becoming a lich?

Post » Mon Apr 12, 2010 5:50 pm

i hear lots of talk about werewolfs and vampires on this forum but none about being a lich i love werewolfs as much as the next guy but in all the elder scrolls games i played i have been pure mage with conjuration being my main and favorite skill and i have always wanted to become one anyone else think it would be a good feature to add to the game?
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Nikki Hype
 
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Post » Mon Apr 12, 2010 10:59 am

hmm idk if thats a good idea.. i mean if ur a lich.. uc ant really do anyhthing... nobody wuld talk to u lol. how do u finish the main story line? lol
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Joe Alvarado
 
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Post » Mon Apr 12, 2010 8:55 am

I dont want to become a lich, if I just drop my hourglass I die
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Robert Jr
 
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Post » Mon Apr 12, 2010 1:13 pm

Becoming a lich would certainly be a bit more creative and I would welcome the possibility.
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Latisha Fry
 
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Post » Mon Apr 12, 2010 5:04 pm

You mean become a permanent lich or like magic that turns you into one for a short amount of time increasing your magic attacks by a ton?
Also becoming immune to most damage .-.
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Danii Brown
 
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Post » Mon Apr 12, 2010 10:04 pm

I'd like something like this too! The necromancers need to claim their street cred back after oblivion turned them into a bunch of wimpy-hard done by mages.
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Richard Dixon
 
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Post » Mon Apr 12, 2010 9:27 pm

I hear ya! Give us some Lich Love!

One of my essential mods on Oblivion was that Lich Mod..bone crackingly good!
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Katy Hogben
 
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Post » Mon Apr 12, 2010 4:46 pm

Maybe, or you could combine a bunch of spells to practically become a Lich class.

-Turn undead spell through mysticism
-Frost aura spells from destruction
-Life leeching spells from destruction/mysticism
-Undead minions from conjuration
-Levitation to float instead of run :)

or just a spell that straight up transforms you into one lol.
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Emily Shackleton
 
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Post » Mon Apr 12, 2010 5:54 pm

Well they could possibly add something where you can begin a transformation to a lich. And then you join some kind of necromancer faction. But this would make you unable to do any quests from townsfolk or talk to townsfolk or anything like that. So everything should be focused on that faction.
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Kanaoka
 
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Post » Mon Apr 12, 2010 9:46 am

Well they could possibly add something where you can begin a transformation to a lich. And then you join some kind of necromancer faction. But this would make you unable to do any quests from townsfolk or talk to townsfolk or anything like that. So everything should be focused on that faction.

I see being a lich as being more of an incentive to mastering illusion.
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Esther Fernandez
 
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Post » Mon Apr 12, 2010 6:54 pm

I don't know why people want to be a lich...they are just floating zombies who can't do anything :P

EDIT: I wouldn't mind if it was in game though, I would simply not use it most of the times,
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Sammykins
 
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Post » Mon Apr 12, 2010 1:32 pm

When I think Lich, I think D&D lich and yes that would be awesome. Elder Scroll liches have so far been meh.
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Sudah mati ini Keparat
 
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Post » Mon Apr 12, 2010 8:17 pm

lich for 180 secs or lich-lich? :D
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Kirsty Wood
 
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Post » Mon Apr 12, 2010 11:59 pm

Liches are great for roleplaying the ultimate Mage badass..that Mod for Oblivion was good because you gained extra Magic powers but also certain vulnerabilities. Also you had the skeletal appearance with robe.

Great for us evil Mage types, specially when combined with some of the good Necromancy mods.

Can`t wait for the modding community to be let loose on Skyrim :D
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Isaac Saetern
 
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Post » Mon Apr 12, 2010 5:53 pm

I dont like this idea would take alot of work... maybe only purely as an illusion.
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Erin S
 
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Post » Mon Apr 12, 2010 8:13 pm

Why does everyone want to be a lich? They're don't suddenly become more powerful, they're essentially just immortal (which is why the ritual is performed). Also, they'll be hated by everyone, you won't be able to do [censored], unless you prefer to become a creep yourself.

Seriously guys, the only reason why lichification is performed is because dying a natural death is extremely inconvenient to researchers, or is done to protect things (see Tribunal and Bloodmoon). The only reason why liches seem very powerful, is because mages that do successfully complete the process are very powerful already and as a lich, you have a longer time to practice up on your magical abilities.
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Jonathan Windmon
 
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Post » Tue Apr 13, 2010 12:12 am

Lich's are powerful. Way to powerful IMO for a main character. Your better off finding another http://www.uesp.net/wiki/Oblivion:Staff_of_Worms.
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Ezekiel Macallister
 
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Post » Mon Apr 12, 2010 2:45 pm

Why does everyone want to be a lich? They're don't suddenly become more powerful, they're essentially just immortal (which is why the ritual is performed). Also, they'll be hated by everyone, you won't be able to do [censored], unless you prefer to become a creep yourself.

Seriously guys, the only reason why lichification is performed is because dying a natural death is extremely inconvenient to researchers, or is done to protect things (see Tribunal and Bloodmoon). The only reason why liches seem very powerful, is because mages that do successfully complete the process are very powerful already and as a lich, you have a longer time to practice up on your magical abilities.



Odd you answered your own question and yet you still don't seem to know the answer. Immortality is bad ass, immortality you achieve because you are a bad ass is even more bad ass. Vamps, they just got bit, that isn't an accomplishment. Becoming a lich is an accomplishment. All of this makes liches awesome. Do you need +20 to every stat to make something awesome, or is just the fact that you won't age anymore bad ass enough. To me I think becoming ageless/immortal is bad ass enough on its own. Consider it a role playing thing and not a power gaming thing if you want.
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Jennifer Munroe
 
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Post » Mon Apr 12, 2010 6:25 pm

You do know a lich is pretty much a zombie/skeleton with magic powers and brains right? Meaning you may...MAY be immortal, but your not gonna be ageless. Your going to be dead
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christelle047
 
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Post » Mon Apr 12, 2010 8:07 pm

Yeah...I wasn't really posing a questions, I was being rhetorical. Another problem is, it's hard to translate immortality into a game that lasts a few years (MW & OB) to a decade (Arena and DF). So you don't die a natural death anymore, so...yeah?

As for RP, once you are a lich, you have taken the fact you are now irreversibly undead, a being no one will like (so no more visiting towns), and are reduced to, essentially, dungeon fodder. Unless you plan on roleplaying a really old person, who was researching something, and the idea of dying of natural causes just isn't in your playbook. Honestly, once you become a lich, the game is practically over, unless the idea of walking around a cave all the time sounds fun. In which case, more power to you, but I don't want a bunch of whiners saying that being a lich is not worth it, because you are practically universally hated by all of the living.

Also, for those of you who do not know, being a lich is essentially being a magical skeleton/zombie, with a mind of its own. Also, not all necromancers want to be liches, and mages can become liches if they're powerful enough. You pretty much need to do a bunch of research, and even then, it seems to be a side thing gained from research and practice, and is not an end, but a means (namely, continuing research, protecting something, or giving Arkay the middle finger).
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Robert
 
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Post » Mon Apr 12, 2010 1:03 pm

Well it would let every type of character have something to morph into that would further their attributes but would sacrifice public life.

Werewolf = Strength

Vampire = Stealth

Lich = Magic
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koumba
 
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Post » Mon Apr 12, 2010 3:27 pm

Well it would let every type of character have something to morph into that would further their attributes but would sacrifice public life.

Werewolf = Strength

Vampire = Stealth

Lich = Magic


Vampire's are actually a mix of the three. Usually they also have supernatural strength and sometimes magical prowess.
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NO suckers In Here
 
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Post » Mon Apr 12, 2010 8:33 pm

You would have to have some kind of spell to turn into a normal person, so you could still...you know..play the game.

Or it could be like a thing where the more spells you cast, you turn more into a lich. It could have like a meter, and once it is maxed out, you turn for like 5 minutes or something. But you would have to make sure you don't turn while near people who wouldn't accept you for your lichiness.
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saharen beauty
 
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Post » Mon Apr 12, 2010 1:14 pm

I would just create a lich spell that would give you the appearance of human. But every once in awhile someone will ask what that godawful smell is.

Are you a necromancer? You smell like you were walking in a grave....
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Harry-James Payne
 
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Post » Mon Apr 12, 2010 8:06 pm

Vampire's are actually a mix of the three. Usually they also have supernatural strength and sometimes magical prowess.


All three have a mix of Stealth, Strength, Magic. But each attribute is strongest in one. Vamps aren't as strong as werewolves, who aren't as magic as liches who aren't as sneaky as vamps.
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Kit Marsden
 
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