Spriggans, imps, minotaurs, trolls, goblins, even a unicorn... Seem pretty overrun with mythical and folkloric creatures to me.
Much more than Morrowind where you had fantasy creatures that, while not necessarily entirely original (the floating jellyfish concept has been done before) were at least not taken from old tales. Nix hounds, alits, kagoutis, netches, cliffracers... These things looked nothing like real creatures.
Guar, Alit and Kagouti are reptiles, lizards, crocodiles and dinosaurs on two legs, with a big head. Cliffracers look almost exactly like those non-dinosaur flying dinosaurs, whose name I'm too lazy to look up. Nix hounds are big insects with four legs. They resemble real creatures just as much as let's say... the Horkers from Bloodmoon. Or the Tusked Bristlebacks. And those look quite a lot like real creatures, don't they?
The thing is, they're special to the TES universe. They do not appear in every other fantasy universe. It's not that hard to come up with new, possible creatures that could fit a Cyrodiilic land. It's just variations of real creatures. Even just not calling them something as common and clich? as imp or trolls (and don't get me started on what I think trolls really should be like :yuck:) would help a lot. That is the only problem I have with the Cyrodilic fauna, the "fantasy" creatures. Real life
animals (deer, wolves, bear etc) fit the setting exactly. They have always been in TES, and hopefully, they always will be (well, except for in Morrowind and perhaps Argonia).
Anyway, the creature I like best from Morrowind is the Kwama, because of how they were portrayed, with all the different stages and roles in Kwama "community". Things like that are very seldom seen in games, and all fantasy fiction for that matter, where beasts only seem to exist for the protagonist to kill.
That is also something I missed in Oblivion. The fauna does not feel
realistic. As in, realistic to that world. There were far too many predators. Too many creatures attacked on sight. Surely, the devs could have made them more realistic and natural if they wanted to. They could have shown more of the creatures "culture".
That would have really added to the game's originality.
(And I'm sorry for possible grammar mistakes. I feel like my English knowledge has left me today.)