Agreed.
I think players should play the way they want to.
I like the carry weight limits but after the first play through or so, I don't really need them making busy work and I use a mod to lift the limit.
But there are some deep division on the Fallout 4 forums.
I've been trying to figure out how to say this for a week.
I think the issue is that some of us are hoping Bethesda will take the high road.
The more challenging route.
To reach high.
Because if they do and do it well it is wonderful.
It could be a master piece like the Witcher 3.
It sets the standard.
And even if they don't do it well, at least they tried, and who knows maybe they can patch it.
The easy route would be to leave the protagonist a blank slate.
To put no limits on Sole Survivor.
To not try to make a deep and personal story for the Sole Survivor.
And it is so much easier to mod or pretend a master piece is a blank slate than it is to mod or pretend a blank slate is a master piece.
Bethesda has created some of the best open world games out there as far as what they allow you to do and how much they can be modded.
But the open world is only part of the equation.
I want the Whole Enchilada!!!