Behind the Scenes Screenshots. What can we find?

Post » Wed Mar 30, 2011 4:49 am

Some people enjoy seeing the number of gold/money they are looting... seeing a larger number makes all the difference between pickpocketing a pauper or a prince.

I, for one, will have this option turned off if it makes it into the game.

Yes, thank you!
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HARDHEAD
 
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Post » Wed Mar 30, 2011 10:54 am

Some people enjoy seeing the number of gold/money they are looting... seeing a larger number makes all the difference between pickpocketing a pauper or a prince.

I, for one, will have this option turned off if it makes it into the game.


A simple "+6 gold" at the top would suffice then.
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darnell waddington
 
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Post » Wed Mar 30, 2011 6:32 am

i hope that snooping isn't illegal but at the same time I want npc's to react to it.. none of this entering a person's home and they greet this stranger who is looking at their personal items and looking in their chests.


Hopefully they take out the god aweful comments from NPC's when I look at something that belongs to them like in Fallout 3. I'm not eyeing up your safe I just turned around.
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Gill Mackin
 
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Post » Wed Mar 30, 2011 4:12 pm

Auto take gold?! I missed that one. I really hope this gets implemented. I mean, who doesn't take gold when you see it, even just 1 gold piece?

The only time i can really see this being bad is if it takes all gold in the characters proximity, as if his wallet is a giant magnet. I'd be too worried to walk into peoples homes lest they have gold on their tables and I get put in jail due to acts of go(l)d.
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Noely Ulloa
 
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Post » Wed Mar 30, 2011 6:02 am

Even if the auto-take (loot?) gold makes it in, I think there is a good chance it will be an option. Just like in other games that only show "good" items, it's an option ..... that I always turn off because I'm worried that a "good" item will slip under the radar because someone accidentaly programed it's worth as zero gold or some such.
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Spooky Angel
 
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Post » Wed Mar 30, 2011 12:32 am

I am quite curious as to what the blue, red and yellow squares are for on the map. Bethesda is always good about including some interesting dungeons and whatnot. I love looking at stuff like this and just imagining what it could be. Creative thinking.

Seconded ! (That's why I do consider this thread as very useful / interesting- and entertaining ;) )

Pic #2 has bugged ever since I watched that video. I interpreted it - and till shown wrong, still do - that crafting/cooking will play as a minigame. That's just sad news. it's my only potencial let down with Skyrim so far.

What's wrong with crafting / cooking to "play as a minigame" ? How would you like it ?
And the "Player playing cool anims"- note indicates, they'll try to make it cool and fitting with the remaining game design, which is all in favor of providing the feel of a "real" (fantasy) world for the player, imo.
By the way: I hope this "cool anims" will be skippable, since it may really be be cool, when you do it the first time (and I'm all for "cool anims"), but maybe certainly they're not this cool any more when you do it 100+ times. :rolleyes:

Also, in this map-screen:

http://th3angrygam3r...Map-2-207040579

... I was wondering, why there is a "dark square" in the lake south-west of Riverwood ? Don't dark squares normally indicate small towns / dungeons (or at least those "special points of interest") ? Does this mean, there's something special in / below the lake ? Would be awesome, if you ask me (always hoped for a secret city / dungeon in the water).

I didn't even think about it being underwater. Maybe it's a shipwreck. It could also be a floating town or something on a tiny island as well.


A shipwreck ? In a small lake with only a small river connected to it ? Would have to be a very small ship, too, don't you think ?

But this:
I've stared at this map quite a bit, but for the first time, I notice just east of Windhelm the words, "divine birth". Any ideas about that?

... is very interesting for me, too ! Also the word, which is written right above (but I'm not able to read properly) Has anybody an idea, what it could be ? - And also the words: "So, the greater ?" just beside of it - strange ! :hubbahubba:

And for the auto-looting / taking gold -thing:
I would guess, it's all meant to make it easier / provide a better game-flow for the hasty-ones ;) ... and for the others they will make it optional.
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Kate Norris
 
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Post » Wed Mar 30, 2011 3:50 pm

What's wrong with crafting / cooking to "play as a minigame" ? How would you like it ?
(...)
By the way: I hope this "cool anims" will be skippable, since it may really be be cool, when you do it the first time (and I'm all for "cool anims"), but maybe certainly they're not this cool any more when you do it 100+ times. :rolleyes:
(...)


I dislike minigames entirely. I dislike both its concept and usual implementation. You have provided a good point against it as well: watching a cool animation for the 100th time is not really cool, is it?

I am looking for seamless gameplay. No ?cooking? or ?crafting? mode. They already dropped the ?dialogue mode?.
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Manny(BAKE)
 
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Post » Wed Mar 30, 2011 9:45 am

I dislike minigames entirely. I dislike both its concept and usual implementation. You have provided a good point against it as well: watching a cool animation for the 100th time is not really cool, is it?

I am looking for seamless gameplay. No ?cooking? or ?crafting? mode. They already dropped the ?dialogue mode?.

Ok, but how could this "seamless gameplay" look like / be realized in the game, in your opinion ? Can you give examples ? - I'm just curious.
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Sharra Llenos
 
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Post » Wed Mar 30, 2011 3:05 pm

Also, in this map-screen:http://th3angrygam3r.deviantart.com/art/Bethesda-Skyrim-Map-2-207040579... I was wondering, why there is a "dark square" in the lake south-west of Riverwood ? Don't dark squares normally indicate small towns / dungeons (or at least those "special points of interest") ? Does this mean, there's something special in / below the lake ? Would be awesome, if you ask me (always hoped for a secret city / dungeon in the water).
I didn't even think about it being underwater. Maybe it's a shipwreck. It could also be a floating town or something on a tiny island as well.
A shipwreck ? In a small lake with only a small river connected to it ? Would have to be a very small ship, too, don't you think ?

Yes, I thought about this, but multiple fords didn't prevent the Niben from being navigable, so the small river isn't necessarily a problem. But it certainly could be, so maybe it's a boat wreck. Or maybe a flying ship wreck. :biggrin:
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chirsty aggas
 
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Post » Wed Mar 30, 2011 6:19 am

Why? Under what circumstances would you not take the gold?


haven't read all of this yet, so someone may have said this.
if you're looking through someones house, and they have gold in a chest there, then you might not want to steal it.
yeah, a lot of people said that, sorry.
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Cash n Class
 
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Post » Wed Mar 30, 2011 4:17 pm

Yes, I thought about this, but multiple fords didn't prevent the Niben from being navigable, so the small river isn't necessarily a problem. But it certainly could be, so maybe it's a boat wreck. Or maybe a flying ship wreck. :biggrin:

I'm afraid you played too much Morrowind - "a flying ship wreck", like "The flying Ashlander", huh ? :teehee:
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helliehexx
 
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Post » Wed Mar 30, 2011 2:46 am

I have a question. On the map of Skyrim what is that writing on the Eastern border?
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Amiee Kent
 
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Post » Wed Mar 30, 2011 3:16 pm

I'm afraid you played too much Morrowind - "a flying ship wreck", like "The flying Ashlander", huh ? :teehee:


okay, i'll admit, i've always prefered oblivion, but there's still no such thing as playing too much morrowind.

edit:
and can anyone make out the writing next to those coloured boxes?
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Phoenix Draven
 
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Post » Wed Mar 30, 2011 11:35 am

Ok, but how could this "seamless gameplay" look like / be realized in the game, in your opinion ? Can you give examples ? - I'm just curious.


My main concern is that everything comes to a halt in most minigames. The world just stops spinning.
They've gotten rid of this artificiality in dialogue. I aspire to the same in cooking and crafting.
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Katharine Newton
 
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Post » Wed Mar 30, 2011 7:52 am

Assuming that everyone noticed that the detected/undetected/caution/danger system is crossed out with a 'WRONG,' I was wondering what you thought the writing said in the box to the lower right of that labeled 'right' said. So far I can only make out 'hidden' and 'seen.'
I'm really pleased that they showed us their white board because it hints to their thought processes, from which we might be able to get a better idea of what approach they're taking for the rest of the game.
Any ideas?
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Beth Belcher
 
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Post » Wed Mar 30, 2011 11:56 am

I have a question. On the map of Skyrim what is that writing on the Eastern border?

I was asking the same thing here:
.. is very interesting for me, too ! Also the word, which is written right above (but I'm not able to read properly) Has anybody an idea, what it could be ? - And also the words: "So, the greater ?" just beside of it - strange ! :hubbahubba:


Can you read the word above "divine birth" ? - Maybe that would make it clearer ? ;)
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Frank Firefly
 
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Post » Wed Mar 30, 2011 6:36 am

I'm afraid you played too much Morrowind - "a flying ship wreck", like "The flying Ashlander", huh ? :teehee:

I've never played Morrowind. It's just a thought. :biggrin:

Another possibility that just occurred to me for that square in the middle of the lake is a sunken city, ruined by some magical or natural disaster.
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Mylizards Dot com
 
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Post » Wed Mar 30, 2011 4:20 pm

I've never played Morrowind. It's just a thought. :biggrin:

Another possibility that just occurred to me for that square in the middle of the lake is a sunken city, ruined by some magical or natural disaster.

And this is exactly what I was hoping for ! :yes: This would be awesome (for me) ! - And this is also, why I really would like to be able / to get to know, what's written below this square (but my picture-editing-skills are too poor, I'm afraid :( ... I only found out, that the word begins with something like an "I" and ends with an "g"). Does this mean anything to somebody ?
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Claire Mclaughlin
 
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Post » Wed Mar 30, 2011 7:17 am

One of the things I'm happy about from these images is that you apparently see yourself when you do smithing and alchemy. Though whether it will stay that way or if it does that for general repair of weapons and armour not sure.

Really can't tell what it says above "Divine birth", the beginning bit looks like "Jor-El." Superman? :) Sorry I mean Superman's father....
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Fam Mughal
 
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Post » Wed Mar 30, 2011 3:56 am

Really can't tell what it says above "Divine birth", the beginning bit looks like "Jor-El." Superman? :) Sorry I mean Superman's father....

"Jor-El" ? To me it looks more like an "R", something like an "u / o" and "sk" in the middle and some "minor" letters at the end. (But it was a nice joke, anyway. :))
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D LOpez
 
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Post » Wed Mar 30, 2011 5:45 am

"Jor-El" ? To me it looks more like an "R", something like an "u / o" and "sk" in the middle and some "minor" letters at the end. (But it was a nice joke, anyway. :))


yeah it has the Jor-El or whatever then the second word is the R something. Rorschach....sorry too many comic characters coming to mind. If only i had one of those computers you see in cop shows where they sharpen an image so that it looks perfectly clear..
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matt oneil
 
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Post » Wed Mar 30, 2011 3:53 am

yeah it has the Jor-El or whatever then the second word is the R something. Rorschach....sorry too many comic characters coming to mind. If only i had one of those computers you see in cop shows where they sharpen an image so that it looks perfectly clear..

It looks like someone's name to me. Maybe they assigned a developer to work on this area of the map? Joey Rush...?
I say this because the first word is capitalized as well as the second.

Then below that it clearly says: "So, the Greater?"... whatever the hell that means.
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Eliza Potter
 
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Post » Wed Mar 30, 2011 2:30 pm

It does look like a name, and they are apparently "of Divine Birth." The other bit indicates maybe they are known as "the Greater". Maybe...
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Auguste Bartholdi
 
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Post » Wed Mar 30, 2011 12:03 pm

yeah it has the Jor-El or whatever then the second word is the R something. (...)

Ah, yes ... now I know what you meant. But I don't think there's any word in front of it - it's just another (empty) square, I would guess.

(...)
If only i had one of those computers you see in cop shows where they sharpen an image so that it looks perfectly clear..

lol, yeah that would be really needed. :laugh: Or even better: the >Espern-device< from Blade Runner :woot: - Why couldn't we be a little bit more technically educated ?
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Lori Joe
 
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Post » Wed Mar 30, 2011 12:42 pm

Why? Under what circumstances would you not take the gold?


Maybe, if I may go into some depth... you "accedently" kill someone, you leave the corpse, picking up something from the corpse you need (maybe a quest item). You dont want the guard to know it was a murder, so you leave everthing else on him including the gold he has in his pockets. The guard might think it was an a bear or something that killed him. Or maybe you just want to look what he wears and have equpied, but realise you dont need it. So to get away with it, you dont loot anything at all, and the guard will get more confused what the reason is for him being dead.

Speaking of this, I hope the AI dont assume everything is a murder, so you can get away with something if you make it look like an accedent.
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Roy Harris
 
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