Bed of money...

Post » Thu Dec 15, 2011 7:16 pm

What about the Dwemer cutlery and crockery? Also, the person that's killing women in Windhelm has a nice collection of interesting stuff- flutes, spoons, forks- that are, apparently, rare. I don't think you could sell them for much, but still. The item has a person's name in its title e.g. Angelina Jolie's Spoon.


I've got those, and other items are quest related and cannot be dropped. Some of the Dwemer stuff I want cannot be looted, like the small jugs on stilts.

One thing I disliked immediately about Skyrim is how few 'useless' items you could purchase. Either it applies to one of the skills or it's just not available for sale. For instance, if you want a Lute (the musical instrument), you have to steal it, or get it from a dungeon.
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Emily Shackleton
 
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Post » Thu Dec 15, 2011 10:34 am

I'm sorry, I had to laugh at the rediculous comment that you can be rich in 2-3 hours on Skyrim.

Doing what, exactly?

If you were playing the game the way it was intended instead of running off and grinding repeatitively at some exploit, in 2-3 hours of play you should be somewhere between Bleakfalls Barrow and some Whiterun tower going "OMG DRAGON". You MIGHT have 2k in your pocket if you're some penny-penching grubber who refuses to buy anything.

Lolwut?

I don't rush the game and by 2 hours in I'd already visited the Greybeards on my first playthrough.
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Hope Greenhaw
 
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Post » Thu Dec 15, 2011 10:14 pm

Money is definitely too easy to come by, but I guess if adventuring was easy, everybody would do it.

I try and balance it out by not smithing stuff I don't need or want to give to someone. I don't "power-loot", only take what I need and can carry.

I'm at lvl 23 and only have the small house in Whiterun and about 2k in my pockets.

They really should implement some sort of tax in all cities. Like you'd have to pay a percentage of whatever you sell in town, and also a property tax on your house, and if you couldn't pay it, you'd have to sell the house. It's only reasonable for the Jarl to take a cut in whatever goes on in his hold.
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Kat Stewart
 
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Post » Thu Dec 15, 2011 4:55 pm

I find it unbelievable that people game the system rather than role playing and then complain.

I have a problem having enough money. I am a pure caster and books, soul gems, etc are expensive. I collect everything and sell all the stupid weapons and armor, as well as junk like troll skulls (as long as something is worth a few gold, I sell it).

However, I do NOT game the system. I role play. It's a role playing game. It is not the job of a developer to stop me from having choices in a role playing game. Just the opposite, in fact.
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Monique Cameron
 
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Post » Fri Dec 16, 2011 12:14 am

Lolwut?

I don't rush the game and by 2 hours in I'd already visited the Greybeards on my first playthrough.


Guess it depends on playstyle. My first character didn't get the Whiterun dragon until above level 10, and didn't finally get to the Greybeards until the mid 20's (that troll & cat combo killed me too much in the mid/high-teens, the first time I tried it.) Time elapsed? Not sure, but definitely a good few hours.


(Ironically, I'm one of the "Fast Travel is great!" people.... which means to the "no FT" crowd that I'm rushing the game. :tongue:)
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Rex Help
 
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Post » Thu Dec 15, 2011 10:09 am

I had a glimpse at the achievements and I thought "That 100.000g thing is going to be tough!"....i was wrong.
Once you've figured out how to make good money, you can buy almost everything. I don't have to work or wait for nothing....

...buying all spell books at once? check
...buying super expensive equipment just to disenchant them? check
...buying all houses? check
...smithing every armor, shield & sword available? check
...ignoring your Black Star because you can buy filled gems en masse? check
...offering 1 Septim to every bum out there? check
...still 100.000 in your pocket? double check!!

They should definately change that, it's a lot of motivation been taken away from the player....imo.

There a too many ways to make money, and smithing kills it completely. I Make 40.000g an hour with smithing. :(

How do you feel about that?

P.S.: my way of making gold is described on Thread Page 3!



I think you spend far too much time making money than playing the game by the looks of it. ;)
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Megan Stabler
 
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Post » Thu Dec 15, 2011 1:38 pm

I've got those, and other items are quest related and cannot be dropped. Some of the Dwemer stuff I want cannot be looted, like the small jugs on stilts.

One thing I disliked immediately about Skyrim is how few 'useless' items you could purchase. Either it applies to one of the skills or it's just not available for sale. For instance, if you want a Lute (the musical instrument), you have to steal it, or get it from a dungeon.


:sadvaultboy:

Mods will fix this.

I already foresee bookshops, and ceramics stores, and ...

Just a few more months' wait. :celebration:
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Siobhan Thompson
 
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Post » Thu Dec 15, 2011 2:56 pm

I've got to wonder why you go through all of this trouble is there isn't much use for money.

You get enough money playing the game normally (read: not purposefully grinding for cash), of course you feel like money is useless when you game the system like that. Honestly, this sounds incredibly boring.




I think you spend far too much time making money than playing the game by the looks of it. ;)


You guys beat me to it, If I have to do all that to make a ton of gold, I will pass. Especially since according to this thread there doesn't seem to be any need to grind for gold.

So far, I go out on one or two adventures, then I come back to town and spend a few hours buying/selling/crafting before going broke again, then I head out for more adventuring, it has been a perfect balance. If I start getting more gold through normal gameplay I won't complain though, I would love to have a nice sized savings account! :)
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El Khatiri
 
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Post » Thu Dec 15, 2011 5:36 pm

I find it unbelievable that people game the system rather than role playing and then complain.

I have a problem having enough money. I am a pure caster and books, soul gems, etc are expensive. I collect everything and sell all the stupid weapons and armor, as well as junk like troll skulls (as long as something is worth a few gold, I sell it).

However, I do NOT game the system. I role play. It's a role playing game. It is not the job of a developer to stop me from having choices in a role playing game. Just the opposite, in fact.


And, I say to you good man..AMEN to that.
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kat no x
 
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Post » Thu Dec 15, 2011 4:38 pm

Stop picking up stuff!!;)
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Josh Dagreat
 
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Post » Fri Dec 16, 2011 12:49 am

I worry enough in real life about making/saving money. Don't bring that to videogames...
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Robert Bindley
 
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Post » Fri Dec 16, 2011 12:24 am

There's really no reason to game the system for coin, since you're never really short of it- except right near the beginning, when you want to save up enough money for the house in Whiterun, so you have a safe place to store your dragon bones and scales. That part can be a bit tough (though there are ways around it- I believe you can safely store in most containers for like 10 game days, and I've heard you can safely store in guild containers), and you may have to carry around the weight until you can (or just sell those first few- I have a feeling you'll have way more than enough dragon parts to make your armor by the time you really need it).

Obviously, if you intend to exploit to make the dragon armor early, you have nothing to complain about- you can just exploit to make tins of money, too.

On all my characters so far though, after buying that first house, my money balance has only increased on net, every time I play.

As far as the limited coin on vendors, there's really only two possibilities: either you care or don't care about such things as fast travel and limited vendor coin. If you don't think fast travel is "in the role play spirit", then I don't understand why you would think merchants having limited money isn't, as well. If, on the other hand, you don't care about things like that, it's really not that difficult to FT to each of the towns and merchants, until you've sold everything you want to.
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Sophie Louise Edge
 
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Post » Thu Dec 15, 2011 3:43 pm

How do you all get so rich anyway?

I got a lv 57 character and he never went past 40k.
Got only two houses, and it's cheapest ones.
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T. tacks Rims
 
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Post » Thu Dec 15, 2011 4:46 pm

without glitching..how in the world do u guys make money.. Im a lvl 20 one-handed weapon/archer redguard..ive been training in alchemy
and smithing..and those trainers costs coin...any ideas..please let a poor redguard know.. :foodndrink:
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tegan fiamengo
 
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Post » Thu Dec 15, 2011 11:41 am

without glitching..how in the world do u guys make money.. Im a lvl 20 one-handed weapon/archer redguard..ive been training in alchemy
and smithing..and those trainers costs coin...any ideas..please let a poor redguard know.. :foodndrink:


Stop training, you're over-leveling yourself :wink_smile:
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GEo LIme
 
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Post » Thu Dec 15, 2011 3:53 pm

without glitching..how in the world do u guys make money.. Im a lvl 20 one-handed weapon/archer redguard..ive been training in alchemy
and smithing..and those trainers costs coin...any ideas..please let a poor redguard know.. :foodndrink:


I don't use trainers.. Easy.. Rolling in gold.
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Sharra Llenos
 
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Post » Thu Dec 15, 2011 9:38 pm

I can never find enough people to sell my loot too =/ unless you are waiting however many days to re-sell in that town again... Or your abusing something :unsure2:


My wealthiest character did/does a lot of traveling, usually by the time they rolled back around to a town they would have built up their cash reserves again. Not a smither or an enchanter at all, but does have speechcraft as high as it gets (the character concept was a career Imperial bureaucrat thrust into adventure - think part Don Quixote, part William Blake from Dead Man) so he did invest at a shop when making frequent trips past particular towns.

Also there was only a couple of skills I wanted to train in (and for RP reasons would make sense to train it), so I never spent a lot of money on trainers.

Question - if you think there's too much money, why are you doing this "40000g/hour" thing? Really, I'm curious about why you're mass-producing money (the whole "wait, buy, craft, sell, repeat" thing isn't really "playing" the game. It's metagaming cash production.)


I was curious about that as well.

I'm fine with having a bunch of cash. I consider it a sign of success. Personally, I've never really had much understanding of the "but I must SPEND it on something!" urge, but that's a difference in personality traits. :tongue:


I like the RP aspect of it, plus the option aspect of it. There are so many good suggestions around for things you can spend money on and gives things to look for at the later stages of the game other then just tougher things to fight if you so wish.

And it fits - you get so much wealth you can horde it or you can splash it around. It was fairly common in the cultures that most inspired the Empire and the Nords, but here very little.

I've got those, and other items are quest related and cannot be dropped. Some of the Dwemer stuff I want cannot be looted, like the small jugs on stilts.

One thing I disliked immediately about Skyrim is how few 'useless' items you could purchase. Either it applies to one of the skills or it's just not available for sale. For instance, if you want a Lute (the musical instrument), you have to steal it, or get it from a dungeon.


I know!

I would like to have the chance to buy all of that (since none of my main characters have been thieves). I would like to be able to buy art or statues for my homes as well.
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Daniel Holgate
 
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Post » Thu Dec 15, 2011 6:39 pm

It's all about CHOICES. Do you have to pick of the diamond ring and sell it? Nope. Do you have to grab the soul gem? Nope. They've given us freedom to do whatever we want..build our toons how we want, be rich or poor or in between..but people still complain.


True.

Personally (and slightly off topic) I liked role playing my good but eccentric philanthropist character becoming something of an eccentric collector. My cheap house on that play through is full of collections of certain types of things. You do not want to see the basemant (bottle collection!). I tried loosing dog down there.
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Symone Velez
 
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Post » Thu Dec 15, 2011 11:53 am

The ease at getting money is intended because there is even a steam achievement for getting 100k gold.

They should increase the costs of things and create more money sinks. Like making people buy skill training by making it harder to increase skills.
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Robert Bindley
 
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Post » Thu Dec 15, 2011 9:53 am

The only problem I have with gold in Skyrim is I have no where to spend it, so it just builds up.

I've started doing some training to get my light armor up (tough when you rarely get hit) and purchased all the houses and upgrades I've come across, but what else can I spend it on? I guess hitting the tavern every night is another option...
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chirsty aggas
 
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Post » Thu Dec 15, 2011 10:49 pm

Eh, it just means we don't have to find a glitch to duplicate items and sell them to get rich anymore.
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kyle pinchen
 
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Post » Thu Dec 15, 2011 11:17 am

How do you feel about that?

It's still too easy but it's a lot of harder now than it was in Morrowind and Oblivion.
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john page
 
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Post » Thu Dec 15, 2011 9:04 am

If you try to get rich, you can. If you don't, you may or may not.


It's called taking things into your own hands, which is what the game's all about.


buhderp
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ImmaTakeYour
 
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Post » Thu Dec 15, 2011 4:56 pm

1) invest 500g (perk) in the Riverwood Trader, he will have some 12.000g ready every 48h! (that cures your selling problem)

Note that all other traders in Skyrim do not have 12k gold. Not even after investing money. Maybe 1-2k gold each. So what does that mean ? Is it a bug or an oversight by Bethesda ? Or is it like the mudcrab trader in Morrowind. In any case, I think it's lame to only use this vendor. Bordering exploitation.

2) clear the smithing perk tree, skill 100 by smithing iron daggers

Talk about minmaxing. Talk about MMO-mentality.
Did you mine the iron ores yourself ? Did you find traders yourself that were selling iron ores ? Or did you stand next to one trader, and kept sleeping/waiting for 48 hours all the time ? Grats, you're so awesome.

4) Go to the blacksmith in Whiterun an buy all expensive ingots from Adrienne and her husband inside
5) repeat step 4) every 48 hours until your pocket is filled with the ingots

So basically you are not playing the game. Your character is not adventuring. Your character isn't even smithing. Your character is waiting. And waiting .....

6) fast travel to Riverwood and go to the blacksmith, buy his ingots too

Fast travel. Another great way to improve the game. Why not complain: "I can travel hundreds of miles in a second ! I am so awesome ! This game is too easy !!". FYI, I have 80 hours played, and I have used fast-traveling twice so far (when playing with a companion).

10) now sell your items, you will have to wait 48h to get the next 12k gold 2-3 times, just to sell the items! :)

And again, waiting in stead of playing.

11) continue with step 4)-10) until you can swim in money. I make 40.000g/hour with that method. no exploid used.

No exploid used ?????
Many, you are bending over backwards to abuse every mechanism in the game.
And then claiming "40k gold/hour". No.
NO.
NO NO NO NO.
Your character is taking *weeks* to make that gold. Weeks ... months maybe.
While not playing the game at all. Just waiting. Mostly waiting. How exciting is that.
You are maybe not exploiting bugs in the game. But you are surely exploiting mechanics in the game.

People like you should be forbidden to post feedback to the developers here. :) The only thing that might happen is that the game will be made more "fool proof". In stead of more of an RPG. Or just a more fun game. These kind of crappy strategies and gameplay is fine with me, if you want to play this way. But don't come here complaining that it is too easy to be a moron. It's your choice to be a moron.

Next thread: "SECRETS IN SKYRIM ARE TOO EASY TO FIND !!!
I looked them up on the web, then fast-traveled there. Too easy !!!"
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Jeff Turner
 
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Post » Thu Dec 15, 2011 2:37 pm

It's the same problem as in oblivion, but not nearly as bad. At higher levels you get very rich, fast. In Oblivion, you'd get much, much faster rich at higher levels than in Skyrim.


Not as bad??? In Oblivion you didn't find gold in EVERY chest. In Skyrim you find it EVERYWHERE, no matter what. Any container in any dungeon = gold, jewels. I can't even imagine how insane it must be as an Imperial, with that extra gold bonus.

It was a lot harder to get rich in Oblivion.
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Shannon Marie Jones
 
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