Beast feet- yay or nay?

Post » Mon Sep 21, 2009 12:54 am

I think you should have the option to choose during character creation.
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Saul C
 
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Post » Mon Sep 21, 2009 1:25 am

yes, everyone having the same body scructure seemed very akward in oblivion
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Cedric Pearson
 
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Post » Sun Sep 20, 2009 11:58 pm

Yay all the way!

Seriously, why did they all have humanoid legs in Oblivion all of a sudden?

:homestar:
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Allison C
 
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Post » Sun Sep 20, 2009 1:45 pm

Gotta say yes for the sake of variety. Maybe include both options, still works with the lore I think.
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Sharra Llenos
 
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Post » Sun Sep 20, 2009 1:00 pm

I would like to see beast legs return.
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Hayley Bristow
 
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Post » Sun Sep 20, 2009 2:57 pm

Yes. But seriously, the Morrowind animations for beasts were terrible. If they can improve on those but keep the beast legs, it would be great.
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darnell waddington
 
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Post » Sun Sep 20, 2009 9:11 pm

I would like to see the return of basically all the old character models. Everyone looked so similar in Oblivion. I was never much of a beast character player, but I always enjoyed their different look and walk.
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Tai Scott
 
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Post » Mon Sep 21, 2009 12:53 am

Goat legs? Like the ones from a http://www.fwallpapers.net/pics/animals/goat/goat_1.jpg?

Oh wait! A new race! The goatmen of Akavir!

Exactly, they ate all the dragons...

Absolutely need beast legs/feet. I was perturbed when I witnessed the abomination that was the lower halfs of Argonians and Khajiiti in Oblivion.
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Poetic Vice
 
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Post » Mon Sep 21, 2009 3:39 am

Yes absolutely, the beast races should go back to having legs like cats or reptiles and more elongated muzzles - they are cats and lizards, even if bipedal, they should resemble cats and lizards. No they can't wear human boots or closed helmets, but a.) I felt their race abilities in Morrowind made up for that, and b.) I am sure that similar items crafted to fit the beast races could be made available, albeit rarer than those for the human form, or perhaps crafted by a friendly smith, if they were needed.
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Je suis
 
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Post » Sun Sep 20, 2009 10:40 pm

No. I prefer more human-like feet for the Khajiit, but since there are many Khajiit races it could be anything.

Note that more human-like feet need not be as human as they are in Oblivion. http://media.giantbomb.com/uploads/0/1992/965955-race_vahshir_super.jpg It need not be extremely human-like or awkwardly strange legs. When the Vah Shir use boots they are http://old.eqcircle.com/images/related/vahshir10B.gif.

I'm not saying the Khajiit should be just like the Vah Shir (species name is Kerra in Everquest, with Vah Shir being Kerra from a particular city), but there is a middle ground between the strange Morrowind legs and the fully-human-with-a-coat-of-paint feet in Oblivion.

Whatever they do, there's just no way they could do anything like what SoE did to the Kerra for Everquest 2. Forget the legs or feet, they didn't even give them feline skulls! There used to be a good writeup online but the page isn't up anymore. There is NO way they could butcher the Argonian or Khajiit model http://www.rpgfan.com/pics/eq2/art-025.jpg
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Assumptah George
 
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Post » Mon Sep 21, 2009 4:13 am

YAYYYYYYYYY! :ahhh:
I also want Khajiit too have the ability to burst into a sprint and get on all fours.
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Shannon Marie Jones
 
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