Scriptname CheckForFaction extends ObjectReference
Faction property ThievesGuildFaction auto
; make sure to fill this with the faction
Quest property TG05 auto
Quest property TG07 auto
Event OnLoad()
if !Game.GetPlayer().IsInFaction(ThievesGuildFaction) && TG05.GetStage() != 200 && TG07.GetStage() < 30
Debug.MessageBox("The player is NOT in the faction")
BlockActivation(true)
else
BlockActivation(false)
Debug.MessageBox("The player is in the faction, unlocking door")
endif
EndEvent
the door will block me out if not a member and not block me out if im a member,however when i setstage TG05 200 it doesnt block the door and still lets me activate it....ive been at this since 7:30 this morning...i need to take a break and get a shower....you see what im doing wrong?