I've come back from playing Ob for a while in vanilla a few years ago, and now have started using a few mods including OOO - very much enjoying it. I'm fairly sure I've got it installed correctly (as in everything is transferred to Oblivion/data) and I've recently updated from 1.33 to 1.34 beta. HOWEVER, I haven't done the process above (using wyre bash to update the save game) - what affect should this be having on my game before the process and what happens when I do?
Also, if someone could give me a layman's idea of what rebuilding the bashed patch does and how I go about doing it correctly? (I've done it, but its got all the options to merge mods etc - with which mods should I be doing this?)
Thanks for your help, I'd appreciate any advice.
Updating NPC Levels in your save is safe and a good idea if updating OOO or adding it to a game in progress. Right-click the save in Wrye Bash > Update NPC Levels > OK. You'll see the result - at worst it wasn't necessary so no NPC levels would be changed. The thing is that OOO changes lots of NPC's, making them stronger etc., so you'd want them updated if they have vanilla levels for the above reasons.
The Bashed Patch isn't necessary if only running OOO so it depends on which mods you're running what you'd want it to do. If using BOSS for the load order you can basically trust that it gets the bash tags correctly and check all mods under Import X etc. and rebuild the patch. Also, all mods that can be merged are safe as well in general so check all there as well.
Also, no thread necromancy to post here - although this question would be better suited in the release thread perhaps as it's technical rather than spoilerish.