Battlefield 3 revealed

Post » Mon Dec 06, 2010 11:48 am

"PC is lead version" or "we put special effort into the PC version" is nothing but lip service these days. Heard it a billion times before, and most of those games will still not live up to the expectations set by PC gamers. Anyone recall the Xbox Live and controller references they forgot to hide from the PC version of Modern Warfare 2?
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Veronica Flores
 
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Post » Mon Dec 06, 2010 6:32 am

http://www.curse.com/articles/other-en-news/921106.aspx


Sounds good.

"PC is lead version" or "we put special effort into the PC version" is nothing but lip service these days. Heard it a billion times before, and most of those games will still not live up to the expectations set by PC gamers. Anyone recall the Xbox Live and controller references they forgot to hide from the PC version of Modern Warfare 2?


They never claimed that the PC version was the lead version of MW2 though.
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Elina
 
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Post » Mon Dec 06, 2010 4:18 pm

Finally, another ACTUAL Battlefield game. Damn you Bad Company.
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Cathrin Hummel
 
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Post » Mon Dec 06, 2010 7:17 am

News that the console version of BF3 supports only up to 24 players. I wonder how good a PC will have to be to support 64.

http://www.tomshardware.com/news/Battlefield-3-DICE-Frostbyte-2-64-player-PC-gaming,12154.html
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Charlotte Lloyd-Jones
 
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Post » Mon Dec 06, 2010 3:59 am

Meh. battlefield will have me once I can communicate with my entire team and not just 3 of them. That is ridiculous, especially in team based games. What were they thinking?
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Joie Perez
 
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Post » Mon Dec 06, 2010 5:51 am

Meh. battlefield will have me once I can communicate with my entire team and not just 3 of them. That is ridiculous, especially in team based games. What were they thinking?

Having a potential of 64 people talking all at once could lead to frustration and chaos. Maybe it'd be better for only squad leaders to have a separate voice chat button to chat to the whole team.
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Michelle Serenity Boss
 
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Post » Mon Dec 06, 2010 4:03 am

Having a potential of 64 people talking all at once could lead to frustration and chaos. Maybe it'd be better for only squad leaders to have a separate voice chat button to chat to the whole team.


As I recall in BF2 everyone could talk to everyone else in the squad, then only the squad leader could talk to the commander. This worked very well when the system was actually used, which also meant that squad leaders follow commanders order. To be fair a lot of commanders were complete morons, but the core concept of it was very good. The bottom line is you're not going to be able to collaborate with 32 random people on a team.

Also the more people there are the bigger the map is, which also means I am further away from people. The further away I am from someone the less relevant to them "guy on top of apartments" is. Sure there are times when it is useful, "Helo jet behind you" or "Can a helo come destroy this tank for us", but most of the time what is being said on a channel with everyone would impact the majority of the people. This is why it is ideal for squads to communicate with each other, since they are (ideally) in close proximity to each other. Although I wouldn't mind seeing a 'support' channel of some sort. Either make it so every person in a vehicle is automatically joined, or if you are in a support role (basically, a vehicle) then you can opt into the channel.

Speaking of helicopters and tanks, hopefully helicopters are actually good against armored targets. In Bad Company 2 a helicopter really couldn't do much, I hope they bring it back to how it was in Desert Combat / BF2 where a helicopter coming at you was actually a big deal. Then again I'd like the flying system that Desert Combat had. Sure it was a lot harder, but you got a lot more control and it also made flying the helicopters a lot more fun in my opinion.
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Shannon Lockwood
 
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Post » Mon Dec 06, 2010 2:42 pm

As I recall in BF2 everyone could talk to everyone else in the squad, then only the squad leader could talk to the commander. This worked very well when the system was actually used, which also meant that squad leaders follow commanders order. To be fair a lot of commanders were complete morons, but the core concept of it was very good. The bottom line is you're not going to be able to collaborate with 32 random people on a team.

Also the more people there are the bigger the map is, which also means I am further away from people. The further away I am from someone the less relevant to them "guy on top of apartments" is. Sure there are times when it is useful, "Helo jet behind you" or "Can a helo come destroy this tank for us", but most of the time what is being said on a channel with everyone would impact the majority of the people. This is why it is ideal for squads to communicate with each other, since they are (ideally) in close proximity to each other. Although I wouldn't mind seeing a 'support' channel of some sort. Either make it so every person in a vehicle is automatically joined, or if you are in a support role (basically, a vehicle) then you can opt into the channel.

Speaking of helicopters and tanks, hopefully helicopters are actually good against armored targets. In Bad Company 2 a helicopter really couldn't do much, I hope they bring it back to how it was in Desert Combat / BF2 where a helicopter coming at you was actually a big deal. Then again I'd like the flying system that Desert Combat had. Sure it was a lot harder, but you got a lot more control and it also made flying the helicopters a lot more fun in my opinion.


For text chat, BF2 had 3 chat buttons: one to talk to squad, one to talk to team, and one to talk to everyone on the server. I'm not sure if there were more advanced ways to chat or if it was different for voice chat.


Meh. battlefield will have me once I can communicate with my entire team and not just 3 of them. That is ridiculous, especially in team based games. What were they thinking?


Yeah, that was a "dumbed down" form of chat that they used for Bad Company. Seeing as how this is a direct sequel to the main franchise, they'll probably use something like the chat system I mentioned above.
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Harinder Ghag
 
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Post » Mon Dec 06, 2010 12:19 pm

For text chat, BF2 had 3 chat buttons: one to talk to squad, one to talk to team, and one to talk to everyone on the server. I'm not sure if there were more advanced ways to chat or if it was different for voice chat.

Bad Company 2 used that system as well. J for all chat, K for team chat, L for squad chat, I believe. Worked out fine for me, but I know consoles users have to rely on voice chat.
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Charleigh Anderson
 
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Post » Mon Dec 06, 2010 1:00 pm

New info andhttp://www.youtube.com/watch?v=uU0qXGTRMEU&feature=feedu. i love you gamerspawn.
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Madeleine Rose Walsh
 
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Post » Mon Dec 06, 2010 7:56 am

There are also some other things that BF is missing. (Mind you all of my BF exp comes from BC and BC2)

I never could get used to the idea of not being able to go prone. It boggles my mind.

I also didn't like the idea that, in BC2, players could snipe... with a shotgun. Provided it had magnum rounds. No. Just. No.

I would also like a more customizable class system. I never did like the idea that "Only Engineers can use this" etc etc. Frankly, it pisses me off.
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Silencio
 
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Post » Mon Dec 06, 2010 1:15 pm

There are also some other things that BF is missing. (Mind you all of my BF exp comes from BC and BC2)

I never could get used to the idea of not being able to go prone. It boggles my mind.


Prone is in all of the other BFs. It wasn't put into BC I believe because the devs wanted to discourage camping. I hate it though as well, there are plenty of times on BC2 when you are getting shot at and there is a low wall or rock or whatever that would be perfect cover if you could go prone, but crouch just isn't low enough and you end up dying. Luckily they have said that prone is making a comeback in BF3.

I would also like a more customizable class system. I never did like the idea that "Only Engineers can use this" etc etc. Frankly, it pisses me off.


I dunno. I like a rigid class system, otherwise why have a class system altogether? Might as well just be like COD where you can use whatever weapons/items you have unlocked. Besides the class system has always been a staple of Battlefield games.

Agreed about the shotguns.
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joannARRGH
 
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Post » Mon Dec 06, 2010 3:26 am

There are also some other things that BF is missing. (Mind you all of my BF exp comes from BC and BC2)

I never could get used to the idea of not being able to go prone. It boggles my mind.

I also didn't like the idea that, in BC2, players could snipe... with a shotgun. Provided it had magnum rounds. No. Just. No.

I would also like a more customizable class system. I never did like the idea that "Only Engineers can use this" etc etc. Frankly, it pisses me off.

Sniping with the shotgun wa awesome, justa shame t make it a long range weapon it would take 2 shots up close.

I hope they fix the knife, I regularly stab people, only to find it dosent kill them, I either then get shot or ironicaly stabbed. I ahte the game at times.
Also shotguns firing at longer range is more realitic, unlike MW/CoD where after 6 ft it loses most of its power.

Also buildings should be fully... um destroyable... It annoyed me blowing up a building for it to still stand due to indestrucitble parts.
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Robert Jr
 
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Post » Mon Dec 06, 2010 11:18 am

The one thing that bothered me about Battlefield 2 was the ability to mouse over an enemy and detect him via his name showing up in red. It really messed up being a sniper trying to hide in clever areas.

If Battlefield 3 had a system where mousing over a friendly player makes his name appear in blue, but mousing over an enemy shows nothing, I will be happy enough to consider buying it. What's the point in trying to hide in cover when you will automatically appear when the enemy randomly moves the mouse over your location?

Never played BC but there's no prone? I can't imagine that.
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Brittany Abner
 
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Post » Mon Dec 06, 2010 11:17 am

Let me be clear on this i really really hope bfbc3 has an option too mute chat , the things people say and do in chat is beyond imagination the most hated example for me is so called Dads keep pestering the chat with family talk trying too let theyre kid listen too theyre mother and other evil things , people like that should get an imidiatly BAN yes i play the ps3 version and i may say that my respect really goes too MS who does has an option for this evil form of communication.

I do like the select button option in bfbc2 and hope it will return in 3 because the wonders you can acomplisch by being an Ace Spotter for the whole squad is invaluable it can make a difference between a win or defeat .

so thats of my stomach sorry ^^

Oh and an knive too equip is a must i say
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Schel[Anne]FTL
 
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Post » Mon Dec 06, 2010 2:56 am

Let me be clear on this i really really hope bfbc3 has an option too mute chat , the things people say and do in chat is beyond imagination the most hated example for me is so called Dads keep pestering the chat with family talk trying too let theyre kid listen too theyre mother and other evil things , people like that should get an imidiatly BAN yes i play the ps3 version and i may say that my respect really goes too MS who does has an option for this evil form of communication.

I do like the select button option in bfbc2 and hope it will return in 3 because the wonders you can acomplisch by being an Ace Spotter for the whole squad is invaluable it can make a difference between a win or defeat .

so thats of my stomach sorry ^^

Oh and an knive too equip is a must i say

Its not Bad Company 3. It's Battlefield 3. Just thought i'd clear that up.
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Katy Hogben
 
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Post » Mon Dec 06, 2010 10:42 am

There are also some other things that BF is missing. (Mind you all of my BF exp comes from BC and BC2)

I never could get used to the idea of not being able to go prone. It boggles my mind.

I also didn't like the idea that, in BC2, players could snipe... with a shotgun. Provided it had magnum rounds. No. Just. No.

I would also like a more customizable class system. I never did like the idea that "Only Engineers can use this" etc etc. Frankly, it pisses me off.


The class systems in Battlefield have been a staple of the series from the beginning. I for one hope they don't change it. It encourages specialization and team oriented gameplay.

What I hope they do bring back from the PC Battlefields is the ability to create and choose your own squads (which I'm sure they will). I hated the limited squad systems in BC.
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Mel E
 
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Post » Mon Dec 06, 2010 5:23 pm

The class systems in Battlefield have been a staple of the series from the beginning. I for one hope they don't change it. It encourages specialization and team oriented gameplay.

What I hope they do bring back from the PC Battlefields is the ability to create and choose your own squads (which I'm sure they will). I hated the limited squad systems in BC.


They indeed have confirmed that class systems are returning, which I agree was a great addition. Not sure about your second point, though. And I believe they've said they're adding more content to unlock to that you don't have everything unlocked at level 22 or whatever it was in Bad Company 2. I don't remember much about BF2 to use it as comparison.

One thing from BC2 I DO NOT want to see again is the Spotting mechanic. Made things silly. Maye keep it for vehicles, but not for individuals.
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Beulah Bell
 
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Post » Mon Dec 06, 2010 2:08 pm

For text chat, BF2 had 3 chat buttons: one to talk to squad, one to talk to team, and one to talk to everyone on the server. I'm not sure if there were more advanced ways to chat or if it was different for voice chat.




Yeah, that was a "dumbed down" form of chat that they used for Bad Company. Seeing as how this is a direct sequel to the main franchise, they'll probably use something like the chat system I mentioned above.


I was talking about voice chat.
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Sammie LM
 
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Post » Mon Dec 06, 2010 5:07 pm

Just got my GI issue today. The screens look good.

I'll reply back later, I'm reading the info right now.
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JAY
 
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Post » Mon Dec 06, 2010 5:27 pm

http://www.youtube.com/watch?v=DngvOwqZZyA
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sam
 
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Post » Mon Dec 06, 2010 2:38 pm

http://www.youtube.com/watch?v=DngvOwqZZyA

Your video has been reclaimed by EA.
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Britney Lopez
 
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Post » Mon Dec 06, 2010 4:27 pm

One thing I loved about BF2 that I missed in BC2 was the commander position.
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Philip Rua
 
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Post » Mon Dec 06, 2010 5:45 am

I also didn't like the idea that, in BC2, players could snipe... with a shotgun. Provided it had magnum rounds. No. Just. No.

No, you need slugs, not magnum rounds.
Also, I don't really see the problem, they don't have a scope, need two shots or a headshot (which you need to be pixel perfect to get) to kill at long range, and if you miss at close range you're pretty much dead.
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RaeAnne
 
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Post » Mon Dec 06, 2010 7:01 am

Will be pre-ordering this in a few weeks or so. I don't want to pre-order it just yet. I loved BF2. I have BC2 but don't like it as much as BF2.
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Irmacuba
 
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