» Tue Feb 01, 2011 11:15 am
That annoyed me too in oblivion but not what I thought about when I read the thread title, I also did not like how much Chameleon could break the game, 100% chameleon (or ~106% with 95% spell casting effectiveness) would make the game too easy as you could repeatibly sneak attack near enough EVERYTHING, this also made the invisable spell rather redundant. I'd like both of them fixed to be honest, Chameleon should be more limited and it's effect should match the power of the spell.