Being evil isn't worth it anymore :(

Post » Wed Feb 03, 2010 7:05 pm

I remember in F3 I showed the same mercy as Lanius does, which is to say none. I felt I had a huge impact as an evil character.


Early in the game, I can cause the destruction of an entire town. Megaton will be scarred for hundreds of years. I poisoned the water supply which will basically kill every settler in the wasteland. I annihilated the Brotherhood of Steel and removed them as a threat in the Wasteland by dropping an orbital strike and decimating it. This was very brutal and had a large-scale impact, mainly being by large explosions.

There are evil decisions to be made in NV, but I have not come across any options to throw nukes at towns, poison water supplies or be able to cause a Holocaust without having to resort to weapons.

(If there is any Megaton/Water poisoning holocaust-ish things to do, please post it without trying to spoil it entirely, but lead me in the direction please :)

Another sad thing is the removal of keys on dead merchants. I loved visiting merchants I deemed not worthy of life, smiting them into oblivion, take their keys and loot the Brahmin/stash locker. I can understand removing the keys from the living person because stealthy people could do this, but if you murder somebody, what use do they have of their inventory?


Thanks for listening.



PS, on the flipside, I have noticed in NV compared to F3, there are some items that are owned by evil people but still make you suffer karma losses. In F3, if you stole from a mean son of a [censored], nothing happened. In NV, if you do it, you lose karma regardless. It is called Karma for a reason! If you make a living killing and stealing, you should EXPECT somebody to steal/kill from you!(killing you can do, stealing can't)


Thanks again for listening.
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Shiarra Curtis
 
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Post » Wed Feb 03, 2010 10:58 pm

Nah, as a evil character since FO1, I was a evil bastard with good publicity,

Spoiler
1. Join the Powder Gangers to claim Goodsprings

2. Again join the PG, and help them from the NCR assault at the Correctional Facility

3.Crucifix Benny,

4: Join the Legion

5.Activate Archimedes

6.Sabotage the rockets at Repconn

7. Deal with the NCR squatters in the bad way

8. Kill Pacer instead of a diplomatic way for the NCR

9. KILL THEM ALL

10, MORE KILL


And about the karma, even stealing a bad person, its STILL stealing, so, its a bad thing
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Katey Meyer
 
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Post » Wed Feb 03, 2010 10:02 pm

Nah theres nothing like destroying megaton or Adams air force bombardment in NV, sorry.
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Ben sutton
 
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Post » Wed Feb 03, 2010 1:36 pm

Nah theres nothing like destroying megaton or Adams air force bombardment in NV, sorry.


Yeah, its true, but thats doesnt mean that is impossible to be a evil character in NV
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RUby DIaz
 
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Post » Wed Feb 03, 2010 8:06 pm

Casdin:Awwww, darn it!


Dario:I guess I overlooked crucifying Benny.

Also, how do you deal with the NCR squatters in a bad way? If you could lead me, that'd be great.


I know sabotaging Repconn rockets and helping the PG take over Goodsprings is fun, but it doesn't permanently scar the Wasteland in such a terrifying manner as some evil options in F3.


Activating Archimedes isn't necessarily bad, but it is fun frying NCR troops.

Also, there is nothing wrong with Legion. I find them only truly "evil" if Lanius is commanding.
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Arnold Wet
 
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Post » Wed Feb 03, 2010 10:20 pm

The Archimedes II lets you cause genocide every 24 hours :)

Aside from that, you can destroy the entirety of Vault 19 with lots of C4 or kill the Brotherhood chapter, but that is honestly about it.
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Heather beauchamp
 
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Post » Thu Feb 04, 2010 1:55 am

The Archimedes II lets you cause genocide every 24 hours :)

Aside from that, you can destroy the entirety of Vault 19 with lots of C4 or kill the Brotherhood chapter, but that is honestly about it.



Archimedes is awesome! Probably the closest thing I'll ever get to dropping an orbital strike on something.
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Cheville Thompson
 
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Post » Thu Feb 04, 2010 4:19 am

Yeah, evil character development is really limited. I'm playing one now, I'm more or less neutral though in the gameplay except for eating ppl. There's really not a way to be a complete dike like in Fallout 1, or a psychopath in F3.
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Amy Siebenhaar
 
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Post » Wed Feb 03, 2010 6:33 pm

Yep, the game lacks of GENOCIDAL effects like Fallout 3

Of all Fallouts, FO2 its personally more easy to be evil, be a slaver and a gravedigger, you are the worst person in existence of California, and why not, that other trait that was fordibben to talk in the Forums
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Nathan Risch
 
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Post » Thu Feb 04, 2010 3:23 am

When I played an evil character in FO3 I didn't really feel like the game supported it. You either played a do-gooder with the brotherhood or a sociopath. New vegas gave me many more options.
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Ysabelle
 
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Post » Thu Feb 04, 2010 3:12 am

You can always resort to the classic http://tvtropes.org/pmwiki/pmwiki.php/Main/StupidEvil
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maddison
 
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Post » Wed Feb 03, 2010 3:24 pm

FO3 allowed you to be more psychopathic and insane than NV, while I feel NV gives more reasoning and context for being evil.
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carly mcdonough
 
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Post » Wed Feb 03, 2010 2:22 pm

I find it really hard for my character dike Bastardly (I worked hard on the name so it's in bold) to be really Evil. It's becoming more of a "You have something I want lets kill you by using the dreaded Hidden Powerfist Attack"


So unless your in it for items there aren't too many kicks you can get out of screwing people over. Just sit back and go Bighorner hunting.
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Siidney
 
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Post » Wed Feb 03, 2010 9:30 pm

Anybody here remember the joy of tricking little Brian Wilks into putting on a slave collar and making his way to his "new home" in Paradise Falls, essentially selling himself into slavery?

Or luring little Bumble out of Lamplight and into a slaver's waiting hands?

Giving that junkie in Rivet city a dose of Psycho and watching him OD?

Giving the priest in Rivet City a helpful "nudge?"


Nah, NV has nothing like this. Sure you can go around killing everyone, but that's not truly Evil, it's just violent.
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SaVino GοΜ
 
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Post » Thu Feb 04, 2010 1:54 am

Anybody here remember the joy of tricking little Brian Wilks into putting on a slave collar and making his way to his "new home" in Paradise Falls, essentially selling himself into slavery?

Or luring little Bumble out of Lamplight and into a slaver's waiting hands?

Giving that junkie in Rivet city a dose of Psycho and watching him OD?

Giving the priest in Rivet City a helpful "nudge?"


Nah, NV has nothing like this. Sure you can go around killing everyone, but that's not truly Evil, it's just violent.


Are you trying to remind me of Fallout 3? Please stop that.
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pinar
 
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Post » Thu Feb 04, 2010 12:53 am

I find it really hard for my character dike Bastardly (I worked hard on the name so it's in bold) to be really Evil. It's becoming more of a "You have something I want lets kill you by using the dreaded Hidden Powerfist Attack"

I'm playing a character called dike Pound at the moment. He's just like that. What are the chances? :blink:
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Jon O
 
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Post » Thu Feb 04, 2010 12:16 am

You can always resort to the classic http://tvtropes.org/pmwiki/pmwiki.php/Main/StupidEvil


Thanks for that link.

Funnily enough the most fun I had was trying to get and keep one of my Planescape: Torment characters Lawfull evil.
That game was fantastic for even minor choices leading to alignment swings, a real rollercoaster.

I don't think it's just the sneaky evil build that should be focused on, if karma does make a come back in FO after NV.
It should require subtlety and depth a progressive meter that relies more on dialogue and actions than just what you kill and which of three choices you pick.

So far being stupid evil in NV far 3 characters has been rewarding, as I've found you still get to the same place.
It just requires alot more work and thought.
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REVLUTIN
 
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Post » Wed Feb 03, 2010 9:22 pm

I was 100% evil character in FO3, and feel pretty evil in NV. But being female, I have grown to detest the Legion. I plan to wipe every Legionaire out of NV haha, so I'm kind of glad you don't gain karma for killing them. (Or do you?) Other than that I like how you could take over Goodsprings right from the beginning. And yeah.. I feel like I had something else to say, but I forgot.
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sas
 
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Post » Wed Feb 03, 2010 9:58 pm

Being evil in FO3 was stupid though. At the end of the day you still had to help the goody Brotherhood, right up until the end of Broken Steel.
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Marquis deVille
 
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Post » Wed Feb 03, 2010 11:27 pm

You do, at least at the dam they do.
It's been a few games since I killed one outside of the MQ however.
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Kate Murrell
 
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Post » Thu Feb 04, 2010 7:32 am

Being evil in FO3 was stupid though. At the end of the day you still had to help the goody Brotherhood, right up until the end of Broken Steel.


I agree so much.. as an evil character I never liked the BOS and hated how you had no choice but to side with them. I felt like my character was just some punk who would've never done things for the BOS. I like how in NV there's more of a choice with factions and all that. Though I like Veronica too much to destroy the BOS bunker.
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Cathrine Jack
 
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Post » Thu Feb 04, 2010 2:57 am

Since it's an RPG game I don't expect there to be an evil solution to everything.
It's more about the role you've chosen.
My Jimmy T did not do The Kings quests because he thought that Kings didn't have "style".
And he didn't do Forlorn Hope or Nelson quests because he didn't even know those camps existed.
So if my character has a reason to be "evil" towards someone and the option is there he'll do it.
But if it's an old lady that just wants some.. cake.. I see no reason to kill her or poison the cake except for being "Stupid Evil".
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Phoenix Draven
 
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Post » Wed Feb 03, 2010 3:27 pm

Anybody here remember the joy of tricking little Brian Wilks into putting on a slave collar and making his way to his "new home" in Paradise Falls, essentially selling himself into slavery?

Or luring little Bumble out of Lamplight and into a slaver's waiting hands?

SNIP


Oh man thanks for reminding me about those things, honestly those events seemed so damn evil I'm surprised the rating board (ESRB?) allowed those thing into the game.

I don't know if there's anything in new vegas that can hold a candle to that kind of evil.
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Lily Something
 
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Post » Thu Feb 04, 2010 3:44 am

How about murdering Mr House and initiating a coup to dominate Vegas yourself?
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Klaire
 
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Post » Wed Feb 03, 2010 7:32 pm

Since it's an RPG game I don't expect there to be an evil solution to everything.




What? It is an RPG so why shouldn't there be an evil solution to everything?
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Dina Boudreau
 
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