beat the game..cant continue

Post » Sun Feb 01, 2009 8:35 am

anyone able to help me out? i play on the xbox360 and when i finish the game and let the movie then credits run i go to the main screen hit continue and it puts me right before the finale battle.......in Fallout 3 you could still play after....so what gives????
User avatar
Christine
 
Posts: 3442
Joined: Thu Dec 14, 2006 12:52 am

Post » Sun Feb 01, 2009 9:13 am

For some reason you can't keep playing after you beat the main quest in New Vegas. Probley because there were so many different possible endings.

Fallout 3 was like that originaly as well, untill they released the Broken Steel expansion, which allowed you to continue playing after you beat the main quest. Perhaps they will release a DLC in New Vegas that lets you keep playing as well. :shrug:

Anyway, I hope this helps. :)
User avatar
Invasion's
 
Posts: 3546
Joined: Fri Aug 18, 2006 6:09 pm

Post » Sun Feb 01, 2009 2:54 am

There's a huge, giant, info box before you do the last quest.
User avatar
Jeff Tingler
 
Posts: 3609
Joined: Sat Oct 13, 2007 7:55 pm

Post » Sun Feb 01, 2009 3:42 am

anyone able to help me out? i play on the xbox360 and when i finish the game and let the movie then credits run i go to the main screen hit continue and it puts me right before the finale battle.......in Fallout 3 you could still play after....so what gives????

The game ends.

Originally Fallout 3 ended. It wasn't until Broken Steel that you could play after the game ended. Some people consider that dlc broke the game and ruined the ending of the game.

Obsidian/Josh Sawyer has said there will be no "Broken Steel" dlc released for FNV. They made sure there was a warning pop-up that asked if you wanted to continue because the game would end. Any dlc will happen before the end of the game.
User avatar
Sweets Sweets
 
Posts: 3339
Joined: Tue Jun 13, 2006 3:26 am

Post » Sun Feb 01, 2009 12:43 am

@Tigerslim760: You can't continue. The game ends. Do you remember that pop up message before the final battle? The one that said point of no return? THATS when you should have gone off to do anything you missed. Obsidian wrote a proper ending to the game, one that had meaning, so it ends.
User avatar
latrina
 
Posts: 3440
Joined: Mon Aug 20, 2007 4:31 pm

Post » Sun Feb 01, 2009 7:59 am

He's taking about New Vegas. hence why this is in New Vegas discussion.


@Tigerslim760: You can't continue. The game ends. Do you remember that pop up message before the final battle? The one that said point of no return? THATS when you should have gone off to do anything you missed. Obsidian wrote a proper ending to the game, one that had meaning, so it ends.


Ya, I had a brain fart, haha. :facepalm: I caught that right after I posted, so I edited it. :biggrin:
User avatar
Shelby Huffman
 
Posts: 3454
Joined: Wed Aug 08, 2007 11:06 am

Post » Sun Feb 01, 2009 2:35 pm

Obsidian decided they wanted the game ending to show the impact your decisions have in some detail and gave you more choice as to what effect your actions will have than Fallout 3's very limited outcomes. It's impossible for this to reflected in the game world and also means the player could totally contradict the ending they've created - like if it tells you what happened to, say, Raul and then you just go and kill him. In essence they chose a comprehensive ending that shows the impact of your actions in detail as opposed to the outcome of you, say, destroying the wasteland by introducing the modified FEV into the water purifier in practice means some sick people in hospitals but otherwise everything is exactly how it was like you get in Broken steel.
At a basic level, FNV would have to show the wasteland after a Legion/NCR/House/Independent victory for playing after the final battle to make any sense - a mammoth task that's impossible in practical terms.
FNV gives you a BLATANT warning you're about to embark on the final battle and should do anything else you want to first.

Stories generally have an ending. Obsidian opted to give the player a multitude of possible definitive endings and explain in some detail the outcome of their decisions as opposed to a couple of possibilities that don't really change anything just so you can potter aimlessly around the wasteland indefinitely after you've completed every quest and collected all the cool stuff.

This has been debated endlessly. I prefer to have varied, detailed endings and defer the one final battle until I'm ready for it and happy to sacrifice the ability to wander forever around a wasteland that doesn't reflect the supposedly enormous impact of events. Others prefer to stick around doing whatever it is they do after they've already done everything and been everywhere.

There is, I believe, a mod that allows play after the ending and another way round it (see notes)
http://fallout.wikia.com/wiki/Fallout%3A_New_Vegas_endings
But I guess that doesn't help you if you're not playing on a PC
User avatar
Emilie M
 
Posts: 3419
Joined: Fri Mar 16, 2007 9:08 am

Post » Sun Feb 01, 2009 1:13 am

Fallout 3 was like that originaly as well, untill they released the Broken Steel expansion, which allowed you to continue playing after you beat the main quest. Perhaps they will release a DLC in New Vegas that lets you keep playing as well. :shrug:


No they wont, and thank god for that.

"Jason Bergman has stated that one thing that will not be appearing in a DLC is the ability to extend the game past the ending, á la Broken Steel, despite popular speculation."

http://fallout.wikia.com/wiki/Fallout:_New_Vegas_add-ons#Future_add-ons
User avatar
Tyler F
 
Posts: 3420
Joined: Mon Aug 27, 2007 8:07 pm

Post » Sun Feb 01, 2009 6:57 am

I'm still amazed how people can miss that popup. They should make it all flashy and stuff in the next patch, and possibly get Sawyer to sing the text in it.
User avatar
Celestine Stardust
 
Posts: 3390
Joined: Fri Dec 01, 2006 11:22 pm

Post » Sun Feb 01, 2009 12:31 pm

I'm still amazed how people can miss that popup. They should make it all flashy and stuff in the next patch, and possibly get Sawyer to sing the text in it.

Featuring Ron P.
User avatar
Charlotte Buckley
 
Posts: 3532
Joined: Fri Oct 27, 2006 11:29 am

Post » Sun Feb 01, 2009 7:00 am

I'm still amazed how people can miss that popup. They should make it all flashy and stuff in the next patch, and possibly get Sawyer to sing the text in it.


The text should be -

"Look you're about to reach the end of the game. That means the game will end. That the game will end means that you won't be able to go and do anything else. That's why it's the end. We're telling you the game will end if you continue. In a very conclusive way. Finished, over, done, no carrying on, no going back to to find the NCR still totally intact after you've enabled total victory for the Legion or anything that renders this imminent and final ending totally meaningless like that. It's a story, and that story has an ending. What we're saying is if you plan to do anything else, don't carry on with this bit, click "I'm not ready" and go and do it now, otherwise you won't be able to. Then come back when you are ready. Have you got that? The game is about to end. It's about to finish. We cannot stress this enough."
User avatar
CxvIII
 
Posts: 3329
Joined: Wed Sep 06, 2006 10:35 pm

Post » Sun Feb 01, 2009 4:26 am

The text should be -

"Look you're about to reach the end of the game. That means the game will end. That the game will end means that you won't be able to go and do anything else. That's why it's the end. We're telling you the game will end if you continue. In a very conclusive way. Finished, over, done, no carrying on, no going back to to find the NCR still totally intact after you've enabled total victory for the Legion or anything that renders this imminent and final ending totally meaningless like that. It's a story, and that story has an ending. What we're saying is if you plan to do anything else, don't carry on with this bit, click "I'm not ready" and go and do it now, otherwise you won't be able to. Then come back when you are ready. Have you got that? The game is about to end. It's about to finish. We cannot stress this enough."


And still people would miss it and come to the forum to post about how they can't continue after the final battle.
User avatar
Oyuki Manson Lavey
 
Posts: 3438
Joined: Mon Aug 28, 2006 2:47 am

Post » Sun Feb 01, 2009 10:33 am

The text should be -

"Look you're about to reach the end of the game. That means the game will end. That the game will end means that you won't be able to go and do anything else. That's why it's the end. We're telling you the game will end if you continue. In a very conclusive way. Finished, over, done, no carrying on, no going back to to find the NCR still totally intact after you've enabled total victory for the Legion or anything that renders this imminent and final ending totally meaningless like that. It's a story, and that story has an ending. What we're saying is if you plan to do anything else, don't carry on with this bit, click "I'm not ready" and go and do it now, otherwise you won't be able to. Then come back when you are ready. Have you got that? The game is about to end. It's about to finish. We cannot stress this enough."


*Reads Msg* But wait... It still does not explain why I can't play past the ending!

I do hope that anyone who does make a thread asking this either:

1. Misunderstood the message in the box and only needed clarification as to why they cannot go past the end.
2. Forgot to put a few more SPECIAL points in Intelligence.
3. Was pressing the "skip to the next part already!" a bit too early and too much.
4. Can't read.
5. Or simply wants something like Broken Steel to happen, even though it will never come.
User avatar
Beast Attire
 
Posts: 3456
Joined: Tue Oct 09, 2007 5:33 am

Post » Sun Feb 01, 2009 6:05 am

There's a huge, giant, info box before you do the last quest.

This.
User avatar
Vera Maslar
 
Posts: 3468
Joined: Wed Sep 27, 2006 2:32 pm

Post » Sun Feb 01, 2009 1:29 pm

Or the box could just not be clickable for 30 seconds and give out ED-E's annoying battle song during the whole thing.
User avatar
Richus Dude
 
Posts: 3381
Joined: Fri Jun 16, 2006 1:17 am

Post » Sun Feb 01, 2009 1:24 pm

I play on the PC, so I use the mod that lets you continue playing after the
game ends, it's actually very interesting, because the decisions you make before the end affect
the game that you can continue.

My first time through I kept working with Yes Man, so after the Hoover Dam, and being able to continue
to play, the NCR didn't like me so they pretty much tried to kill me on sight, just like
the raiders do.

So being able to play past the "Finale" does have interesting consequences, depending on the choices
you made before the "Final Battle"
User avatar
Sakura Haruno
 
Posts: 3446
Joined: Sat Aug 26, 2006 7:23 pm

Post » Sun Feb 01, 2009 11:35 am

Aye, Obsidian decided I think/presume due to time constraints, quality of 'post' main quest game play and the number of variables they would have to keep track of to ensure that the post main quest would be consistent with how you played through the game.

For the endings you get One of Four Factional endings, then on top of that there are another Twenty Three possible additional ending segments. On top of that each of the ending segments including the factional ones have anywhere between Four and Thirteen variations to each of them. (If I counted them all correctly, there are 183 variations in total)
Now we all know how complex CRPG's tend to be which increases the number of bugs and glitches in the game, with the added complexity if they had tried to add post main quest game play would have I think probably increased the games complexity by at least an order of magnatude which in turn would increase the bugs/glitches expotentially.
User avatar
Stephani Silva
 
Posts: 3372
Joined: Wed Jan 17, 2007 10:11 pm

Post » Sun Feb 01, 2009 5:27 am

Or the box could just not be clickable for 30 seconds and give out ED-E's annoying battle song during the whole thing.


This will cause some players to think their game is frozen and turn their console off. I know I would.
User avatar
D LOpez
 
Posts: 3434
Joined: Sat Aug 25, 2007 12:30 pm

Post » Sun Feb 01, 2009 5:22 pm

It's just like fallout 3 and doesnt continue we've all known this for a while. just start a new character or load up another save. Btw there is a huge warning before the last mission.
User avatar
Damian Parsons
 
Posts: 3375
Joined: Wed Nov 07, 2007 6:48 am

Post » Sun Feb 01, 2009 11:25 am

This will cause some players to think their game is frozen and turn their console off. I know I would.

How about a countdown timer next to it?
User avatar
Daddy Cool!
 
Posts: 3381
Joined: Tue Aug 21, 2007 5:34 pm

Post » Sun Feb 01, 2009 9:59 am

How about a countdown timer next to it?


If they can easily ignore the whole damn popup, one timer can't do anything.
User avatar
Emily Jones
 
Posts: 3425
Joined: Mon Jul 17, 2006 3:33 pm

Post » Sun Feb 01, 2009 10:29 am

If they can easily ignore the whole damn popup, one timer can't do anything.

How about we have a single thread where it's explained why there is an ending without continuation and that there is a pop up and moderators lock every thread that pops up and redirects the OP to the info thread?

Ooor... I could just stop visiting these threads...
/leaves
User avatar
Hearts
 
Posts: 3306
Joined: Sat Oct 20, 2007 1:26 am

Post » Sun Feb 01, 2009 6:37 pm

i understand now.

i thot it was talking about how i could not get out of the endgame fight AKA the fight of hoover dam. and i was thot i was only able to get out after finishing the game. so please forgive me i know how to read and i do have a brain.

i only played fallout 3 after a year when it came out so i didnt know the dlc is what made the game go on after the end game of fallout3.

thanxs for the none asshat posts.

i am sad now but looks like i will restart the game and do it another way.


again sorry for not understanding the window that pops up before the battle. i was confused due the finale battle being a boxed in area you could not leave.
User avatar
yermom
 
Posts: 3323
Joined: Mon Oct 15, 2007 12:56 pm

Post » Sun Feb 01, 2009 3:09 pm

i understand now.

i thot it was talking about how i could not get out of the endgame fight AKA the fight of hoover dam. and i was thot i was only able to get out after finishing the game. so please forgive me i know how to read and i do have a brain.

i only played fallout 3 after a year when it came out so i didnt know the dlc is what made the game go on after the end game of fallout3.

thanxs for the none asshat posts.

i am sad now but looks like i will restart the game and do it another way.


again sorry for not understanding the window that pops up before the battle. i was confused due the finale battle being a boxed in area you could not leave.

Brotip: In an RPG game, save. A LOT! And use multiple saves.
User avatar
ONLY ME!!!!
 
Posts: 3479
Joined: Tue Aug 28, 2007 12:16 pm

Post » Sun Feb 01, 2009 5:47 am

How about a countdown timer next to it?

Then people will think that's the time remaining to finish the final mission, and they will think that when it reaches zero, they fail the quest and have to start over. So, they will restart their console and post on the forums about the bug.
User avatar
Erich Lendermon
 
Posts: 3322
Joined: Sat Nov 03, 2007 4:20 pm

Next

Return to Fallout: New Vegas