No beheading and no lost limbs

Post » Mon Jul 25, 2011 4:03 pm

I feel like this is one of these issues where a good old-fashioned toggle option would be perfect. Make it seperate from the blood toggle of course.
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Nikki Lawrence
 
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Post » Mon Jul 25, 2011 4:06 pm

Meh. I'm fine with either way. I think it worked good in Fallout but I don't really see it in TES. Either way :tes:
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Tyrone Haywood
 
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Post » Mon Jul 25, 2011 5:39 pm

if I'm killing people in the video game I want to see realistic effects on them, heads flying, guts rolling, hands flying off, blood spraying everywhere..... cause killing people with out that just looks .... sick *shiver*


actually people that want to kill people and see no blood or violence what so ever freak me out

a LOT


Except that isn't realistic at all...swords were used in warfare mainly for piercing and stabbing. It's pretty damn hard to chop off someone's limbs (even with an axe, it would take multiple swings)
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Elizabeth Davis
 
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Post » Mon Jul 25, 2011 4:41 pm

As some posters have mentioned it is difficult to knock limbs off a person, however IT IS possible for a clean kill. It depends on two things, the strength of the user and the weapon itself. A katana or a heavy two handed axe can take someone's head in one movement, this however requires a considerable amount of strength on behalf of the user.
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Eilidh Brian
 
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Post » Mon Jul 25, 2011 1:06 pm

it appears that we won't be able to behead our enemies as a "finishing" move nor cut off one of there limbs.....

if the game is M rated and has plenty of blood why the hell did they remove such a feature????

this makes me truly sad, though the game will still be pretty cool and playable I was hoping for this little sprinkle of realism in it, alas we must w8 for modders to do this YET AGAIN

I'm very disappointed Todd very disappointed :nono:


Mixed feelings. On the one hand, I really don't want a batch of grisly decapitations etc. in my game, ESPECIALLY if they are cinematic cut scenes that I have no control over.

On the other hand, I am generally an advocate of options, and not really of having moral paramaters dictated. Ideally it would be a toggle option in the settings menu. Default would not allow such grisly actions, but you could go in and alter it to "gore hound".
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Cagla Cali
 
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Post » Mon Jul 25, 2011 11:11 am

I didn't like it in Fallout. I thought it gold old really fast.
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brian adkins
 
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Post » Mon Jul 25, 2011 8:01 pm

I did my research:

"Ensign Gronow of British 1st Foot Guard writes, "Our squares presented a shocking sight. Inside we were nearly suffocated by the smoke and smell from burnt cartridges. It was impossible to move a yard without treading upon a wounded comrade, or upon the bodies of the dead; and the load groans of the wounded and dying was most appaling. At 4 o'clock our square was a perfect hospital, being full of dead, dying, and mutilated bodies."


Not swords (sabers, rather), buddy. Big ass metal pellets flying at 100+ feet per second, and CANNONBALLS for cryin' out loud
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Taylrea Teodor
 
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Post » Mon Jul 25, 2011 12:20 pm

I'd love dismemberment because of realism and because it makes combat more entertaining. In the combat itself limbs would very rarely come off because its really hard to hack them off but if I want to hack a corpse to pieces or have a huge axe then I want to be able to cut limbs and heads off. Fallout had it way too over the top and it broke immersion instead of adding to it but realistic dismemberment would add to realism and immersion. A simple toggle gore button could also be added if someone doesnt want gore.
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Emma Pennington
 
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Post » Mon Jul 25, 2011 8:16 am

Oh so you would TRY to take some one's head off?


IF i lived in a mystical world in which rauaging beasts, fire-breathing dragons, and cold blooded bandits lived and were rather prevalent, then I would shoot to kill as it were...or swing to kill
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Kaley X
 
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Post » Mon Jul 25, 2011 7:55 pm

Calm down. In melee combat with sharp blades, things do occasionally tend to get detached.


:tops: You are correct sir! I don't want it to be over-the-top, but I do want it in the game as realistic as possible. Nothing sadistic about it. That's an absurd comment.
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Quick draw II
 
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Post » Mon Jul 25, 2011 9:22 am

The Elder Scrolls Games are games of violence just as is Diablo and many other RPGs, action, adventure games. In real life most of us would not go around killing people. I have known people who in real life are kind, gentle people who in games like this Skyrim who on psychopathic rampages. I set the gore level up as high as it will go and in Oblivion added the mod 'Deadly Reflex' to add more gore. It is theraqeutic, it helps me to deal with the frustration of life. I can kill off that lousy boss quite nicely. I can torture to death the creature who gave my $2000 computer an invidious, evil root virus I could not get rid of with out reformatting, wiping completely clean the hard drive. If something angers me I can play a game and get rid of at least some of that anger and face the people around as my normal sweet lovable self.

The Romans had their games, The French their guillotine to satisfy the blood lust that lurks deep in our hearts.. I have The Elder Scrolls.
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James Wilson
 
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Post » Mon Jul 25, 2011 1:31 pm

I've seen several people throw around how it isn't realitic due to bodies being a little too tough to chop though with a single hit. The average player is going to have a character at a level of atleast super-human. We aren't the average human soldier people.
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Rebecca Dosch
 
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Post » Mon Jul 25, 2011 4:24 pm

OK so before anyone says I'm setting myself up for disappointment or anything like that, where was it ever confirmed to not be in? And why does everyone immediately think of Fallout dismemberment? It was really over the top and unfitting for Skyrim but I'm sure it would be better implemented for Skyrim. Again, I don't mind if its not in and sort of agree that it might contradict the feel of Elder Scrolls. But if it were added right, it would be a great feature to reinforce Skyrim's "rugged" feel. Why has everyone just jumped to this conclusion all of the sudden?
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Shianne Donato
 
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Post » Mon Jul 25, 2011 7:00 am

:tops: You are correct sir! I don't want it to be over-the-top, but I do want it in the game as realistic as possible. Nothing sadistic about it. That's an absurd comment.


A toggle option would solve all problems. I have no problem with gore as long as it's not excessive like in gears of war. I don't want spray blood either. Besides if it was included based were you hit you'd pull off insta kills left and right. Perhaps if the enemy was extremely weak or if you were fighting an undead.

Then again a toggle would solve all problems
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james reed
 
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Post » Mon Jul 25, 2011 9:47 am

We aren't the average human soldier people.

Right, that’s another good argument besides the weapon one.
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Jessie Butterfield
 
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Post » Mon Jul 25, 2011 5:43 pm

IF i lived in a mystical world in which rauaging beasts, fire-breathing dragons, and cold blooded bandits lived and were rather prevalent, then I would shoot to kill as it were...or swing to kill

No i meant in real life. Of course you would swing for the head (I would), but based on the bandit taking a slash to the throat and being unaffected i doubt there will be decapitation.
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Jessica Colville
 
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Post » Mon Jul 25, 2011 7:16 am

It's actually pretty difficult to cut limbs and heads off. It often took three or more chops to execute people by beheading.

I'm not upset that it isn't in. I'm actually somewhat happy about it. It means less dumb questions from my roommates.

Well, before the guillotine, that is... :chaos:
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Matthew Aaron Evans
 
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Post » Mon Jul 25, 2011 2:23 pm

A toggle option would solve all problems. I have no problem with gore as long as it's not excessive like in gears of war. I don't want spray blood either. Besides if it was included based were you hit you'd pull off insta kills left and right.


I would like to think the skill (level/attributes, etc.) of the person you're fighting would impact their ability to block, dodge, take hits, etc. I understand there are some people who are really dead-set on "this is an RPG, it's all about hit points, no insta kills" yadda yadda yadda...

I don't disagree with this concept. But in Oblivion (and other ES games too, correct?) if you executed a sword strike, or arrow hit while sneaking (and your skills were high enough), it was *GASP* an insta-kill.

I think once you work someone's health down through melee attacks, magic, etc., there should be a chance for a beheading or cutting off a limb depending on the strike you execute, location of the body, the deterioration of that place on your opponent's body that you strike, and some general randomness. This should happen even if it's not the last person you're fighting (with Skyrim it appears the slow-mo, kill cam happens with the last guy you're fighting), but I do agree that the slow-mo should only happen on the last guy you kill.
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Tom Flanagan
 
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Post » Mon Jul 25, 2011 3:23 pm

I would like to think the skill (level/attributes, etc.) of the person you're fighting would impact their ability to block, dodge, take hits, etc. I understand there are some people who are really dead-set on "this is an RPG, it's all about hit points, no insta kills" yadda yadda yadda...

I don't disagree with this concept. But in Oblivion (and other ES games too, correct?) if you executed a sword strike, or arrow hit while sneaking (and your skills were high enough), it was *GASP* an insta-kill.

I think once you work someone's health down through melee attacks, magic, etc., there should be a chance for a beheading or cutting off a limb depending on the strike you execute, location of the body, the deterioration of that place on your opponent's body that you strike, and some general randomness. This should happen even if it's not the last person you're fighting (with Skyrim it appears the slow-mo, kill cam happens with the last guy you're fighting), but I do agree that the slow-mo should only happen on the last guy you kill.

ya ok if they were weak enough but only on non-armored enemies. (A finisher though could make it more satisfying)

I don't want to sound like a baby but i don't want a gib fest. A light touch of decapitation wouldn't be bad
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Philip Rua
 
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Post » Mon Jul 25, 2011 6:56 am

you said sharp and blunt weapons were known to behead enemies. I agree but not in a single swipe that was hard due to the tendons and muscles etc. No need to be defensive about what i said.

Also based on the demo when the guy brought the sword down on the wolf i doubt there will be decapitation. Maybe to an undead/finisher.


Again you fail to read my short post thoroughly :facepalm: . No where in my post did I say that dismemberment should automatically be easy to pull off for Skyrim, NOR did I say sharp and blunt weapons "were known to behead enemies". Dismemberment can apply to any part of the body. Dismemberment does not mean the same thing as beheading. Next time, please read posts more carefully before you jump to conclusions.
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Anthony Santillan
 
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Post » Mon Jul 25, 2011 1:44 pm


What's with you people against dismembering? Sharp blades and deadly blunt weapons are known to cause goring and dismembering. I'm not asking for Fallout 3 level of gore and dismemberment, but at least have dismembering happen for Skyrim depending on several factors such as amount of protection/armor a character has on, limb damage levels, etc.


Ya my bad on the beheading part you did not say "Behead", however Beheading/dismemberment are basically the same thing

you did say they were known to cause dismemberment, beheading is dismemberment(part of the body), your going in "Word for Word", i meant to say dismemberment i just used behead instead to shorten it and give an example. And i wasn't trying to imply that you said it would be easy. No need to be defensive or condescending. Nor did i fail to ready your post buddy.
Plus you just said............."Dismemberment can apply to any part of the body. Dismemberment does not mean the same thing as beheading."
Contradiction much?
The :facepalm: is on you
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emily grieve
 
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Post » Mon Jul 25, 2011 6:54 am

What's with you people why must you cut your opponent limb from limb and see their organs. Isn't a stab through the back good enough? This talk isn't sick it's sadistic
would you do this to a person in real life? cut them piece by piece? you'd do a quick clean kill/ i would


When has "you'd never do it in real life" EVER been justification for the lack of a feature in a video game?
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Ray
 
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Post » Mon Jul 25, 2011 8:28 am

Yay =) im kinda glad it's not in, and it was obvious since most games now days try to cater to a wide audience. Imo decapitation ect just doesnt feel right in tes :tongue:
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Cathrin Hummel
 
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Post » Mon Jul 25, 2011 10:24 am

When has "you'd never do it in real life" EVER been justification for the lack of a feature in a video game?

Dude scratch what i said, but i don't want a gib fest either.
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kelly thomson
 
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Post » Mon Jul 25, 2011 1:19 pm

Yay =) im kinda glad it's not in, and it was obvious since most games now days try to cater to a wide audience. Imo decapitation ect just doesnt feel right in tes :tongue:

Errr, we don’t know yet whether it is included or not.
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Mr. Allen
 
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