No beheading and no lost limbs

Post » Mon Jul 25, 2011 12:42 pm

Source? If it's the same article in a previous thread("You can’t see every sword cut on your opponent’s body, but you do see them getting progressively bloodier as you hurt them.") Then it is no where near confirmed that there won't be dismemberment.
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Andrea P
 
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Post » Mon Jul 25, 2011 8:25 am

Sad indeed. I'll have to mod that in.
Blood everywhere yet they could not chose not to implement dismemberment, right. :unsure:


fixed.


RPG=immersion
No dismemberment =wut? It's immersion breaking when you hit someone in the neck with a claymore and their head doesn't come off.


For one, this brings in the whole "what the heck do you mean when you say immersion" arguement, with all fifty dozen different definitions that each person seems to have.

For two, I've happily played RPGs for three decades now without a whole lot of "graphic" gore/dismemberment/etc, without having a problem with it. I truly don't subscribe to the "if weapons don't cause horrific wounds, it's just not Real? enough!" school of thought.

And, as Summer said, in a numbers-based game where attacks do hitpoints of damage that's removed from the enemy's pool, only killing them when their HP run out, "realistic" combat (I hit him in the head! He dies instantly! etc, etc, etc) is right out the window to start with. (It's actually interesting how part of the "more immersion?" crowd wants to effectively turn the game fully into an action game, and no longer an RPG. What with "realistic" locational damage doing insta-kills because it's more "immersive", rather than damage, character skill, and other stats meaning something.)



------

And, just as an aside, making something "more visceral" doesn't mean literally throwing viscera around. :whistling:
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sarah taylor
 
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Post » Mon Jul 25, 2011 4:02 pm

if there's dismemberment in Skyrim I hope it applies to the player too, not that I plan on dying much
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IsAiah AkA figgy
 
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Post » Mon Jul 25, 2011 9:27 am

What's with you people why must you cut your opponent limb from limb and see their organs. Isn't a stab through the back good enough? This talk isn't sick it's sadistic
would you do this to a person in real life? cut them piece by piece? you'd do a quick clean kill/ i would

They're pixels. Some people are so sensitive about video game violence. It's not real.
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Sakura Haruno
 
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Post » Mon Jul 25, 2011 10:04 am

Did I say it would be easy? No. I threw in some stuff that could only possibly lead to dismemberment. I even discredited Fallout 3's level of ridiculously easy dismemberment. Besides, this is a game that's rated M. Can't stand the sight of blood, gore, dismemberment? Don't play rated M games that have extreme violence, blood, and other mature content.


you said sharp and blunt weapons were known to behead enemies. I agree but not in a single swipe that was hard due to the tendons and muscles etc. No need to be defensive about what i said.

Also based on the demo when the guy brought the sword down on the wolf i doubt there will be decapitation. Maybe to an undead/finisher.
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Evaa
 
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Post » Mon Jul 25, 2011 5:52 am

Hint: Just because you can do something, doesn't mean you should.
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Sylvia Luciani
 
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Post » Mon Jul 25, 2011 3:40 pm

Source? If it's the same article in a previous thread("You can’t see every sword cut on your opponent’s body, but you do see them getting progressively bloodier as you hurt them.") Then it is no where near confirmed that there won't be dismemberment.


AHHHH a glimmer of hope

:angel:

I love you :hugs:
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ShOrty
 
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Post » Mon Jul 25, 2011 7:32 am

The worst thing you can do to a person is killing, isn't it?

That depends on your viewpoint. To me (and others I'm sure) death is far from the worst thing that could ever happen. I'd much rather be killed in five minutes than be tortured for five years, just as an example.
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Ana Torrecilla Cabeza
 
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Post » Mon Jul 25, 2011 8:23 am

fixed.



For one, this brings in the whole "what the heck do you mean when you say immersion" arguement, with all fifty dozen different definitions that each person seems to have.

For two, I've happily played RPGs for three decades now without a whole lot of "graphic" gore/dismemberment/etc, without having a problem with it. I truly don't subscribe to the "if weapons don't cause horrific wounds, it's just not Real? enough!" school of thought.

And, as Summer said, in a numbers-based game where attacks do hitpoints of damage that's removed from the enemy's pool, only killing them when their HP run out, "realistic" combat (I hit him in the head! He dies instantly! etc, etc, etc) is right out the window to start with. (It's actually interesting how part of the "more immersion?" crowd wants to effectively turn the game fully into an action game, and no longer an RPG. What with "realistic" locational damage doing insta-kills because it's more "immersive", rather than damage, character skill, and other stats meaning something.)



------

And, just as an aside, making something "more visceral" doesn't mean literally throwing viscera around. :whistling:


The more I see you post, the more I like you.
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kirsty williams
 
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Post » Mon Jul 25, 2011 9:07 am

They're pixels. Some people are so sensitive about video game violence. It's not real.


I'm fine with gore if they're is a option to turn it off. I don't want to be forced to see a guy's hacked up body.

I may turn it on but not all the time.
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Fam Mughal
 
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Post » Mon Jul 25, 2011 1:16 pm

They're pixels. Some people are so sensitive about video game violence. It's not real.


Humans have this amazing ability to perceive imagery, regardless of what medium it's in.

A bloody & disgusting watercolor painting of hideous torture is still horrifying and disturbing, even though it's not a photo of a real person.
A pencil drawing of a really attractive person is still perceived as really attractive, even though it's not "real".
A painting of a dramatic landscape is still beautiful and stirring, even though it's made of oil paints.

(....and actually, going further into Art history, these same feelings and thoughts can be evoked by less "real" and more abstracted/impressionistic/expressionistic/etc imagery - it doesn't need to be super-realistic to evoke feelings and thoughts.)

----------
Also, your "it's not real" comment kind of flies in the face of the people saying "we want the violence to be more real!" :)
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Lew.p
 
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Post » Mon Jul 25, 2011 9:11 pm

u should be happy they didn't end the series
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Red Sauce
 
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Post » Mon Jul 25, 2011 2:01 pm

If it's gore for gore's sake, it becomes cartoonish like in Fallout 3 where the only thing holding enemy limbs together was Elmer's Glue.
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Chrissie Pillinger
 
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Post » Mon Jul 25, 2011 4:25 pm

Humans have this amazing ability to perceive imagery, regardless of what medium it's in.

A bloody & disgusting watercolor painting of hideous torture is still horrifying and disturbing, even though it's not a photo of a real person.
A pencil drawing of a really attractive person is still perceived as really attractive, even though it's not "real".
A painting of a dramatic landscape is still beautiful and stirring, even though it's made of oil paints.

(....and actually, going further into Art history, these same feelings and thoughts can be evoked by less "real" and more abstracted/impressionistic/expressionistic/etc imagery - it doesn't need to be super-realistic to evoke feelings and thoughts.)

----------
Also, you're "it's not real" comment kind of flies in the face of the people saying "we want the violence to be more real!" :)

Agreed, however a option to turn gore off could solve all problems between the opposing parties (not likely gong to happen)
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Jerry Cox
 
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Post » Mon Jul 25, 2011 1:04 pm

Good, I hate games with excessive gore anyway and besides cutting off limbs and heads are not realistic at all. Despite what Hollywood has lead most people to believe the human body is very resilient and it takes multiple "hacks" just to sever the neck.

Gore doesn't fit the feel of TES and gore != maturity or realism.
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NIloufar Emporio
 
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Post » Mon Jul 25, 2011 6:21 am

Good, I hate games with excessive gore anyway and besides cutting off limbs and heads are not realistic at all. Despite what Hollywood has lead most people to believe the human body is very resilient and it takes multiple "hacks" just to sever the neck.

Gore doesn't fit the feel of TES and gore != maturity or realism.


Yes i don't like the feeling if ripping apart someone's body. some dismemberment to undead/finishers could work but nothing more.
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Lew.p
 
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Post » Mon Jul 25, 2011 3:09 pm

And, just as an aside, making something "more visceral" doesn't mean literally throwing viscera around. :whistling:

Even by your high standards, that's a brilliantly conceived and executed point. :foodndrink:
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Heather Stewart
 
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Post » Mon Jul 25, 2011 11:05 am

It's the elder scrolls not fallout
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Jordan Moreno
 
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Post » Mon Jul 25, 2011 8:27 am

To me the degree of violence shown in a video game is a matter of immersion so first of all one should ask “Does it fit the game?” and seeing how Skyrim appears to focus a lot on (melee) combat I think the idea of implementing dismemberment can’t be dismissed right from the start. Some people here felt that it didn’t feel right in previous TES titles but how about now? If I’m not mistaken Skyrim aims for a “darker” artistic style and feel to it than, let’ say, Oblivion and so rougher violence could be contributing to that.

Getting back to the immersion issue: When an element in a video does not behave as the user expects it to then this usually breaks the immersion (to a varying degree). Now that can range from a mere shrug and a “Meh, whatever” to fits of “WHAT THE [censored], HIS HEAD SHOULD’VE FALLEN OFF!!!” proportions. I would locate myself somewhere in between. While the absence of dismemberment isn’t something that keeps me awake at night I do feel at times that something is missing — whether an unrealistic image created by over-the-top violence in pop culture is the cause of this is irrelevant. As some other users here already mentioned I too feel that it would add more satisfaction to a kill. Not only does it give you a sense of ... finality which your enemy’s death wouldn’t otherwise have (you gotta admit that a decapitated body looks deader than a ragdoll with some bruises) but it also enhances the experience of combat in that it makes it more “serious” and brutal. Slashing your opponent is fine and dandy but if this ends with him just falling over it just doesn’t feel right in my opinion.

Having said all that it is indeed imperative to implement this correctly. Do it too often or in a too extreme fashion and it gets either boring fast or ridiculous. I agree with vadagar that “Dark Messiah of Might and Magic” did a pretty good job at this. Here you had to fulfill several conditions before dismembering your enemies. First of all you had to become “angry” to unleash such an attack and then you had to aim at the respective body part. At the neck for a decapitation (difficult enough), at arms and legs for detaching the respective limb and at the stomach for impalement. What is more, it took you some time to accumulate enough “anger” meaning that this move was usually available at the end of a fight ... which fits us perfectly because that allows the dismemberment to end the battle on a satisfying note. I urge anyone who can’t understand how dismemberment could improve combat to play this game (or at least watch some gameplay videos).
Anyways, if Bethesda were to take a similar approach I can definitely see how this would make a great addition for this title. An option for turning this off should appease those who abhor the notion of mutilating their foes.

Oh and with regard to the “realism” of dismemberment one might wanna remember that the weapons you wield are magical in a lot of cases making them - for instance - incredibly sharp (monomolecular blades anyone?) and in fact so edged that they can cut virtually anything. With that in mind I don’t think that this objection is a concern anymore.
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adam holden
 
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Post » Mon Jul 25, 2011 12:29 pm

Fallout's dismemberment was over the top, we all know that. But its pretty annoying when people act like just because some of us would like to see dismemberment, we want that same over the top gore. I don't care for pointless gore. I found it hilarious when people chose the bloody mess perk then quickly got sick of it, what did they expect. I dont see how anyone could talk about being immersed in the game then turn around and say no dismemberment. It would be perfect if it was a rare occurrence and of course only occurred with the appropriate weapon.

No one wants to see a head fly off when you hit an enemy with an arrow. And no one wants to see a head come off every time you hit them with an axe. Rare occurrence, with the appropriate weapon, dont see how anyone could complain about that in a mature game.

But to be honest, some of the posters in here sound like those "videogames are the cause of violence" type people though. smh.
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Marine Arrègle
 
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Post » Mon Jul 25, 2011 6:45 am

Fallout's dismemberment was over the top, we all know that. But its pretty annoying when people act like just because some of us would like to see dismemberment, we want that same over the top gore. I don't care for pointless gore. I found it hilarious when people chose the bloody mess perk then quickly got sick of it, what did they expect. I dont see how anyone could talk about being immersed in the game then turn around and say no dismemberment. It would be perfect if it was a rare occurrence and of course only occurred with the appropriate weapon.

No one wants to see a head fly off when you hit an enemy with an arrow. And no one wants to see a head come off every time you hit them with an axe. Rare occurrence, with the appropriate weapon, dont see how anyone could complain about that in a mature game.

But to be honest, some of the posters in here sound like those "videogames are the cause of violence" type people though. smh.

This could work, but it would solve all issues if there was a toggle option.
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candice keenan
 
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Post » Mon Jul 25, 2011 11:11 am

Seriously, you either have to be a massively powerful person, or be riding a horse for dismemberment to be more than just hacking repeatedly at a single point.
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RAww DInsaww
 
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Post » Mon Jul 25, 2011 12:07 pm

Some genius modder will have to make a BEHEADing mod.
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Janeth Valenzuela Castelo
 
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Post » Mon Jul 25, 2011 4:36 pm

I have removed some very rude and flaming and flamebaiting posts. Please don't add any more and if I missed some, report it don't respond to it.
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Queen
 
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Post » Mon Jul 25, 2011 12:33 pm

Seriously, you either have to be a massively powerful person, or be riding a horse for dismemberment to be more than just hacking repeatedly at a single point.

These guys would skip the neck and just chop through our bodies
http://www.youtube.com/watch?v=yLM0Ic3Ty6k
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Michael Russ
 
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