a great joy for me :)


Heh, funny i was gonna show that video too! Yeah.. he pretty much explains the sillyness in battleaxes. Actually he talks about a lot other stuff that is interesting, worth checking his channel out.
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Yonah
 
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Post » Sat Sep 17, 2011 5:06 am

Whatever, dude, I'm not an axe combat specialist nor do I pretend to be. I do know, however, that double bladed axes are not used for chopping wood. Thanks for strawmanning my post, by the way, and making a post that was in no way related to my sentence that was in direct context to the first. Good job! :goodjob:

Some people... :shrug:


Perhaps not nowadays, but in other times they were used just for that. I don't see how its not related to your post though.
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Erin S
 
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Post » Sat Sep 17, 2011 7:06 pm

Right, thanks. I had seen those before - there's no guarantee they have the same stats though, so it wouldn't necessarily be a choice based purely on aesthetics. Assuming the one with pauldrons has better stats, I'd find it hard not to choose that one (although I do think it looks cooler so that works out nicely).

What I mean is, say the top-tier Daedric armour has a defence rating of 40. Will there be another armour in the game that also has a defence rating of 40 but looks completely different? As in, different colour, different shape, but the same effect? I really hope there is, because Daedric armour just doesn't fit some characters, but it'd be a shame to be forced to use worse armour to get the right look.

You would probably be limited to improving your ebony, or whatever you like the look of through smithing, so it's comparable to base deadric. And me personally, I have worn worse armour. I think it's only right my Altmer wear Elven instead of that horrible glass. Before, it was lose a few poins of armour rating, now we can keep the stuff we like the look of, and improve it.
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WYatt REed
 
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Post » Sat Sep 17, 2011 8:05 am

You would probably be limited to improving your ebony, or whatever you like the look of through smithing, so it's comparable to base deadric. And me personally, I have worn worse armour. I think it's only right my Altmer wear Elven instead of that horrible glass. Before, it was lose a few poins of armour rating, now we can keep the stuff we like the look of, and improve it.


...unless there's several types of armour at each tier, each of which looks different but has the same stats, which I reallllllly hope there is. Choice is a good thing, and I reckon (optimistically) that this might be one of the reasons they reduced the number of armour slots.

It was lame in Oblivion how if you wanted the best armour, you HAD to have evil-looking Daedric gear. You really should have a choice - if you want to wear a previous armour you thought looked better, you shouldn't have to be punished by losing stats as a result.

Champions Online, the MMO, do this quite well. Obviously it's very important for a superhero to look right, so you design your character and then you can apply gear for buffs - but every item can be toggled on or off, and every time you find a new costume piece, only the gear's stats are kept. This means if you find an awesome new bit of armour, you can make it look like any previous bit of gear you owned, or not show it at all, but keep the stats.

I'd like to see something similar to this in Oblivion - not that I think it'll be in (and apologies for explaining that terribly).
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Adam
 
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